Planet Defense Demo

Planet Defense Demo

ni tkilbour1324
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Planet Defense Demo

Rating:
3.2
Pinalabas: September 06, 2011
Huling update: September 06, 2011
Developer: tkilbour1324

Mga tag para sa Planet Defense Demo

Deskripsyon

Ito ay isang defense game kung saan ikaw ay kumokontrol ng isang karakter na gumagalaw sa mapa at nagtatayo ng mga tore. Para manalo, kailangan mong sakupin ang mga base ng kalaban. Ito ay demo version at ikatutuwa ko ang inyong feedback. May 5 bagong tore, 3 iba’t ibang uri ng kalaban, 2 bagong planeta, musika at tunog na paparating! Kung magugustuhan ang larong ito, tatapusin ko agad at ilalabas ang full version.

Paano Maglaro

Gamitin ang W, A, S, D o arrow keys para igalaw ang iyong karakter sa mapa. I-click ang wrench button sa asul na menu bar para ma-access ang tower build menu. Pumili ng tore, pagkatapos pumili ng tile sa mapa. Dapat malapit ito sa iyong karakter. I-click ang base ng tore (gitna ng tile kung saan ito itinayo) para makita ang dialog na may impormasyon tungkol sa partikular na tore. Pwede mo ring ibenta ang tore mula sa dialog na ito.

Mga Update mula sa Developer

Sep 6, 2011 11:21am

20110906 – Updated to fix the bug where it allows you to build a tower on top of your ship which causes you to be unable to move.

Mga Komento

0/1000
Camoybot avatar

Camoybot

Oct. 29, 2011

7
0

Upgrades? :D please?

BDpain avatar

BDpain

Jan. 04, 2012

6
0

the levels go 1 2 3 5 XD you might want to fix that XD

WaywardG avatar

WaywardG

Sep. 06, 2011

24
2

Looks kinda nice, but it needs a lot of work. The controls feel stunted and clunky, and I keep getting stuck. Music and sound effects would be a nice touch.

tkilbour1324
tkilbour1324 Developer

Thanks for the feedback! How did the controls feel stunted and clunky? Was it restricting to only have the ability to move in 8 directions? I played with point/click to move, so that the character moves to the point where you clicked on the map, but decided not to use that method. Do you think that would provide a better experience for the player?

Lordofbong avatar

Lordofbong

Sep. 08, 2011

14
1

1)more towers 2)cool lasers, you know, a small bit of flare 3)Smaller enemies but bigger numbers, and to compensate splash towers.

Briggy avatar

Briggy

Sep. 06, 2011

20
2

Great beginning. Really liked it. My findings
1.) movement is clunky (unresponsive, sluggish, lacks fine control)
2.) Sometimes I can move onto the medium grey blocks, but I usually can't move off them.
3.) I would like to see persistent upgrades, more options of tech, more opponent variety.
4.) It would help (at least unofficially) if the levels had a certain situations of strategy decisions (constraints, terrain issues) Enemy is advantaged.
5.) maybe variable terrain behaviors: ice hard to control but more energy, lava: buildings degrade but so do enemies, smog: range reduction, sand: only short buildings.
Just my thoughts. Great start. keep it up.