Ravaged Space

Ravaged Space

ni straker503
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Ravaged Space

Rating:
3.0
Pinalabas: March 03, 2020
Huling update: March 06, 2020
Developer: straker503

Mga tag para sa Ravaged Space

Deskripsyon

Ang iyong spaceship ay tinamaan ng asteroid habang nasa isang exploration mission. Malubha ang pinsala. Palpak na ang life support at karamihan ng mga sistema ay offline. Kaya mo bang ayusin ang iyong barko bago tuluyang bumigay ang mga sistema? Ang Ravaged Space ay isang text-based incremental survival game. Mga Accessibility Feature: * Friendly sa may color-blind. * Mataas na contrast ng kulay. * Suporta sa keyboard. * Suporta sa screen reader. * Maaaring baguhin ang bilis ng laro at lakas ng musika. Suportahan ang larong ito at iba pa sa "Patreon":https://www.patreon.com/straker

FAQ

Ano ang Ravaged Space?

Ang Ravaged Space ay isang idle space game na ginawa ni Straker503, kung saan ikaw ay namamahala at nagpapalawak ng isang fleet sa isang sci-fi na uniberso.

Paano nilalaro ang Ravaged Space?

Sa Ravaged Space, pangunahing mangongolekta ka ng resources, magtatayo at mag-u-upgrade ng mga barko, at mag-a-automate ng mga gawain ng iyong fleet para umusad pa.

Anong mga progression system ang meron sa Ravaged Space?

May upgrading ng mga barko at fleet capacity pati na rin automation systems na tumutulong sa paglago at pamamahala ng iyong space empire sa paglipas ng panahon.

May offline progression ba ang Ravaged Space?

Oo, sinusuportahan ng Ravaged Space ang offline progression, ibig sabihin patuloy kang nakakakuha ng resources kahit hindi ka aktibong naglalaro ng idle space game.

Ano ang mga pangunahing tampok ng Ravaged Space?

Pangunahing tampok ng Ravaged Space ang pagkolekta ng resources, pag-upgrade ng mga barko, automated fleet management, at idle gameplay na may temang space exploration.

Mga Komento

0/1000
Seiena_Cyrus avatar

Seiena_Cyrus

Mar. 04, 2020

19
0

Not a bad game at all, though I can't seem to find the magic combination that allows all my systems to not crash and burn

petesahooligan avatar

petesahooligan

Mar. 05, 2020

15
0

This feels mostly like a puzzle game; there's a formula for success (and some deft timing). But it doesn't LOOK like a reflex puzzler. I think this game might be more interesting (and authentic-looking) if the stage were redesigned as stopwatches or something. It could use a few "plateaus" that would allow the player to balance production and think about the next stretch. (Instead, once you're going, you're always on the very edge of game-over. Not super fun, that part.)

straker503
straker503 Developer

That's a really good point. I like it.

mimama8me avatar

mimama8me

Mar. 04, 2020

15
0

I think I'd rather be on a real spaceship slowly dying than stress through this game again...

Ravensvoice avatar

Ravensvoice

Mar. 04, 2020

10
0

the you win screen locks up the game entirely.

Ravensvoice avatar

Ravensvoice

Mar. 04, 2020

19
1

it does not seem reaqlisitc that the more you repair your ship the unhealthier it becomes for the crew, what kinda space ship design is that?

straker503
straker503 Developer

One that wasn't designed to be hit by an asteroid and live off asteroid fuel :)