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It’s stupid and irritating that these systems still exist, often 90% of comments thumbed down aren’t even bad posts, I play Adventure Capitalist, and one player posted about players changing system times to gain more cash, and I jokingly said “You’re giving everyone the ultimate investment tip.” and the guy who unintentionally tells everyone how to cheat gets many thumbs up and I, the guy making a joke gets 220 thumbs down….humourless jerks.
Then a guy (at the time of posting this) has recieved three thumbs down for asking a question about angel investors, which you can earn in game, he asked how you earn them…….ARE YOU NOT EVEN ALLOWED TO F\*\*KING ASK QUESTIONS? This thumbing system is stupid, why not just have a report function instead?
Yes, I ironically have one of the highest rated comments on a game I played a while ago.
There is a report function.
However, I agree with you. When used correctly, this is a great way to bring quality comments to the forefront. However, it’s not used correctly, so it’s quite useless.
I’m not entirely sure of the solution, otherwise I’d make a suggestion. But yeah, this is one of the many forgotten aspects of the site that need some love.
Most of the highly rated comments on AdVenture Capitalist are decent suggestions; some of which the dev has replied to. So the comment rating system is working. I can’t really judge why people downrate other comments that aren’t spam/offensive etc. maybe people get frustrated with pointless comments and questions that have already been addressed.
Maybe they could remove/lower the down-vote threshold, so innocent questions/suggestions aren’t automatically(?) hidden and disregarded, and save the comment hiding for posts which are flagged.
This thread, and OP’s complaining made me wonder (and this is the half baked solution/change I mentioned) … Why is the vote number for each comment visible at all? It’s not really necessary for the comment and only complicates things with ego. Also, I’m sure the snowball effect matters as well (this comment is highly rated positively/negatively so I’m going to assume it’s good/bad and rate accordingly).
Ditch the visible number completely (still track it behind the scenes to determine top comments, of course) and switch to thumbs up and thumbs down, since that makes more sense, in my opinion.
> *Originally posted by **[RollerCROWster](/forums/1/topics/409894?page=1#posts-8138035):***
> just get rid of downvoting.
You mean like Facebook? So then, scores of people can spam the question: Where’s the _dislike_ button?
I actually agree with getting rid of downvoting. It seems like the only thing the votes determine is which comments appear in the top comments section. Bad comments would get buried by recent comments anyway.
> *Originally posted by **[Mousethecat](/forums/1/topics/409894?page=1#posts-8140223):***
> I actually agree with getting rid of downvoting. It seems like the only thing the votes determine is which comments appear in the top comments section. Bad comments would get buried by recent comments anyway.
Not only that, often questions to things some people miss often get downvoted by players who dislike new players or something, or someone points out a bug in the game and gets thumbed down 30 times. It’s like people are all
“How dare you point out game errors!” but yet those same people would probablys point out errors all the time in other games.
I also think downvoting should be eliminated, or at least limited to a certain number of downvotes per day so people can’t abuse it. It’s the main reason why I rarely comment on here anymore; it’s disheartening to take the time to write a brief but helpful comment or question only to come back later to find it has a rating of -2 and have no idea why..
Different people interpret the voting system in different ways. Sometimes it’s whether they agree with the post, sometimes it’s whether they think the comment is helpful, sometimes it’s just if the comment makes them smile. One option would be to have +/- as helpful/unhelpful, and “like” as a separate button, but honestly I think that would complicate things.
Having followed the Adventure Capitalist comments for a while, I assume that the question about investors was downvoted because it has been asked – and answered – literally hundreds of times already in the comments. But this just illusrates a problem, really – the helpful answers aren’t making it to the top. I think one of the reasons for that is once the top comments are showing, everybody sees them so they’re more likely to be upvoted even further and will stay above other more recent posts, even if those other posts are more useful to be visible. I think people rarely click to view more comments (if they did, they’d see those questions/answers).
Personally I wouldn’t want to see the voting system disappear altogether. Another option I’ve seen on other sites is that players don’t all have an equal vote rating. For example, when new Kongregate users press +/-, it counts as one vote; players with Kongregate level over 15 count as 2 votes, players with a level over 40 counts as 3 votes… or something. Basically this means that people who have been around a while and have played a broad range of games have more influence over which comments are voted up and down, which may make the ratings more sensible.
Basically, yeah. But one jerk still can’t downvote something all by themselves. I’ve seen it be pretty successful elsewhere. Effectively you’d be saying that people over a certain level have been around Kongregate long enough and played enough games to be able to make informed judgements about comments. It would also give some kind of bonus to those who have committed a lot of time to this site (there have also been many discussions about the fact that levelling up doesn’t really give any tangible perks). Just an idea though :)
I know this thread is a bit old, but I find the situation in the AdVenture Capitalist comments very worrying. As a new member of Kongregate, having my first interaction with the community be an innocent question only to see it get kicked into the ground with downvotes is very disheartening. For some reason it seems to be worst on AdVenture Capitalist, the comment system definitely needs a revamp anyways (downstage’s suggestion is quite good), but something maybe needs to happen to AdVenture Capitalist specifically. How about on certain games, comments can only be hidden if they are reported, not hidden with downvotes, the devs can either choose this option for their game or it can be applied to games with more toxic (for lack of a better word) communities.
I don’t play Adventure Capitalist, but in all the games I have played here, there are a lot of comments that most certainly deserve to be down voted. Some of them are simple spam of people typing random letters, some are people saying really dumb things (IT HAS NO BADGES RATE IT 1/5 NAAAOOOW!), some are people reposting previous comments over and over again. Some of it is even downright abusive, up to and including death threats against the developers. All of it is stuff you really don’t want to read.
If we didn’t have down voting, we’d have to report each and every little bad comment that we didn’t want to see to the admins and mods, resulting in more dreaded hard work for them. In short, I say just leave it like it is. In one or two games it’s a problem, in the other 80,000 it works fine.
it might be better for up and down votes to be counted separately. tallies are meaningless when we don’t know if a comment is rated -50 because 50 people voted it down, or because 1000 people voted and 52% of them were minus. …and even if 90% downvote, why should the minority be ignored? there is a lot of grey area where legitimate unpopular comments are mixed in and treated the same as garbage and spam, and this is not good.
maybe feedback systems should be a bunch of emoticons/symbols – smiley, frown, etc, garbage, robot, biohazard or gun or (something for abusive), etc.
> *Originally posted by **[paranova9](/forums/1/topics/409894?page=1#posts-9602734):***
> it might be better for up and down votes to be counted separately. tallies are meaningless when we don’t know if a comment is rated -50 because 50 people voted it down, or because 1000 people voted and 52% of them were minus. …and even if 90% downvote, why should the minority be ignored?
Why would you think it’s meaningful if the total votes is shown? You mean it’s not meaningful then, if the names of the voters are not shown, or the time that the comment has been votes is not shown, and only the total number of votes? You don’t want to know everything but only the amount of votes? Sounds meaningless.
In the end, everyone only cares whether its -3 or lower, or -2 or higher. The rest is mostly useless to waste storage on.
Oh, and a minority can easily be ignored if their idea is meaningless like yours.
> maybe feedback systems should be a bunch of emoticons/symbols – smiley, frown, etc, garbage, robot, biohazard or gun or (something for abusive), etc.
That would look so ridiculous that I’d give your post a biohazard icon. :P