cpasley
887 posts
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We've just issued a press release that reveals our first crop of Premium Games. Below you can find media coverage of the release (which I'll be adding to as more comes out) and some descriptions and art of each game.
*Media Coverage*
http://www.gamezebo.com/news/kongregate_pays_to_take_flash.html
http://www.gamasutra.com/php-bin/news_index.php?story=16215
http://www.techcrunch.com/2007/11/13/kongregate-wants-you-to-quit-your-day-job-and-make-games/
http://www.next-gen.biz/index.php?option=com_content&task=view&id=7921&Itemid=2
http://pc.ign.com/articles/834/834282p1.html
http://pc.ign.com/articles/834/834910p1.html
http://www.escapistmagazine.com/articles/view/editorials/interviews/2635-Kongregate-Announces-Premium-Games
http://cocak.blogspot.com/2007/11/intuitive-interview.html
*The Games*
_Dinowaurs_ by "Intuition Games": http://intuitiongames.com
In development by Intuition Games, Dinowaurs is a multiplayer trajectory shooter in which cute, innocent cartoon dinosaurs battle unknowingly to the death in real-time. Dumb and ignorantly sweet, these dinos don’t think a thing about their cruel, barbaric human handlers strapping things like missile launchers, cannons and even aircraft carriers to their backs to wage war – inadvertently causing their own extinction.

_Zening_ by "Michael King": http://zening.com
Created by developer Michael King, Zening is a futuristic strategy game that casts the player in the role of Katrina, a hospitalized war journalist who begins having startlingly vivid dreams of war and battle with horrific fantasy creatures. With the help of other ensnared dreamers, Katrina must fight through the monsters to uncover the terrible truth behind the dreams. Zening also features team deathmatch multiplayer modes, two- and four-player combat, webcam support and a fully voiced narrative.

_Remnants of Skystone_ by "Flipline Studios": http://www.flipline.com
Created by Flipline Studios, makers of Papa Louie: When Pizzas Attack!, Remnants of Skystone is a platform adventure MMO that sends players on a mission to reclaim their world from the hostile alien Mimics. Players can choose one of three different customizable character types: the grappling hook-wielding Crags, the nimble tree-climbing Tribals and the steampunk Jetpackers. As players progress through single-player and real-time cooperative adventures, they find Material Orbs that can be worked into furniture and accessories for their virtual houses in SkyTown.

_Lila Dreams_ by "Creatrix Games": http://www.creatrixgames.com/
Developed by Creatrix Games, Lila Dreams is a platformer MMO that takes place inside the surrealistic and often grim mind of an eleven-year-old girl named Lila. Players become mental warriors named Memekin, each aligned with a particular emotional state. Real-life crises will plague Lila, resulting in drastic changes to the weather and the appearance of platform-based labyrinths where players get the chance to battle creatures from within Lila’s psyche, compete to raise their faction’s influence and ultimately affect Lila’s life on the outside. Will Lila make good choices fueled by hope and optimism, or make bad choices as she spirals into hate and jealousy?

_Argue (About Everything_ by "Adam Schroeder": http://www.evilfree.com/index.html and Roger Bankus
Developed by Adam Schroeder and Roger Bankus, Argue (About Everything) is a multiplayer real-time strategy game that allows players to pick either side of an argument and duke it out on the field of battle. Featuring customizable characters, customized arguments and a web-page-embeddable argument status widget, players can attack with Passionate statements, refute their opponents with Facts, or rely on Reason to win fast, five-minute battles that will determine the final answer to any argument.
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Smiggy
1567 posts
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These all sound awesome. Keep up the good work. Plus, it will be nice to have a browser-based runescape alternative.
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Pereking
1507 posts
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These games look awesome!! Can’t wait!
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sprint45_45
711 posts
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those are some great looking games
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Nqkoi1
3678 posts
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chitown15
1158 posts
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Awesome! I can’t wait for these to come out.
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Smiggy
1567 posts
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Timeline? Or are they like the card game game…
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cpasley
887 posts
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Heh, there are definite timelines. We’re hoping for March/April for the first one. A couple of them, not until Fall 08.
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Pereking
1507 posts
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Need any beta testers? ;D
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cpasley
887 posts
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We probably will, actually.
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Pereking
1507 posts
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cpasley
887 posts
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We’ll have somewhere for you to do that when each game comes to beta.
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Pereking
1507 posts
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That my friend, is quite awesome. waits eagerly
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Phatcat
3107 posts
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Sweet removes damijin picture from secret shrine in closet to replace with cpasley
p.s tehee media coverage sounds funny cause there flash games.
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fucrate
60 posts
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Man, we had no idea there was gonna be such a huge buzz around the games! Thanks for getting the word out so strongly, Chris! I’ve just gotta say, speaking for Intuition, that we’re more excited than ever to be working on such an awesome project, and we can’t wait to let all of you play Dinowaurs. It’s gonna be awesome, if I do say so myself. And I do :)
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torncanvas
14 posts
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Yeah, this is awesome. We’re pumped to be a part of the whole thing. The beta will be coming up before you know it!
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Focus
1256 posts
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Are they Flash… or what? Sorry about my ignorance.. o.o
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Pereking
1507 posts
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Awesome… Your game idea sounds cool and funny! Can’t wait for it to come out!
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cpasley
887 posts
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Focus, yep, they’re all Flash.
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Nqkoi1
3678 posts
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If such beta testing is indeed going to occur then I would gladly do it.
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Wan2Play
172 posts
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How is it possible to make any money from these games? Why is a cash prize gonna make it any better? I mean for 100k it’s not even worth taking time off work to do these games. Chris said, this is supposed to get people to quit their day jobs, but seriously, for under 100k, I wouldn’t even take 1/2 year off. Good games, but don’t overhype them.
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Nqkoi1
3678 posts
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You did not just say that faints.
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Smiggy
1567 posts
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Yeah, If your dad happens to be Bill Gates. If you are just a fledgling developer, without the most wonderful of jobs, and you were offered $100,000 to make a game, wouldn’t you take it? You are implying you make $200k+ a year. If so, that’s great. If not, why don’t you STFU? /rant
Really, I’m sorry about this, but he just pissed me off.
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Wan2Play
172 posts
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Well, seeing as you have to pay for expenses, and many other things, and they don’t guarentee you 100k, it seems like a big rip-off. After all they get most of the revenue, and who knows, your game could be huge, and you miss out big time. Remember flash games don’t have a long life-span, and this program was designed so that Kong can easily get their money back. After a year, no one might play it anymore, because new premium games have come out. If you think about it rationally, you get nothing more than, whatever you can make on your own site.
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Pereking
1507 posts
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Your own site has at least 3000 users online at any given time? Wow!
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