greg
4201 posts
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Monsters’ Den Chronicles should be getting badges today, but I’m still playing it. If you have some ideas about what the badges could be, suggest them here within the next few hours!
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Taiboss
6432 posts
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When I opened this thread, I thought it was some spammer, who I wanted to re-direct.
Then it’s you…
I haven’t played it, I can’t provide on-topic content. :/
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SamsterSamster
11597 posts
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Originally posted by Taiboss:
When I opened this thread, I thought it was some spammer, who I wanted to re-direct.
Then it’s you…
I haven’t played it, I can’t provide on-topic content. :/
I’m exactly the same.
Just please, no impossibles.
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IMBArathrum
15 posts
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I thought of Impossible one for completing acts 1+2+3+5 on extreme+hardcore and passing to wave 30 in act 4 on extreme. Sounds pretty fair for me.
Medium badge(s) could be bound to completing the game or having certain amount of achievement points ingame.
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Fricknmaniac
3539 posts
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If you’re looking for an impossible, just completing Act 5 on extreme should be more than sufficient. Adding Act 1-3 on extreme would be unnecessarily picky. Likewise adding a requirement for a high wave on Act 4 extreme is just silly because of the things that can happen outside of your control (Fearsowers causing party members to flea, the other guys who can adjust your characters’ positions and you’re unable to switch them back.)
Completing Act 5 on Extreme (you can make hardcore a requirement, I guess, the penalty for death isn’t nearly as impactful as it was in previous games) seems like it would be perfectly okay by itself for the impossible badge.
For a hard badge, I think 900 renown would be sufficient. That would allow you to pass on 100 points worth of annoying achievements while still maintaining some difficult achievements in there. Most likely it would allow people to skip the class specific achievements except for the 4 in your initial party and the epic set achievement (which you’d be at the whims of the shop restocking to complete.)
The only thing about renown is that he removed 20 points of achievements and added in the one to complete an epic set, but for the life of me I can’t figure out which one(s) he removed.
Anyway, these are what I suggested before, just for context:
Originally posted by Fricknmaniac:
Easy – Staircase Badge – Reach the second floor
Medium – Intermission Badge – Complete Act I.
Hard – Apex Predator – Reach 1,000 Renown (the name comes from the item you unlock by reaching 1,000 Renown, the Apex Forge)
Impossible – Extreme Madness – Defeat Act V (Realm of Madness) on Extreme Difficulty
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Blizzard2000
1640 posts
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I personally would love to see a new imp. They give me more difficult challenges to try. :D
Plus imps are just awesome like that
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Fricknmaniac
3539 posts
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Also, 1,000 renown is still the cap, not the 1,020 that shows up in the high scores. That likely happened because he added in the Epic Set achievement before taking out whatever the 20 points that he did. Though it’s fixed now, since I hadn’t played for a few days, came back and got the new achievement, but still only had 1,000 renown.
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Precarious
776 posts
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I hope I missed something, but it looks like the hidden API only covers the individual achievements, meaning max renown is still the limit at the moment. So I’m going to skip out on the potential impossible for now. If there are stats for it, I’d suggest requiring both Extreme + Hardcore Act V, and 1000 renown, which seems to me an acceptable compromise between Arathrum and Frick.
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Inveterate Veteran Badge (easy ~ 5 points)
Gain a level.
[ ] Level gained (one character) (best so far: )
Cult Culling Calling Badge (medium ~ 15 points)
Complete Act I.
[ ] Act I complete (best so far: )
“No Job is Too Big, No Fee is Too Big” Badge (hard ~ 30 points)
Gain 700 Total Renown.
[ ] 700 Renown achieved (best so far: )
Para-Doxology Badge (hard ~ 30 points)
Complete Act V, and complete any Act on Extreme difficulty.
[ ] Act V complete (best so far: )
[ ] Campaign complete (extreme difficulty) (best so far: )
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Maik50
6161 posts
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I found first sequel (Book of dread) more interesting. When you play chronicles, battles gets realli unbalanced quickly and everything becomes just artifact hunting and selling old junk which is 90% of the items you find
Anyway, I haven’t proceeded really far so I’ll leave suggestions for the others
And greg, you made me to waste a link! Before entering this thread I copied URL of badge suggestion thread so I could redirect OP to right address… then I found out it’s you just trolling doing your job
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Fricknmaniac
3539 posts
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I think adding getting 1,000 renown to an impossible badge would be a bit superfluous. And the reason is because the reward you get for getting 1,000 renown (the Apex Forge) makes completing Act V on Extreme significantly easier. It might be possible without getting 1,000 renown, but you’d be making it unnecessarily harder by doing so.
In other words, it’s more impressive to beat Act V on Extreme without getting 1,000 renown than it is with getting 1,000 renown.
And, the more I think about it, I do think that something below 900 renown is a bit more reasonable for a hard badge. Because you want to have the hard badge enthrall the player and make it less grindy than an impossible badge. Something like 700-800 would be reasonable in that regard.
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jim_vierling
156 posts
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I am not completely familiar with the game yet, so I don’t know if this is even possible.
Something along the lines of getting all 10 characters to level 10, 15, or a level compatible with the level of the achievement.
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greg
4201 posts
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Thanks for the feedback, everyone. Current plan:
Easy: Gain a level
Medium: “Mighty Blow” & “Two For One” (kill an enemy at full health with a single attack, and finish 2 enemies with a single attack)
Hard: Finish Campaign V
Hard: 600 renown
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Captain_Catface
8785 posts
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One of the few games I think would be worth a new impossible…
One of the few tolerable games released in the past year.
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Blizzard2000
1640 posts
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Why not add three of those badges and save room for an imp if the dev adds the required stats?
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