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At long last, we’re ready to announce the [winners of the Unity contest](http://www.kongregate.com/unity_game_contest)! I’d first like to thank the huge turnout that we got from the Unity community, with over 600 games entered into the contest! This is an exciting start to what we hope will be a long stream of impressive and fun games from Unity developers on Kongregate.
Competition was very stiff and we spent a long time debating the winners. As with any competition, we wish we could have given out more prizes, but we do feel that all of the top 10 absolutely deserve to be there. Obviously not everyone’s favorite got picked, and I’m not going to use this thread to defend all of our decisions, but I do want to give a brief description of what impressed us about each game. So, without further ado, the winners are:
### **Grand Prize ($10,000)**
[Antimatiere](http://www.kongregate.com/games/Chronodrax/antimatiere) – This game didn’t get a lot of gameplays on the site prior to the contest ending, but was a huge hit with the judges. The 3D projected onto 2D gameplay mechanics were extremely clever, fun, and original, and catapulted Antimatiere to our top spot.
### **Second Prize ($5,000)**
[Sarah’s Run (Preview)](http://www.kongregate.com/games/SophieHoulden/sarahs-run-preview) – The audience favorite, and one of the first Unity games on Kongregate, Sarah’s Run combined smooth graphics with fun gravity defying gameplay into a very cool 3D platformer.
### **Third Prize ($3,000)**
[Aurora](http://www.kongregate.com/games/limbo_cow/aurora) – This game did a great job using the Unity engine to zoom in and out of a huge solar system down to individual planets. The gameplay was creative and relaxing, and just oozed a cool ambiance.
### **Fourth Prizes ($1,000 each, in alphabetical order)**
[Bullseye (Interstellar Marines)](http://www.kongregate.com/games/ZeroPointSoft/bullseye-interstellar-marines) – This was probably the single most polished, high-production game we saw. It would be easy to mistake the sound, music, and graphics of Bullseye with a new console game, which was very impressive.
[Drillboid](http://www.kongregate.com/games/capnbubs/drillboid) – Combining slick graphics with tight controls and fun mining-style gameplay, Drillboid offers a great package of quality fun that really leverages Unity for some cool effects and visuals.
[QBCube](http://www.kongregate.com/games/CatStatic/qbcube) – QBCube utilizes clean and simple graphics to present a challenging and fun gravity-swap puzzle game.
[Sanctioned Renegades](http://www.kongregate.com/games/Sanctioned/sanctioned-renegades-multiplayer-fps) – There were a number of multiplayer first person shooters, but this one was the clear audience winner in that category, offering a fun capture-the-hill style of gameplay and cool destructible terrain.
[Save Toshi](http://www.kongregate.com/games/uvmarko/save-toshi) – Oh Toshi, she has to dance, but has forgotten how to walk! This tongue-in-cheek phuzzle (physics puzzle) has great graphics, cool physics, clever puzzles, and some hilariously over-the-top dialog that lovingly mocks anime characters. It was a sleeper hit among the judges, producing lots of laughs while still being challenging.
[Sentinels: First Wave (Beta2)](http://www.kongregate.com/games/RElam99/sentinels-first-wave-beta2) – We saw a few tower defense games in the competition, but Sentinels offers some creative new ideas that take advantage of the Unity engine (first-person towers anyone?) and innovate on the very crowded genre in general. Make sure you play through the tutorial – this is a complex and different game, but worth digging into.
[Zombie Minesweeper](http://www.kongregate.com/games/Frogtoss/zombie-minesweeper) – Truly a well-named game. It’s minesweeper, with zombies, and absolutely lives up to that concept. Smooth, clean graphics, a clever concept, and quick, accurate controls bring minesweeper to life with the undead.
Congrats to all of the winners, and thanks again to everyone who entered!
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> *Originally posted by **[Phoenix00017](/forums/1/topics/150130?page=1#posts-3292238):***
>
> At long last, we’re ready to announce the "winners of the Unity contest":[http://www.kongregate.com/unity\_game\_contest](http://www.kongregate.com/unity_game_contest)!
Evidence before the edit. :D
Shouldn’t you know about HTML? ;o
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:-P to Dr\_Stein. Also, not incorrect, but it was looking for HTML formatting instead of Textile, so it didn’t like that I used Textile there.
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Actually, I believe it’s that you used too many hyphens. :)
ctrl+f found 22 in that post alone, more than enough to break textile.
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Yeah, that’s why I was using HTML everywhere. ;) Hyphens plus long post length usually breaks it, but I forgot to change to HTML for that one. Anyway, that’s enough about my formatting issues. :P
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Congrats winners! Nice job, everyone who entered.
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Congratulations to all the winrars
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Unity’s great, I’m looking forward to seeing even more high quality games. (Flash is also great.) Anyway, definitely going to have to try these games out.
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I’m very surprised BeGone didn’t make it on the list. Perhaps because no one plays it on kong anymore (since more updated on the dev’s site?)
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Celebration time!
(come on!)
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> *Originally posted by **[GameBuilder15](/forums/1/topics/150130?page=1#posts-3292319):***
>
> Bob, Unity isn’t great, it’s got the graphics, but the gameplay makes me sad :’(
i find your lack of faith disturbing, you can make great games with unity. and its not like every unity game has to have the same gameplay
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I would enjoy looking at the happy faces of those winners. ;)
Also, I see broken textile in the thread title.
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> *Originally posted by **[GameBuilder15](/forums/1/topics/150130?page=1#posts-3292319):***
>
> Bob, Unity isn’t great, it’s got the graphics, but the gameplay makes me sad :’(
I’m not sure what you mean about the gameplay – it just depends on the game. I’ve had a lot of fun playing [UberStrike](http://uberstrike.cmune.com) (not on kong, sorry),and it runs quite smoothly on my average computer with great controls. I’m sure these games will be quite good too once I get a chance to try them.
Once in awhile the large file sizes annoy me, but that’s to be expected with 3D stuff.
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Awesome games, congrats to the winners.
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Sophie Houlden totally got robbed of $5,000.
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Kongratulations to all the winners!
Those who didn’t win can still be sure that their games will be played, and people will continue to enjoy them.
Everybody wins! (Although only ten win money.)
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Nice choice for first place, I really agree with that one. I gave up playing it the first time as I didn’t give it a big enough chance and didn’t even get out of the first room. Once I made that breakthrough on my second play I went from start to finish. Very nice experience it was too. There were a few times where I thought that the area I was in was broken but it was just that I hadn’t seen the solution yet. Congrats Chronodrax.
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Don’t worry about the order of the winners, guys; Save Toshi is definitely #1 on the queue for Unity badges.
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Congrats! They’re all some pretty good games.
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> *Originally posted by **[greg](/forums/1/topics/150130?page=1#posts-3293105):***
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> Don’t worry about the order of the winners, guys; Save Toshi is definitely #1 on the queue for Unity badges.
Truth! Toshi needs saving!
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Congratulations to all winners!
Is Save Toshi really going to get badges? It’s awesome.
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