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MMOs Are Ruining Kongregate... page 2

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every single business on the planet is like a casino. they try to put on a happy face and keep you interested, but their only objective is to make money. keeping you happy is one important tactic in accomplishing this.

That’s quite a cynical way of looking at things. I think that making money is the primary objective; This doesn’t necessarily mean that it is the only objective.

 
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OP, you just noticed this?

 
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Originally posted by GameBuilder15:

OP, you just noticed this?

No, but it wasn’t as bad before. Now it seems like Kong has gone to the dark side, they spend too much time and effort promoting these crappy games instead of good games. And I do not appreciate receiving undeletable messages in my inbox trying to get me to play these shitty MMOs.

 
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I don’t think it’s MMOs exactly, I think the traits of your typical MMO is what is making 95% of them not as enjoyable as they could be.

1) Energy Bar – Really? Wait 3 mins to regen 1 energy, spend all of it in 5 minutes. I mean c’mon, why do you have to add this, then add a $3 price tag for another 5 minutes? I’m not sure about EWS though, you can put growth points into energy, but you get less attack/def/hp points that way. I feel like you can play Epic War Saga for a bit longer than most games though, and Tyrant…if you don’t play missions and go play arena.

2) Building Cooldowns/Upgrade Cooldowns/Whatever Cooldowns – Just…I don’t want to wait 5 days to build something. 1 day, maybe 2 days, but a week is starting to stretch it. Nevertheless, these building type of games are fun occasionally, but only when they’re a cut above the rest. Now for Upgrade Cooldowns. Anyone played Boxhead: The Nightmare? For a SINGLE upgrade, you have to wait 4 days. And that’s for only one upgrade. Look at the game, check the weps, check the characters, then tell me how many upgrades there are in the game. 100+, if I’m not mistaken (Although you won’t max every single upgrade out unless you’re that much of a perfectionist.) Just look at the rating of a previously 4.00 series…it’s bobbing around 3.4 or something now.

3) Biased Costs/Amounts – Things like Dragons Of Atlantis where they let you have a $400 option – I mean, seriously? Talk about trying to gouge you into paying $400, but it really just makes you take a step back from buying. Also, the currency exchange for the real life money is really unfair, and you have to cash in a lot of money if you really want to get an edge, instead of a 10 minute one.

Really, I enjoy MMOs, just that most of them aren’t well made.

Past ones I have enjoyed:
Backyard Monsters, Realm Of The Mad God, Fantasy Online, Medieval Crusade 2

Current Ones:
Epic War Saga

 
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There are just three problems with a lot of MMOs:

1. They are inherently based on giving players disadvantages from the start which can only be removed through money.
2. The dumb masses are manipulated into liking this due to the extremely slow gameplay making you take a long time to finish everything that is in-game, and are manipulated into making it go faster by buying things.
3. This makes MMOs very profitable, and every lowly MMO firm churning out crappy MMO after another are laughing their asses off for getting money over games you logically should not be able to enjoy.

The worst is that people argue “a lot of people play it, so obviously it must be enjoyable”, while every logical reason points towards the fact that they are indeed inherently worse than games that don’t provide these starting disadvantages. You can still enjoy the things they offer, but you would enjoy them more if you did not have these inherent disadvantages.

Or someone must be really good at explaining to me why it is fun to be restricted in your playtime, the number of items you can carry with you, the amount of players you can beat, or just the amount of stuff you can do in-game at all.

 
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Originally posted by Darkruler2005:

There are just three problems with a lot of MMOs:

1. They are inherently based on giving players disadvantages from the start which can only be removed through money.
2. The dumb masses are manipulated into liking this due to the extremely slow gameplay making you take a long time to finish everything that is in-game, and are manipulated into making it go faster by buying things.
3. This makes MMOs very profitable, and every lowly MMO firm churning out crappy MMO after another are laughing their asses off for getting money over games you logically should not be able to enjoy.

The worst is that people argue “a lot of people play it, so obviously it must be enjoyable”, while every logical reason points towards the fact that they are indeed inherently worse than games that don’t provide these starting disadvantages. You can still enjoy the things they offer, but you would enjoy them more if you did not have these inherent disadvantages.

Or someone must be really good at explaining to me why it is fun to be restricted in your playtime, the number of items you can carry with you, the amount of players you can beat, or just the amount of stuff you can do in-game at all.

I agree with this post.

 
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MMOs aren’t ruining anything
You don’t have to play them, nor do you have to pay any attention to them

 
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Originally posted by MrWiggles49:
Originally posted by GameBuilder15:

OP, you just noticed this?

No, but it wasn’t as bad before. Now it seems like Kong has gone to the dark side, they spend too much time and effort promoting these crappy games instead of good games. And I do not appreciate receiving undeletable messages in my inbox trying to get me to play these shitty MMOs.

i dunno what messages you get, but i only get mails from mmo’s that i have played recently.

this is also a very trivial complaint. it takes only a couple seconds to click the mail to get rid of the “you have a mail” icon.

 
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Originally posted by bobby71983:
Originally posted by MrWiggles49:
Originally posted by GameBuilder15:

OP, you just noticed this?

