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Recommended games are RECOMMENDED by the Kongregate employees.The most popular games,however,is via ratings.
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Really? I could have sworn that recommended games are the highest rated games in the same catagorie as the last game you played.
EDIT: oh i get it! there is just a list of 50 or so good games that goes away as you rate them. Gadzooks!
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you should make it so you can wager points on multi player games
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It would be nice, allthough not hugely important, to be able to edit game comments. Also, I don’t know how chat chooses which room to put you in when loaded but it would be nice to go into the last one you were in. Also, the activity column in the chat viewer is blank for me. It would be nice to be able to see where the chat was goin on.
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Me and a bunch of people (namely Sylicas, Kannushi\_Link, StaggerLee and JKronaldo) were waiting for the next challenge, and decided to try something out whilst waiting, it lasted a while, and was pretty fun, we talked about it a bit and thought it’d be a pretty good idea if it was an offical kongregate activity:
We chose a game, set ourselves a challenge for that game and had a contest (or a little mini-tournament if you rather), to see either who could beat a challenge first, or who finished and achieved the best score.
Whoever won the game got to choose the next game, and it continues like this basically.
It would be fun if popular games had set challenges for this type of competing, not for points, but just for fun.
Things we did included: Get the quickest time in Game of Disorientation, Be the first to beat the angry penguin in Fancy Pants, Beat Electric Bars in the quickest time and survive the longest in Particles.
It’s a great time-killer and I for one am certainly gonna try it again, but if this was an activity you could organise with others in the chatroom, then it’d probably be even more awesome :).
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@sprint … intriguing
@stagger … so we weigh 3 main things as to which room to put you in. The room that you were in last gets by far the most points. We also assign a room points based on how many friends you have in there. And finally, we weigh how crowded the room is — we subtract points if it’s either very crowded or very empty. If it’s not putting you in the last room you were in, it may be that that room is very crowded and you have a lot of friends in another room.
@Jindo … sounds fun! Very soon we’ll be coming out with achievements, which are like challenges only just for points, not time-limited, and can have multiple per game. It doesn’t really have the competition aspect that you’re talking about, but is a step in that direction.
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Yeah I’ve heard a bit about the achievements, sounds fun nonetheless, it’d give users who aren’t developers a way of earning larger amounts of points :).
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Wow……….3800 points in one day tops the leaderboard. thats virtually all 700 games.I ,while thinking that a points cap a day is a bad idea, have come up with a solution. What if it was made so you could not rate a game until you’d played it for at least, Oh I dunno, 10 min. Then, if you really want those 3800 points to top the leader board, its gonna take a few days of non-stop playing.
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I think something like that’s probably a good idea, ririri. What do people think? Is 10 minutes the right amount? The thing is sometimes you can tell a game is crap after like 30 seconds…
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What if you were only able to rate a game once every 10 minutes or a longer period of time. If the goal is keep someone simply from rating every game to “game” the point system… that would stop it. Or at least make someone devote an extended spread out period of time to do it.
Maybe like 3 rating per hour? I don’t think that limitation will hit to many people that are actually playing and then rating them.
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I think Kongregate needs some kind of system whereby low-rated games are deleted. I mean, I’m aware that I can just ignore the crap games, but it seems a little unfair on the developers who spend several months on a single game, only to get an equal amount of attention (and Kong points) as someone who only worked for 10 minutes. It wouldn’t be so bad if the bonus points we get for submitting a game were proportionate to the score of the game…
And I’m aware what I’m about to suggest may be getting too similar to Newgrounds, but maybe each game should undergo a judgement period, and anyone who votes on the game in that time will get maybe 10 points instead of 5 (regardless of whether the game is kept), firstly so that newer games get extra attention, and secondly, it means that the highscore boards for exp points will be filled with people who are helping to sort out good and bad games. Ish. Just a thought or few :)
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Perhaps make it necessary for people to comment on a game if they are going to rate it before a certain amount of time. I think we can rely on other users to flag the blatant jibba jabba that would come from someone who had never played the game. Just have a notice up in the forums or home page or something, maybe a special button and a points penalty?
Though that relies on the assumption people would rather play a game for points than read other people’s comments…
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> I think Kongregate needs some kind of system whereby low-rated games are deleted.
We already have a system in place, actually. If your game falls below 2.0 stars after a certain number of ratings (I think 20? I’m not sure), then it’s “hidden” from the site. It no longer appears in any lists. Games also need to have at least 3.0 to appear in the “highest rated” list or on the front page under a specific category. Hidden games can still be searched for manually or linked to directly, so they’re not really deleted off the site, but they’re also not in a place where people have to wade through them.
