Ravaged Space
ni straker503
Ravaged Space
Mga tag para sa Ravaged Space
Deskripsyon
Ang iyong spaceship ay tinamaan ng asteroid habang nasa isang exploration mission. Malubha ang pinsala. Palpak na ang life support at karamihan ng mga sistema ay offline. Kaya mo bang ayusin ang iyong barko bago tuluyang bumigay ang mga sistema? Ang Ravaged Space ay isang text-based incremental survival game. Mga Accessibility Feature: * Friendly sa may color-blind. * Mataas na contrast ng kulay. * Suporta sa keyboard. * Suporta sa screen reader. * Maaaring baguhin ang bilis ng laro at lakas ng musika. Suportahan ang larong ito at iba pa sa "Patreon":https://www.patreon.com/straker
FAQ
Ano ang Ravaged Space?
Ang Ravaged Space ay isang idle space game na ginawa ni Straker503, kung saan ikaw ay namamahala at nagpapalawak ng isang fleet sa isang sci-fi na uniberso.
Paano nilalaro ang Ravaged Space?
Sa Ravaged Space, pangunahing mangongolekta ka ng resources, magtatayo at mag-u-upgrade ng mga barko, at mag-a-automate ng mga gawain ng iyong fleet para umusad pa.
Anong mga progression system ang meron sa Ravaged Space?
May upgrading ng mga barko at fleet capacity pati na rin automation systems na tumutulong sa paglago at pamamahala ng iyong space empire sa paglipas ng panahon.
May offline progression ba ang Ravaged Space?
Oo, sinusuportahan ng Ravaged Space ang offline progression, ibig sabihin patuloy kang nakakakuha ng resources kahit hindi ka aktibong naglalaro ng idle space game.
Ano ang mga pangunahing tampok ng Ravaged Space?
Pangunahing tampok ng Ravaged Space ang pagkolekta ng resources, pag-upgrade ng mga barko, automated fleet management, at idle gameplay na may temang space exploration.
Mga Komento
Seiena_Cyrus
Mar. 04, 2020
Not a bad game at all, though I can't seem to find the magic combination that allows all my systems to not crash and burn
petesahooligan
Mar. 05, 2020
This feels mostly like a puzzle game; there's a formula for success (and some deft timing). But it doesn't LOOK like a reflex puzzler. I think this game might be more interesting (and authentic-looking) if the stage were redesigned as stopwatches or something. It could use a few "plateaus" that would allow the player to balance production and think about the next stretch. (Instead, once you're going, you're always on the very edge of game-over. Not super fun, that part.)
That's a really good point. I like it.
mimama8me
Mar. 04, 2020
I think I'd rather be on a real spaceship slowly dying than stress through this game again...
Ravensvoice
Mar. 04, 2020
the you win screen locks up the game entirely.
Ravensvoice
Mar. 04, 2020
it does not seem reaqlisitc that the more you repair your ship the unhealthier it becomes for the crew, what kinda space ship design is that?
One that wasn't designed to be hit by an asteroid and live off asteroid fuel :)