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> *Originally posted by **[SlasherX](/forums/1/topics/72?page=9#posts-2685274):***
> > *Originally posted by **[Maik50](/forums/1/topics/72?page=8#posts-2656224):***
> > > *Originally posted by **[Tukkun](/forums/1/topics/72?page=8#posts-2051535):***
> > >
> > > In before “Anti-Idle: The Game has been updated 1270 times so far…. the updates include…”
> > 1270 times? thats cool and i think that thats why anti idle never gets badges. (which is good i think)
> Greg was going to give it badges.
I thought that Anti idles developer **Tukkun** said personally to Greg that dont add badges to anti-idle the game because that would make upgrading nearly impossible to do. I’m personally glad about that because i really dont need one more idle game i need to play just for badges
> *Originally posted by **[CowFriend](/forums/1/topics/72?page=9#posts-2735145):***
> Added highscore on [The Magic Button.](http://www.kongregate.com/games/CowFriend/the-magic-button)
> Got a strange urge of posting this.
That game was… amazing. Thank you for Enlightening me.
Once again, I have updated Torque. Here are some changes:
- You will now win if the ball touches any part of the goal.
- There are several more options including the option to use your mouse, save rotation settings during movement, and change the speed of your paddle.
- Oh… and THE GAME IS SMALLER.
With these changes I think I dealt with most of the issues people had. Have fun!
i updated some of my games,by adding a mute/unmute button to them, titles are:
“Robot Rescue” @ [http://www.kongregate.com/games/crakattakk/robot-rescue](http://www.kongregate.com/games/crakattakk/robot-rescue)
“Space Scavenger” @ [http://www.kongregate.com/games/crakattakk/space-scavenger](http://www.kongregate.com/games/crakattakk/space-scavenger)
“Dragon Tamer” @ [http://www.kongregate.com/games/crakattakk/dragon-tamer](http://www.kongregate.com/games/crakattakk/dragon-tamer)
Finished updating several parts of [Stardom](http://www.kongregate.com/games/Laxjeff2002/stardom) since I first uploaded it.
-Mouse controls camera now, instead of it being stuck in one place
-Mute and reset button
-Made boulder section more tolerable
-Shrunk the game from 900 × 800 to 600 × 600
-Removed the strange shadow effect that extended above the ball
And several other little things
> *Originally posted by **[DrAstroZoom](/forums/1/topics/72?page=9#posts-2944930):***
> What happened to the multiplayer tank game that was on the featured new games list for a few days, then disappeared?
Updated [Kong Average Level Calculator](http://www.kongregate.com/games/BobTheCoolGuy/kong-average-level-calculator) to look nicer and have an extra feature or two, and added a quick exponent calculator and a few more dice options to [Epic Gadgetry 2](http://www.kongregate.com/games/BobTheCoolGuy/epic-gadgetry-2)
I updated my Crashing Boxes games,
I just added the kong API so now highscores are saved, also fixed something about the movement of the mouse so when the mouse goes out of screen the playground dosnt stay half-tilt\_ed
hope you guys enjoy to have a game.
Fixed the hit boxes in Mr Anderson 2! (I hope) It actually wasn’t the “hit boxes” as people kept saying. It was actually related to the last shot in the clip and my reloading variable. :D