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Rogue soul should maybe get a hard badge at most. It’s got too many little flaws to deserve an impossible.
For me it’s 3/5. I can tolerate it, but it’s just a very bland game.
Also agree with above post.
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> *Originally posted by **[SpaceMe](/forums/1/topics/978?page=290#posts-6444483):***
> > *Originally posted by **[Precarious](/forums/1/topics/978?page=289#posts-6421537):***
> >
> > So, Rogue Soul is definitely a good candidate for a new impossible.
> >
> > * * *
> >
> > [**Rogue Soul**](http://www.kongregate.com/games/SoulGame/rogue-soul) (current rating: 3.77)
> >
> > **Making Bale** Badge (easy ~ 5 points)
> > Take a [leap of faith](http://www.youtube.com/watch?v=LK_jiWFYqLM) into the hay to reach the second zone.
> > [] Second zone reached (best so far: )
> >
> > **Smooth Criminal** Badge (medium ~ 15 points)
> > Accrue a bounty of at least 3,000 soulons in a single run.
> > [] 3,000 bounty (best so far: )
> >
> > **Damascus Steal** Badge (hard ~ 30 points) [INSUFFICIENT API]
> > Earn a medal in every challenge, including at least one platinum.
> > [] 5 medals earned (any metal) (best so far: )
> > [] 1 platinum medal earned – you’ll need to reach a bounty of at least 5,000 to unlock challenge mode (best so far: )
> >
> > **For the Soul Who Has Everything** Badge (impossible ~ 60 points)
> > Unlock 100% of loot.
> > [] 100% loot unlocked (best so far: )
> >
> > * * *
>
> These suggestions are good. I want badges on Rogue Soul. Rating is 3.80 now with 3522 votes.
I definitely think Rogue Soul has a lot of potential towards having an impossible badge. Definitely play it, it is very fun and difficult, but in a good way.
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> *Originally posted by **[SpaceMe](/forums/1/topics/978?page=290#posts-6444483):***
> > *Originally posted by **[Precarious](/forums/1/topics/978?page=289#posts-6421537):***
> >
> > So, Rogue Soul is definitely a good candidate for a new impossible.
> >
> > * * *
> >
> > [**Rogue Soul**](http://www.kongregate.com/games/SoulGame/rogue-soul) (current rating: 3.77)
> >
> > **Making Bale** Badge (easy ~ 5 points)
> > Take a [leap of faith](http://www.youtube.com/watch?v=LK_jiWFYqLM) into the hay to reach the second zone.
> > [] Second zone reached (best so far: )
> >
> > **Smooth Criminal** Badge (medium ~ 15 points)
> > Accrue a bounty of at least 3,000 soulons in a single run.
> > [] 3,000 bounty (best so far: )
> >
> > **Damascus Steal** Badge (hard ~ 30 points) [INSUFFICIENT API]
> > Earn a medal in every challenge, including at least one platinum.
> > [] 5 medals earned (any metal) (best so far: )
> > [] 1 platinum medal earned – you’ll need to reach a bounty of at least 5,000 to unlock challenge mode (best so far: )
> >
> > **For the Soul Who Has Everything** Badge (impossible ~ 60 points)
> > Unlock 100% of loot.
> > [] 100% loot unlocked (best so far: )
> >
> > * * *
>
> These suggestions are good. I want badges on Rogue Soul. Rating is 3.80 now with 3522 votes.
I agree a great candidate for an impossible badge, one I’ll probably never manage to earn like most.
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> *Originally posted by **[Blizzard2000](/forums/1/topics/978?page=290#posts-6444415):***
>
> **[Death vs. Monstars 2](http://www.kongregate.com/games/GameReclaim/death-vs-monstars-2)**
>
> I think I’ll skip out on names for these.
>
> easy: Complete level 3
>
> medium: Defeat the final boss on level 15
>
> hard: Complete all 9 challenges
>
> hard: Score 300,000 points in a single game of survival
>
> Note: My suggestions, especially the second hard, might be a little off in difficulty since I played the original Death vs. Monstars for a tournament a few days ago.
I agree with this one, except that the second hard badge should be at least 350.000+ or 375.000+… 300.000 is fairly easy to get.
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> *Originally posted by **[ivod](/forums/1/topics/978?page=290#posts-6451050):***
> > *Originally posted by **[Blizzard2000](/forums/1/topics/978?page=290#posts-6444415):***
> >
> > **[Death vs. Monstars 2](http://www.kongregate.com/games/GameReclaim/death-vs-monstars-2)**
> >
> > I think I’ll skip out on names for these.
> >
> > easy: Complete level 3
> >
> > medium: Defeat the final boss on level 15
> >
> > hard: Complete all 9 challenges
> >
> > hard: Score 300,000 points in a single game of survival
> >
> > Note: My suggestions, especially the second hard, might be a little off in difficulty since I played the original Death vs. Monstars for a tournament a few days ago.
