What does this mean for me? You will always be able to play your favorite games on Kongregate. However, certain site features may suddenly stop working and leave you with a severely degraded experience.
What should I do? We strongly urge all our users to upgrade to modern browsers for a better experience and improved security.
We suggest you install the latest version of one of these browsers:
Kongregate is a community-driven browser games portal with an open platform for all web games.
Get your games in front of thousands of users while monetizing through ads and virtual goods.
Learn more »
Yes, I know there’s a bunch of threads about how there’s “too many” of these and Kongregate should get rid of them.
I don’t care about that.
I just want them tagged, or put in their own section, like the other games I have no interest in playing are.
As someone who really likes multiplayer games and really dislikes social games, it’s… difficult. I spent an hour yesterday going through games, finding something that looked great, was rated highly, had good artwork, I get through the loading screen… and it’s a social game, rather than the game is was described as.
I’m not sure who chooses tags (maybe it’s the developers), or if there’s a tag available for them, but I think an appropriate label would do a lot to dispel much of the ill will against them lately.
I was under the impression that was originally the tag for “multiplayer” games, which social games (generally) are not. Is there another tag for actual multiplayer games?
As I said, I’m someone who likes to play a wide variety of multiplayer games with other people, and there are even certain games of this genre that are multiplayer (though most are not). But “multiplayer”, as a tag, most definitely does not describe them.
But they aren’t MMOs either – most of them aren’t even multiplayer – calling them massively so seems even less correct. Realm of the Mad God, for example, is certainly an MMO, but isn’t anything like a social game.
(Also… uh… none of those games seem to have an MMO tag? I’m not entirely sure how this organization works…)
> *Originally posted by **[glyphgryph](/forums/1/topics/303365?page=1#posts-6432246):***
> I’m not sure who chooses tags (maybe it’s the developers), or if there’s a tag available for them, but I think an appropriate label would do a lot to dispel much of the ill will against them lately.
The devs can pick some tags when they upload, but it’s up to the users to upvote or downvote those tags. Of course, that means they’re not accurate.
ie; [This](http://www.kongregate.com/games/Senekis93/snow-cyclope-vs-meteorite-storm) is tagged as “Alien” and “Santa”.
Tags are useless. Only way is to ask for a icon/symbol for visual indication similar to how unity3D games get an icon/symbol to indicate it is an unity3D game.
And MMO simply means along that line of not single player.
Agreed. Honestly, it’s the damn Facebook style energy games and other “social” games that piss me off. There are good Multiplayer and MMO games out there, like Realm of the Mad God. Games who’s purpose first and foremost is to be a game, not a business.
If there was a simple, universal tag for social games it would make life much easier. Maybe something like the Unity symbol.
My personal vote is for a $ next to it signifying it’s true nature- a manipulative cash grab.
> *Originally posted by **[racefan12](/forums/1/topics/303365?page=1#posts-6433226):***
> I’m not sure how a game can be a “social” game if it’s not multiplayer.
> “Social” implies that you’re interacting with other players.
Look at The Grinns Tale. It’s completely single player, but it’s a social game. Yeah, doesn’t make sense to me either, but it’s a Facebook game with energy, buildtime & premium bullshit everywhere. Those things are designed solely to make the game such a tedious grind that players are forced to give them money. It’s also server dependent, so you have to deal with lag and loading times in a single player game.
> *Originally posted by **[adv0catus](/forums/1/topics/303365?page=1#posts-6433411):***
> Facebook-style games with energy, build-times, etc. is **not** social.
It’s a misnomer term for the “genre”. Kind of like how modern RPGs don’t really emphasize Role Playing.
“Social” games are the type of games you’d expect to find on a social networking site. Ask the developers of The Grinns Tale. They consider the game to be a social game. Not a MMO, not a Multiplayer game, but still a social game.
Yes, they are usually multiplayer by nature, but can be single player too.
Yeah, the “social” in social game doesn’t really refer to whether or not it is multiplayer. In large part, it’s a combination of the origin of the genre (social networking sites) and the tendency for them to give you in-game bonuses for advertising the game or convincing others to play more often, as well as providing tools to do that.
It may not be perfectly descriptive, but it’s a term that’s well known and ONLY applied to these sorts of games. The example about RPGs is a good one (or about roguelikes, or whatever). Genre names quickly come to describe some set of commonly shared attributes rather than a layman’s expectation from the name, and these games clearly have the attributes associated with social games.
Also, MOST of the “multiplayer” games I’ve found on the site since the influx aren’t even actually multiplayer, which is the worst part. They are… parallel at best – it would be like calling Animal Crossing a multiplayer game. At no point am I playing with other people in the same, although we can sometimes interact in ways that change our respective sessions – but (for a real world analogy, probably inaccurate) just because I can send you mail doesn’t mean we’re living together.