Sapphire Skies
ni zachgold
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Sapphire Skies
Mga tag para sa Sapphire Skies
Deskripsyon
Ang Sapphire Skies ay kakaibang action game na nakabase sa paglipad sa magagandang antas at pagpapasabog ng mga bagay. Mga Tampok: * 15 random na nagge-generate at lubos na nasisira na mga antas. * Isang kwento na may mahigit 250 na diyalogo. * 12 barko. * 8 uri ng armas. * 3 malalaking background paintings. * 4 na music tracks at mahigit 65 sound effects. * Mining mechanic at 10 ibaโt ibang cargo items. Isang laro mula sa Reindeer Flotilla: http://www.reindeerflotilla.net/. (Zach Goldstein, Stephen Cousins, Martin Reimann, Shannon Mason, Ework, Jimhatama). Panoorin ang trailer! http://www.youtube.com/watch?v=W82c44Xag9E&feature=player_embedded. Open source na rin ang larong ito, at pwede mong makita ang source online sa https://github.com/zachgoldstein/SapphireSkies. Malaya kang mag-fork at mag-experiment. Paumanhin sa kalidad ng code, medyo magulo ito. Sabihin ang opinyon mo dito, o sa forums namin sa http://www.reindeerflotilla.net/forum/index.php . Pinakamadaling makipag-ugnayan sa email na zach@reindeerflotilla.net. Cheers!
FAQ
Ano ang Sapphire Skies?
Ang Sapphire Skies ay isang side-scrolling shoot-em-up game na ginawa ni Zach Gold kung saan kumokontrol ang mga manlalaro ng eroplanong lumilipad sa iba't ibang antas na puno ng kalaban at hadlang.
Paano nilalaro ang Sapphire Skies?
Sa Sapphire Skies, pinapalipad mo ang eroplano gamit ang mouse, iniiwasan ang mga bala ng kalaban at binabaril ang mga ito habang sumusulong sa mga antas.
Anong mga sistema ng pag-usad ang meron sa Sapphire Skies?
May upgrade system ang Sapphire Skies kung saan nangongolekta ka ng barya habang naglalaro upang bumili ng permanenteng upgrades at mapabuti ang kakayahan ng iyong eroplano.
May boss battles o espesyal na hamon ba sa Sapphire Skies?
Oo, may boss battles ang Sapphire Skies sa dulo ng ilang antas, nagbibigay ng dagdag na hamon bukod sa regular na mga alon ng kalaban.
Saan maaaring laruin ang Sapphire Skies?
Ang Sapphire Skies ay isang libreng browser game na maaaring laruin sa Kongregate platform.
Mga Komento
Suuljin
Aug. 29, 2011
Ridiculously high city regeneration rates and lasership spam ruin the fun lategame. You don't really have a choice of ships later on, because most simply can't penetrate those regen rates and your allies are quite frankly useless. It's still easy enough to beat later levels with the last ship, but it's just not fun enough to bother. Nice early to midgame though.
mohirl
Aug. 29, 2011
A few small issues: after the first mission I hit 'retry', since it was where I'd expect continue to be - it wasn't actually obvious that I needed to hit 'menu' to continue. The rupee balance is in the lower left, but the tutorial says right; C should toggle like T does, instead of needing to click close
esran
Aug. 29, 2011
fix the memory leak. halfway through a level the game slowed to a crash.
Fornjotr
Dec. 16, 2011
with a few tweaks, this could be great:
(1) ok, the aircrafts are zeppeline-type hover-thingies, but why do all need to have to maneuverability of a drunk elephant?
(2) the mining robot is a nice touch, but who has time for that when the fastest route to victory is rushing the enemy?
(3) basic upgrades for the aircrafts (e.g., fire power, fire rate, speed, steering) would already make the game much more satisfying.
great move to make it open source, though. I'll check on it regularly to see how this develops.
wakslo
Aug. 30, 2011
man, my 10 ships are taking forever to kill the enemies 1... do they have terrible guns or something?