No, but it wasn’t as bad before. Now it seems like Kong has gone to the dark side, they spend too much time and effort promoting these crappy games instead of good games. And I do not appreciate receiving undeletable messages in my inbox trying to get me to play these shitty MMOs.

i dunno what messages you get, but i only get mails from mmo’s that i have played recently.

this is also a very trivial complaint. it takes only a couple seconds to click the mail to get rid of the “you have a mail” icon.

He was most likely referring to the undeletable Kongregate Announcements concerning Clash of the Dragons, which the admins have already acknowledged to be a bug.

 
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In my opinion, Realm of the Mad God is the only good MMO (if it’s an MMO).

 
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Originally posted by GameBuilder15:

In my opinion, Realm of the Mad God is the only good MMO (if it’s an MMO).

its an mmo.

well, it is completely different from most other mmos on kong. you gain virtually no benefit from spending money and have no restrictions other than permadeath(which isnt a reason to call it a bad game)

 
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Dying is the best and worst part in RotMG.

 
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Most MMOs are imbalance that give huge advantages to payers thus they are actually cash grinders.

 
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MMOs aren’t ruining anything

As a sidenote, I don’t think MMOs ruin Kongregate per se. They’re ruining the entire game world with their vision of what a “game” really is by restricting players in their fun with energy bars, really limited inventories, little free content, and heavily overpriced temporary items. The very fact that people like having to pay to temporarily remove a few of the abundance of restrictions placed on them that are freely removed in other games bothers me greatly.

Again, not all MMOs are like that, but a lot of crappy ones are. I don’t really like the remainder of MMOs, such as RotMG, but aside from limited inventory there’s nothing really obviously limited.

 
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I agree, majority of MMO’s are designed to be like slot machines able to ruin someones life and good gaming experience but I still consider that main question is that do MMO’s ruin kongregate itself

I mean, they are here, they exist and sometimes they get featured (more often nowadays, mainly because of KongBot) but there’s absolutely nothing they ruin except some badges when sole grinding based MMO gets badged.

Nevertheless, MMO’s don’t make kongregate itself to look like a typical MMO world

Originally posted by GameBuilder15:

In my opinion, Realm of the Mad God is the only good MMO (if it’s an MMO).

The only exception MMO when it comes to grinding and constant logging in but dying + badges doesn’t make a good combination

 
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Guys…

The OP isn’t talking about MMO’s in general, but a certain type of them.
He’s talking about BackYard Monsters, Dream world, SnailGames games…You know.

 
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Originally posted by Zachary_Greene:

Guys…

The OP isn’t talking about MMO’s in general, but a certain type of them.
He’s talking about BackYard Monsters, Dream world, SnailGames games…You know.

well, backyard monsters and dream world are two of the mmo’s that the OP would NOT be talking about since those arent very energy restricted, and there is almost no incentive to spend money.

i play both regularly, so i know.

 
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@ Bobby71983

Are you joking? Backyard Monsters is possibly the BEST example of a game that forces paid content down your throat every time you try to do anything. Backyard Monsters is what’s wrong with online gaming, and I think developers like that need to learn a lesson from Realm of the Mad God or Call of Gods. You don’t have to treat your players like shit, spitting in their faces whenever they try to play for more than 5 minutes, in order to make a successful MMO.

And Dream World, much like Clash of Dragons, is another PERFECT example of an abusive energy system. Please back up your statement that those games are not energy restricted, seeing as Backyard Monsters restricts you from doing anything for long periods of time if you don’t pay and Dream World is literally restricted by an energy system.

 
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Some are good, some are not.

 
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Originally posted by Moshdef:

@ Bobby71983

Are you joking? Backyard Monsters is possibly the BEST example of a game that forces paid content down your throat every time you try to do anything. Backyard Monsters is what’s wrong with online gaming, and I think developers like that need to learn a lesson from Realm of the Mad God or Call of Gods. You don’t have to treat your players like shit, spitting in their faces whenever they try to play for more than 5 minutes, in order to make a successful MMO.

you missed the point. everything in that game is so overpriced that it scares away pretty much all casual players from spending. which makes it basically a free-play game. you also arent restricted as much as you think, you can attack other tribes/players as often as you please. only upgrades are time restricted which is perfectly reasonable and necessary.

also, i play dream world and you probably dont. im in the top 100 on there as a free player so know the system. i can play pretty much as long as i want because you buy energy with in game money.

 
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Originally posted by TheLightningBolt:

Some are good, some are not.

I agree. I don’t think the OP means to say that all MMOs are ruining Kongregate (as others have mentioned), I think it’s just the ones that only allow you to play for a few minutes at a time.

 
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i will say one thing(that im pretty sure i already said, but whatever). in both dw and bym you do need to get a couple weeks in before you are given more freedom.

in bym once you get to the world map you have no restrictions. you can attack in up to a 10 hex radius so in any given base you have like 100 possible targets, you just arent gonna run out.

in dw, you need to get into the 70s or so before you can start playing for hours at a time, but once your there you only get more play time every level.

 
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Not even going to read the OP and I agree wholeheartedly with you.

 
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the people have spoken. change is needed. yes we can.

 
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you also arent restricted as much as you think

The very fact you need to argue this bothers me. There is an inherent problem with game developers if they need to restrict your gaming abilities with the only solution to temporarily remove them for a crapload of money.