>
> I agree with this one, except that the second hard badge should be at least 350.000+ or 375.000+… 300.000 is fairly easy to get.
Yeah, make that second hard 400,000+. The reason I set it so low was because I didn’t realize outfits gave boosts until I already suggested badges, haha.
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> *Originally posted by **[Blizzard2000](/forums/1/topics/978?page=290#posts-6451164):***
> > *Originally posted by **[ivod](/forums/1/topics/978?page=290#posts-6451050):***
> > > *Originally posted by **[Blizzard2000](/forums/1/topics/978?page=290#posts-6444415):***
> > >
> > > **[Death vs. Monstars 2](http://www.kongregate.com/games/GameReclaim/death-vs-monstars-2)**
> > >
> > > I think I’ll skip out on names for these.
> > >
> > > easy: Complete level 3
> > >
> > > medium: Defeat the final boss on level 15
> > >
> > > hard: Complete all 9 challenges
> > >
> > > hard: Score 300,000 points in a single game of survival
> > >
> > > Note: My suggestions, especially the second hard, might be a little off in difficulty since I played the original Death vs. Monstars for a tournament a few days ago.
> >
> > I agree with this one, except that the second hard badge should be at least 350.000+ or 375.000+… 300.000 is fairly easy to get.
>
> Yeah, make that second hard 400,000+. The reason I set it so low was because I didn’t realize outfits gave boosts until I already suggested badges, haha.
oof, 400.000+? You’d make lots of badgehunters cry and ragequit:)
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> *Originally posted by **[ivod](/forums/1/topics/978?page=290#posts-6451343):***
> > *Originally posted by **[Blizzard2000](/forums/1/topics/978?page=290#posts-6451164):***
> > > *Originally posted by **[ivod](/forums/1/topics/978?page=290#posts-6451050):***
> > > > *Originally posted by **[Blizzard2000](/forums/1/topics/978?page=290#posts-6444415):***
> > > >
> > > > **[Death vs. Monstars 2](http://www.kongregate.com/games/GameReclaim/death-vs-monstars-2)**
> > > >
> > > > I think I’ll skip out on names for these.
> > > >
> > > > easy: Complete level 3
> > > >
> > > > medium: Defeat the final boss on level 15
> > > >
> > > > hard: Complete all 9 challenges
> > > >
> > > > hard: Score 300,000 points in a single game of survival
> > > >
> > > > Note: My suggestions, especially the second hard, might be a little off in difficulty since I played the original Death vs. Monstars for a tournament a few days ago.
> > >
> > > I agree with this one, except that the second hard badge should be at least 350.000+ or 375.000+… 300.000 is fairly easy to get.
> >
> > Yeah, make that second hard 400,000+. The reason I set it so low was because I didn’t realize outfits gave boosts until I already suggested badges, haha.
>
> oof, 400.000+? You’d make lots of **badgehunters cry and ragequit** :)
They will no matter what.
I think blizz’s badges are good. I suck at the survival part just as much as I suck at the survivial part in the first game, but the badge suggestions seem good.
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Since apparently it should be coming to Kong soon.
**[The Tall Stump](http://jayisgames.com/games/the-tall-stump)**
**Anti-KSPCA Badge** _(easy ~ 5 points)_
Send the dog back to its kennel
[] Got the dog out of your way
**Badass With Class Badge** _(medium ~ 15 points)_
Defeat the evil magician, but not before making him tip his hat to you
[] Magician defeated
[] Hat tipped
**Hero of Time Badge** _(hard ~ 30 points)_
Unlock the clock
[] Clock unlocked – To unlock the clock, unlock every other outfit except the king outfit.
**No Royalty Fee Badge** _(hard ~ 30 points)_
Unlock the king outfit
[] King outfit unlocked – To unlock the king outfit, complete the game without using a coin.
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So, Submachine 8 has API now. It’s not perfect (it only covers the secrets, and accumulates them across multiple games), but this seems to suggest that the developer is willing and able to implement API. We’re getting closer to Submachine series badges, I’d like to think. So I’m going to post this again:
.
.
[**Submachine 8: the Plan**](http://www.kongregate.com/games/MateuszSkutnik/submachine-8-the-plan) (current rating: 4.02)
**Forest of Recursion** Badge (easy ~ 5 points)
Unlock the third button on the mysterious device and reach the third area.
[] Forest dimension reached (best so far: )
**Schrodinger’s Catharsis** Badge (medium ~ 15 points)
Complete the game.
[] Game complete (best so far: )
**Spacetime Capsule** Badge (hard ~ 30 points)
Find all five secrets.
[] 5 secrets discovered (best so far: )
.
.
