Forums Kongregate

Suggestions page 592 (locked)

16606 posts

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  1. I didn’t read all 14,824 posts in this thread: I only skimmed the last page.
  2. I am sure this has been suggested before, but by suggesting it again, Kong can see there is more support for a feature like this.

The messages feature is too simple. I have been a Kong member for 4.5 years, so I have a lot of messages. At the very least, I would like an easy way to archive messages into different folders. There are tons of ways to improve the message center—just make it look more like other web-email systems, but if you only implemented one thing, then folders would be fantastic.

Thanks!

 
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Ok, some suggestions. Don’t know if some actually already exist.

-Make a “play later” list (like the “watch later” on YouTube)

-Give users the possibility to create and share playlists of games

-Make the search box bigger, and more useful

-Put a link to all the games recently uploaded on the homepage (or is it me and i can’t find it?)

-Simplify the design of the site. Less is more.

-Give the possibility to organize tournaments or direct challenges also with non-mulyplayer games. You could challenge a friend, or a group of users, and see who achieves the highest score.

Hope this helped. Peace.

 
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Increase the character limit of private messages. 2000 characters is really short, and it’s rather inconvenient when you have friends you communicate with through private message.

I get that Kong is primarily a game-site, but I wish you guys would realize that not every user loves chat and that your other ways of communication are equally important for other kinds of crowds. Forums/PMs come across as less important, which is a shame.

 
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I agree. The 2k character limit is annoying and (seemingly) pointless. It’s an inconvenience for users (having to break up messages is annyoing) and if anything, increases server load by having to send multiple messages.

 
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good idea, it improving the chat like being able to keep it on all the page of Kongregate. A private feature could also be useful.

 
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Once upon a time, for badges which took a long time, their descriptions called them an ENDURANCE BADGE, for tasks which were more time-consuming than they were challenging. One impossible was even called a SUPER ENDURANCE BADGE, for a tasks which was more time-consuming than it was impossibly difficult.

These days, endurance badges still exist, but they aren’t called that. Instead, we’re just left with a perfectly ordinary badge that just happens to take forever to do. Can we bring back the endurance tag/description?

 
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The endurance description didn’t change the nature of the badges in any way. They were still worth the same amount of points—using your words, they were still “ordinary badges”.

I imagine that the reason the endurance descriptions have been phased out is because the term “endurance” is subjective—what one person considers endurance might not be considered that way by another person.

Sure, length is (for the most part) not subjective, but “endurance” carries a connotation of being monotonous, boring, and not fun. There are many games (including some of those that received the aforementioned endurance descriptions) that some people consider fun despite the fact that they are rather lengthy.

 
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Let’s face it: no matter which way you look at it, the two hard badges in Papa’s Pizzeria screamed for that endurance title.

 
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Bonus five points for endurance badges.

 
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Originally posted by Aurian:

Increase the character limit of private messages. 2000 characters is really short, and it’s rather inconvenient when you have friends you communicate with through private message.

I get that Kong is primarily a game-site, but I wish you guys would realize that not every user loves chat and that your other ways of communication are equally important for other kinds of crowds. Forums/PMs come across as less important, which is a shame.

Agreed. I’m not sure of the reason for the character limit, but it’s awfully annoying to have to break up messages into 2 or 3 pieces at times. I’d love for the limit to be removed, or at least (substantially) increased.

 
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It would be cool to be able to search for games with badges based on Tags. Like I was in the mood to earn some badges but I wanted to play upgrade games.

 
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I’d like this edit rule, 15 minutes to edit your game comment, unless someone has rated your comment.

And, once you finish editing your comment, it updates the time stamp and deletes your old post, and reposts the comment with the new time. (so it appears above newer comments during those 15 minutes)

Kongregate forums, and game comment sections, should be programmed well enough to combine multiple comments / posts into 1, as well.

Especially if someone makes 2 in a row.

 
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I hope this fits here, but I just wanted to throw my support behind the development of more downloadable games, I really like the idea. The current crop doesn’t suit my tastes, but I still want to show my support for the idea. Thank you and as always good job with your work on the site, I love it here. :)

 
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Delete the MMOs.

 
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Originally posted by ne0pets22:

Delete the MMOs.

Only if we can also delete all the puzzle-platformers.

 
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Originally posted by racefan12:
Originally posted by ne0pets22:

Delete the MMOs.

Only if we can also delete all the puzzle-platformers.

With the puzzle platformers, there’s at least some variation and gameplay. There is nothing in the MMOs.

 
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In your opinion.*

 
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Erm maybe have tags for achievements?

 
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When I look at the comments I have made, from my profile, I would really like to:
A) Go to the comment on the page that it is on, as it may be behind 1000 new comments or
B) see how many likes/dislikes there have been on the comment.

 
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There was a change a few months ago that made multiplayer rooms hidden if they weren’t in use for over 24 hours. That’s great, it definitely cut down on the noise and helped consolidate everything. But is it possible to keep at least the first (#1) room always available, even if no one uses it for 24 hours? For example, Just Trolling doesn’t force you into the room when you open the game. Since no one’s chosen to enter the room for 1 day, it’s been hidden and now no one ever can access the room again.

 
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I have a suggestion that might have been suggested before, but I’m going to suggest it anyway:

Allowing other people to invite other people into your K+ chatroom (but only people you allow to invite other people, not just anyone who joins the room).