bobby71983
4930 posts
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Originally posted by DarkRainyKnight:
Originally posted by Thok:
I finally got in there with 1 second to spare and now I’m stuck and cannot get out… fml
If you can’t figure out how to get out of the fridge, you don’t deserve the later badges. There’s literally only one reasonable thing to do.
I believe the fridge opens automagically or you click it. There’s a bug though with the fridge not opening. Read the game comments.
I did it with several seconds to spare on the second try.
Stop at the first red beam on the top floor, and then just keep walking, the 2nd red beam misses you.
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Fricknmaniac
3545 posts
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I think this might be simply a case of the game counting the timer in real time, but the game travels at frame rate. So it’s harder (possibly even impossible) on a slower computer.
Still, a great set of badges on Snail Bob 3.
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Pykrete
180 posts
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I can confirm the timer running on realtime instead of frametime (switch quality a couple times to prove it), as well as speeding up to about twice realtime when redzoning.
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Pykrete
180 posts
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The developer got back to me pretty fast on the timer bug, and it’s been addressed. Fridge bug is still there, but he’s looking into it.
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Langley
264 posts
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Langley
264 posts
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Pony Express Badge
and
Spelunking with Specters Badge
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adv0catus
6309 posts
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Thyrael
965 posts
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Originally posted by Pykrete:
The developer got back to me pretty fast on the timer bug, and it’s been addressed. Fridge bug is still there, but he’s looking into it.
It’s always great to see when a developer responds fast to player feedback and fixes game issues :)
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IceWeaselX
1224 posts
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Originally posted by Thyrael:
Originally posted by Pykrete:
The developer got back to me pretty fast on the timer bug, and it’s been addressed. Fridge bug is still there, but he’s looking into it.
It’s always great to see when a developer responds fast to player feedback and fixes game issues :)
You mean all developers don’t do that, Thy?
…
/flee
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braves055
2504 posts
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You mean all developers don’t do that, Thy?
…
/flee
That was a low blow.
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Pykrete
180 posts
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It’s also unfortunately true, even in professional circles. So yeah, it is immensely heartening to see a dev paying this kind of attention.
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bobby71983
4930 posts
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There are so many ways that Vorp is bad, that I wouldn’t even know where to start.
It’s probably the worst RTS I have ever played.
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y0ttabyte
2031 posts
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Well I got the Vorp! medium badge after a single game, never to be played again.
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Blizzard2000
1692 posts
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Originally posted by y0ttabyte:
Well I got the Vorp! medium badge after a single game, never to be played again.
It appears that we did the same thing in the same match. :P
EDIT: Never mind, I’m a derp, that was my second match.
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y0ttabyte
2031 posts
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Haha, yeah I saw you zooming around like a mad man in there.
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kadare
160 posts
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The game is a pain, but the badges are really easy to get, I just needed two matches.
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Tigoda
119 posts
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i have the vorp badges and by the second match was getting in to it enjoying it quite a lot,
the issue though, as I see it, it is yet another game that over time will become impossible to get badges on as it requires real people to still be playing a year or so down the line, especially for a unity game i just cant see that happening
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bobby71983
4930 posts
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Originally posted by Tigoda:
i have the vorp badges and by the second match was getting in to it enjoying it quite a lot,
the issue though, as I see it, it is yet another game that over time will become impossible to get badges on as it requires real people to still be playing a year or so down the line, especially for a unity game i just cant see that happening
Yeah, I feel like this will become an issue in the future since it seems to require 10 active players.
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Tigoda
119 posts
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Originally posted by bobby71983:
Originally posted by Tigoda:
i have the vorp badges and by the second match was getting in to it enjoying it quite a lot,
the issue though, as I see it, it is yet another game that over time will become impossible to get badges on as it requires real people to still be playing a year or so down the line, especially for a unity game i just cant see that happening
Yeah, I feel like this will become an issue in the future since it seems to require 10 active players.
minimum of 4, 2 per side, as without another player to assist you cant get the second part of the badge, but that requires you to have 4 people all of the same rank.
this will in future turn in to the same situation as dinowaurs where people load it up and rather than a full match play just to get badges (you attack and kill me then its my turn to kill and attack you)
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alexgar
348 posts
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Well, for me the badges were quite enjoyable. I do not know how it can be the worst RTS in kong or whatever. Even so when I saw tha multiplayer tag I was dissapointed but to find that this is a true multiplayer game enlighted my day.
I would even enjoy a hard badge gasp
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bobby71983
4930 posts
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Originally posted by alexgar:
Well, for me the badges were quite enjoyable. I do not know how it can be the worst RTS in kong or whatever. Even so when I saw tha multiplayer tag I was dissapointed but to find that this is a true multiplayer game enlighted my day.
I would even enjoy a hard badge gasp
The controls are uncomfortable.
The minimap is not that helpful.
The opposing team does not stand out enough, the colors are not that prominent.
The map is far too big and/or you move to slow.
This game is too slow paced and clunky for a genre that is suppose to be fast paced and requiring precision.
In my eyes, the game does nothing right. It’s just a bad clone.
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adv0catus
6309 posts
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Easy on Effing Worms Xmax: Eat Santa.
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SamsterSamster
11658 posts
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I cannot kill the zone 2 boss in Clash of the Dragons… any tips?
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DarkRainyKnight
1560 posts
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Originally posted by SamsterSamster:
I cannot kill the zone 2 boss in Clash of the Dragons… any tips?
Protip: Don’t play that game :-P
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Xaqqax2
770 posts
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Symbiosis got an easy, a medium and a hard badge.
It’s another TD, but it seems nice. It’s also kinda different.
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