And again, [**suggestions for Submachines 1-7**](http://www.kongregate.com/forums/1-kongregate/topics/978-badge-suggestions?page=287#posts-6323441) in the second half of the linked post.
* * *
I’d still like to see Rogue Soul get badged (and with an impossible). I’d like to hear more from people who have played a substantial portion of the game (I see Jimmy has now) to make sure the balance here is correct.
.
.
[**Rogue Soul**](http://www.kongregate.com/games/SoulGame/rogue-soul) (current rating: 3.80)
**Making Bale** Badge (easy ~ 5 points)
Take a [leap of faith](http://www.youtube.com/watch?v=LK_jiWFYqLM) into the hay twice to reach the third zone.
[] Third zone reached (best so far: )
**3,000 Soulons to Graceland** Badge (medium ~ 15 points)
Accrue a bounty of at least 3,000 soulons in a single run.
[] 3,000 bounty (best so far: )
**Damascus Steal** Badge (hard ~ 30 points)
Earn a medal in every challenge, including at least three golds and one platinum.
[] 5 medals earned (any metal) (best so far: )
[] 3 gold medals earned (best so far: )
[] 1 platinum medal earned – you’ll need to reach a bounty of at least 5,000 to unlock challenge mode (best so far: )
**For the Soul Who Has Everything** Badge (impossible ~ 60 points)
Unlock 100% of loot.
[] 100% loot unlocked (best so far: )
* * *
And a new suggestion. Dream Symphony is a fun music-themed vertical platformer that I think deserves a higher rating.
[**Dream Symphony**](http://www.kongregate.com/games/1g0rrr/dream-symphony) (current rating: 3.59)
**Symphony of the Night** Badge (medium ~ 15 points)
Complete your perfect symphony.
[] Game complete (best so far: )
* * *
And while we’re on the topic of music games, both [**Musaic Box**](http://www.kongregate.com/games/Badim/musaic-box) and [**Take a Walk**](http://www.kongregate.com/games/logosogol/take-a-walk) appear to have working API, and their ratings are well above the badging threshold.
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Can Greg and the Greers just employ Precarious as an intern? Every suggestion he makes is brilliant.
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> *Originally posted by **[JimmyCarlos](/forums/1/topics/978?page=291#posts-6456223):***
>
> Can Greg and the Greers just employ Precarious as an intern? Every suggestion he makes is brilliant.
This.
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> *Originally posted by **[JimmyCarlos](/forums/1/topics/978?page=291#posts-6456223):***
>
> Can Greg and the Greers just employ Precarious as an intern? Every suggestion he makes is brilliant.
Prec is Greg, it’s the only explanation.
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> *Originally posted by **[MaistlinRajere](/forums/1/topics/978?page=291#posts-6456249):***
> > *Originally posted by **[JimmyCarlos](/forums/1/topics/978?page=291#posts-6456223):***
> >
> > Can Greg and the Greers just employ Precarious as an intern? Every suggestion he makes is brilliant.
>
> This.
Indeed.
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> *Originally posted by **[uzzbuzz](/forums/1/topics/978?page=291#posts-6456258):***
> > *Originally posted by **[JimmyCarlos](/forums/1/topics/978?page=291#posts-6456223):***
> >
> > Can Greg and the Greers just employ Precarious as an intern? Every suggestion he makes is brilliant.
>
> Prec is Greg, it’s the only explanation.
If Prec was greg, we would have more badgers coming out.
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> *Originally posted by **[Bluji](/forums/1/topics/978?page=291#posts-6456321):***
> > *Originally posted by **[uzzbuzz](/forums/1/topics/978?page=291#posts-6456258):***
> > > *Originally posted by **[JimmyCarlos](/forums/1/topics/978?page=291#posts-6456223):***
> > >
> > > Can Greg and the Greers just employ Precarious as an intern? Every suggestion he makes is brilliant.
> >
> > Prec is Greg, it’s the only explanation.
>
> If Prec was greg, we would have more badgers coming out.
Eeyup.
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~~But Precarious and I have completely different taste in games~~
I mean yeah, the suggestions are good.
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I’ve played more of rogue soul.
The default controls suck horribly. Rebindable keys saved this game from being borderline unplayable. I use wasd for movement and up for parachute, down for slide, and right for knife. That works for me as each arrow key symbolizes what you are doing so it’s easy to remember.
It feels way to grindy. I’m not sure this game is challenging enough to warrant an impossible badge. I look through the missions and after playing it for maybe an hour or so I just don’t think it’s impossible difficulty. Maybe ~80% should be a hard?
It’s overall functional at what it does. It’s certainly 3 badge worthy.
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> *Originally posted by **[bobby71983](/forums/1/topics/978?page=291#posts-6458094):***
>
> I’ve played more of rogue soul.