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I’d say about two minutes, once the game loads. You could make it a new api.. =P tell the server how long it has to wait before rate this game becomes available.
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I think you should limit the number of games you can rate in one day, to say like 20 and there should be a rule that you have to play the game for at least a minute, to get your rating points.
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> I think you should limit the number of games you can rate in one day, to say like 20
I disagree, I don’t think there should be daily limits on points, otherwise the weekly/monthly points leader thing, the most one could get from just rating games would be like 700, and then everyone would be able to get that 700 really easily as everyone is limited by it. Except for the developers and referrers of course…
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what do you Kongies think about map of the Kongregate followers? set location in profile – search peeps near you, look from where are people playin given game.
_All Portlandia plays Whatever Adventures but theres small revolt. Group of few play Rockettack – is this threat for democracy? george?_
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When you guys get the IM System in place, there should also be a system where someone can “open invites to challenges” for specific games. That way people can challenge others who are open to invitations (ie multiplayer games like Racing, and Castle)
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I know it has been said before. But I am dying for a PM system… or even a way to send someone a message that was routed to their email (keeping the address private from me).
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i think each chat room should have its individual music so you can tell each one apart sort of liek elevator music for the chat room. Of course there would be a mute button so you cna turn of the sound. That would be sweet!!!
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That reminds me of an idea:
A room where no typing is needed.Only Comp. Microphones allowed.Talking is really encouraged.
Wow,that was stupid,but good.
Oh,and a list of all avaliable textile stuff would be nice.
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The only thing about rating games is, I’ve played more games on this site than I’ve rated simply because I’ve been playing flash games for years. Whether on flashplayer(now ugo), newgrounds, addicting games… etc. So if I were to go through and just rate games I’d played on previous sites it would like like I was just point rating. Granted, I’m not really point driven, so I don’t search out all the games I’ve played already, but just thought I might point that out.
Also, I’d like to see something tied to your point level (This might have already been addressed) But something that you gain access to with extra levels, whether it be chat rooms or what.
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Perhaps you could do something with the statistic of faves/votes on a game. That’s the ratio of the number of people who have added it to their favorites, to the number of people who have voted on it. It’s like the specialness of the game.
You could put a heart icon next to games that have the ratio over a certain threshold. Or something.
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I suggest some rules about point-farming be made/enforced asap.
I’m a little frustrated by pointt farmers and the apathy associated with it that I’m getting from some staff and members. Yes, points ultimately don’t matter. Yes, I’m being kind of nitpicky, but when I spend the time to REALLY play games long enough to judge their value and offer helpful advice in comments and submit bug reports etc. etc. before rating a game… then some shmoe comes through and rates games without reason and racks up points that he/she doesn’t deserve, it really irritates me. I didn’t actually check all of the accounts, but I think it’s safe to say that EVERYONE on the weekly top 20 points leaderboard is a post farmer.
I’ll go through their points to see the dates and find that so-and-so-person rated 300 games in a single day (1500 whopping points). So 60 (minutes/hour) times 24 (hours/day) divided by 300 (ill-gained points) = 4 minutes and 48 seconds per game.
Now, this isn’t counting bathroom breaks, or sleep in a 24 hour period, so assuming the person gets 8 hours of sleep and spends 2 hours eating/drinking/bathroom/whatever… Now we’re down to 2 minutes and 48 seconds per game.
So why all the math? To point out how even if the person WERE actually being “fair” and playing games first, 2.8 minutes still isn’t long enough to warrant a fair rating.
…But it only takes half a brain to discern that these cheaters are not spending 2.8 minutes per game. They are spending 0 minutes playing each game and the only time the ARE spending is the 5 seconds it takes for the page to load.
It’s unfair to the game makers, it’s bad for the site, not addressing the issue enables cheaters, and worst of all, it gives high rank (a priviledge that should indicate ample contribution by an honest, helpful member) to those who deserve it LEAST.
I suggest that when point farming is obvious, as it so commonly is, that you strip said point farmer of ALL of their points and the associated rank. In the past I suggested a ban, but I now agree that while banning is too harsh of a punishment, stripping them of everything they so unjustly earned is not.
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Wow,does everyone know that levels DO NOT MATTER?It’s the time when they joined that can determine who’s honest and who’s not?
Anyway,a suggestion: Can you add a feature in the forums so that we can take the link off a post instead of having to type it all out?
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