At long last, we're ready to announce the winners of the Unity contest! I'd first like to thank the huge turnout that we got from the Unity community, with over 600 games entered into the contest! This is an exciting start to what we hope will be a long stream of impressive and fun games from Unity developers on Kongregate.
Competition was very stiff and we spent a long time debating the winners. As with any competition, we wish we could have given out more prizes, but we do feel that all of the top 10 absolutely deserve to be there. Obviously not everyone's favorite got picked, and I'm not going to use this thread to defend all of our decisions, but I do want to give a brief description of what impressed us about each game. So, without further ado, the winners are:
Grand Prize ($10,000)
Antimatiere - This game didn't get a lot of gameplays on the site prior to the contest ending, but was a huge hit with the judges. The 3D projected onto 2D gameplay mechanics were extremely clever, fun, and original, and catapulted Antimatiere to our top spot.
Second Prize ($5,000)
Sarah's Run (Preview) - The audience favorite, and one of the first Unity games on Kongregate, Sarah's Run combined smooth graphics with fun gravity defying gameplay into a very cool 3D platformer.
Third Prize ($3,000)
Aurora - This game did a great job using the Unity engine to zoom in and out of a huge solar system down to individual planets. The gameplay was creative and relaxing, and just oozed a cool ambiance.
Fourth Prizes ($1,000 each, in alphabetical order)
Bullseye (Interstellar Marines) - This was probably the single most polished, high-production game we saw. It would be easy to mistake the sound, music, and graphics of Bullseye with a new console game, which was very impressive.
Drillboid - Combining slick graphics with tight controls and fun mining-style gameplay, Drillboid offers a great package of quality fun that really leverages Unity for some cool effects and visuals.
QBCube - QBCube utilizes clean and simple graphics to present a challenging and fun gravity-swap puzzle game.
Sanctioned Renegades - There were a number of multiplayer first person shooters, but this one was the clear audience winner in that category, offering a fun capture-the-hill style of gameplay and cool destructible terrain.
Save Toshi - Oh Toshi, she has to dance, but has forgotten how to walk! This tongue-in-cheek phuzzle (physics puzzle) has great graphics, cool physics, clever puzzles, and some hilariously over-the-top dialog that lovingly mocks anime characters. It was a sleeper hit among the judges, producing lots of laughs while still being challenging.
Sentinels: First Wave (Beta2) - We saw a few tower defense games in the competition, but Sentinels offers some creative new ideas that take advantage of the Unity engine (first-person towers anyone?) and innovate on the very crowded genre in general. Make sure you play through the tutorial - this is a complex and different game, but worth digging into.
Zombie Minesweeper - Truly a well-named game. It's minesweeper, with zombies, and absolutely lives up to that concept. Smooth, clean graphics, a clever concept, and quick, accurate controls bring minesweeper to life with the undead.Congrats to all of the winners, and thanks again to everyone who entered!