>
> The default controls suck horribly. Rebindable keys saved this game from being borderline unplayable. I use wasd for movement and up for parachute, down for slide, and right for knife. That works for me as each arrow key symbolizes what you are doing so it’s easy to remember.
>
> It feels way to grindy. I’m not sure this game is challenging enough to warrant an impossible badge. I look through the missions and after playing it for maybe an hour or so I just don’t think it’s impossible difficulty. Maybe ~80% should be a hard?
>
> It’s overall functional at what it does. It’s certainly 3 badge worthy.
In other words, it is basically a similar situation that Zilch was in?
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> *Originally posted by **[uzzbuzz](/forums/1/topics/978?page=291#posts-6458098):***
> > *Originally posted by **[bobby71983](/forums/1/topics/978?page=291#posts-6458094):***
> >
> > I’ve played more of rogue soul.
> >
> > The default controls suck horribly. Rebindable keys saved this game from being borderline unplayable. I use wasd for movement and up for parachute, down for slide, and right for knife. That works for me as each arrow key symbolizes what you are doing so it’s easy to remember.
> >
> > It feels way to grindy. I’m not sure this game is challenging enough to warrant an impossible badge. I look through the missions and after playing it for maybe an hour or so I just don’t think it’s impossible difficulty. Maybe ~80% should be a hard?
> >
> > It’s overall functional at what it does. It’s certainly 3 badge worthy.
>
> In other words, it is basically a similar situation that Zilch was in?
yes
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And as someone who still thinks Zilch should have had an impossible, I’d think Rogue Soul should have one as well.
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> *Originally posted by **[racefan12](/forums/1/topics/978?page=291#posts-6458130):***
>
> And as someone who still thinks Zilch should have had an impossible, I’d think Rogue Soul should have one as well.
I concur.
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> *Originally posted by **[uzzbuzz](/forums/1/topics/978?page=291#posts-6458132):***
> > *Originally posted by **[racefan12](/forums/1/topics/978?page=291#posts-6458130):***
> >
> > And as someone who still thinks Zilch should have had an impossible
>
> I concur.
I don’t, it is a exploitable game.
But go ahead and give an impossible to Rogue Soul, we really need one. And yes, need.
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> *Originally posted by **[uzzbuzz](/forums/1/topics/978?page=291#posts-6458098):***
> > *Originally posted by **[bobby71983](/forums/1/topics/978?page=291#posts-6458094):***
> >
> > I’ve played more of rogue soul.
> >
> > The default controls suck horribly. Rebindable keys saved this game from being borderline unplayable. I use wasd for movement and up for parachute, down for slide, and right for knife. That works for me as each arrow key symbolizes what you are doing so it’s easy to remember.
> >
> > It feels way to grindy. I’m not sure this game is challenging enough to warrant an impossible badge. I look through the missions and after playing it for maybe an hour or so I just don’t think it’s impossible difficulty. Maybe ~80% should be a hard? Nah, fuck it: we need an impossible.
> >
> > It’s overall functional at what it does. It’s certainly 3 badge worthy.
>
> In other words, it is basically a similar situation that Dino-Run was in?
Fixed that for you.
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> *Originally posted by **[ivod](/forums/1/topics/978?page=290#posts-6451343):***
> > *Originally posted by **[Blizzard2000](/forums/1/topics/978?page=290#posts-6451164):***
> > > *Originally posted by **[ivod](/forums/1/topics/978?page=290#posts-6451050):***
> > > > *Originally posted by **[Blizzard2000](/forums/1/topics/978?page=290#posts-6444415):***
> > > >
> > > > **[Death vs. Monstars 2](http://www.kongregate.com/games/GameReclaim/death-vs-monstars-2)**
> > > >
> > > > I think I’ll skip out on names for these.
> > > >
> > > > easy: Complete level 3
> > > >
> > > > medium: Defeat the final boss on level 15
> > > >
> > > > hard: Complete all 9 challenges
> > > >
> > > > hard: Score 300,000 points in a single game of survival
> > > >
> > > > Note: My suggestions, especially the second hard, might be a little off in difficulty since I played the original Death vs. Monstars for a tournament a few days ago.
> > >
> > > I agree with this one, except that the second hard badge should be at least 350.000+ or 375.000+… 300.000 is fairly easy to get.
> >
> > Yeah, make that second hard 400,000+. The reason I set it so low was because I didn’t realize outfits gave boosts until I already suggested badges, haha.
>
> oof, 400.000+? You’d make lots of badgehunters cry and ragequit:)
I’m gonna get back on this one – a hard badge for survival mode is alright, but it doesn’t matter how high you’re gonna put it; after 300.000 it’s a piece of cake with this dull strategy;
[https://www.youtube.com/watch?v=dGmbY2P47Vg](https://www.youtube.com/watch?v=dGmbY2P47Vg)
I got 646,499 points at survival mode easily (and I could’ve gotten waaaay more)
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