Forums Kongregate

Full screen flash? page 5

119 posts

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I checked everything again, found some bugs, but none seems related to your problem. Contact me if you want to investigate further.

Edit : if you landed here by clicking on the last page of the thread like I do, here is a summary :

Some would find nice to play kongregate games fullscreen. So you probably are as you clicked this thread. Given that the thread started in 2007 and kongregate didn’t move, I suppose an option won’t probably happens anytime.

Some people also argued that scaling flash is not a good solution because firstly not all games are scalable and secondly because flash is not hardware accelerated and that graphical games are slowed down seriously.

It’s possible to use the following extensions to play fullscreen : Flash Game Maximizer, Better Kongregate, this script or SwiffOut

SwiffOut is an IE, Firefox, Chrome compatible application I developed that solve the scaling and performance issue by switching resolution and launching the game in true fullscreen mode as an autonomous application. SwiffOut is a $3 app that you can also get for free if you are a flash game developer or a blogger willing to write a review. Yes I’m an horrible a capitalist, but this is an ongoing work and it is taking me a lot of time. Your support help me to continue. You can get it here : http://swiffout.com

If you find grammar mistakes, I’m sorry, but I’m french and do the best I can.

 
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You might be happy to learn that swiffout is now freeware. ;) it also has a new home at : http://swiffout.com

 
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I know I’m late, but I was just thinking if it’s possible to adjust the size of the screen after the game initializes (I suppose I could make the screen as large as possible, and then scale the game to be the wanted size.

 
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SwiffOut the extension for playing in very good full screen is now on the google extension store :

https://chrome.google.com/extensions/detail/jnppoimalombohimhmfmpldimliadlal

I fixed the size issue. The detection is now native (I read the flash file format ) and should always work.

I will try to publish the autonomous extension for IE and Firefox, but IE and Firefox extension are harder to make… You can still get the all in one package at http://swiffout.com (which contains IE and Firefox support )

 
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Originally posted by SolarLune:

I know I’m late, but I was just thinking if it’s possible to adjust the size of the screen after the game initializes (I suppose I could make the screen as large as possible, and then scale the game to be the wanted size.

What I could do is allow to resize the window when not in fullscreen, then when you switch to full screen, use that size instead of the original one. It might not work with every game, but I might add this at a point. Probably not now, my focus is still on getting this autonomous IE and Firefox extension to work.

 
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That would be badass, if Kongregate would let that happen.

 
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I added the extensions to google and mozilla store. They should work more seamlessly now. If you had previously installed the setup version (the .exe) you can now get rid of it and just install the autonomous version, it’s better as they can autoupdate. They are also better, some corner cases didn’t work well.

https://chrome.google.com/extensions/detail/jnppoimalombohimhmfmpldimliadlal

https://addons.mozilla.org/fr/firefox/addon/249363/

Don’t forget to add a comment and to vote if you like them. It helps others to find them.

I wrote a blog post about why full screen flash games matter here if it interess you : http://grownsoftware.com/blog/the-true-face-of-flash-games

 
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even though that might give headaches i dissagree there should be a button saying full screen and we should be able to lock it if we cant use it

 
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I think game creators deserve the option to go fullscreen if they want to. Some people have smaller computer screens, and some people have bad vision. For these people, fullscreen would allow them to see some games which would, otherwise, be inaccessibe to them, but I believe this should be the choice of the games creator. Some game creators would rather not have this feature on their games, because it might make their games run slow, glitch out, or have other problems, but I think Fullscreen should definitely be a choice for flash games, because some people have trouble actually playing a game otherwise. + Some game creators might want to create more detailed games, but this would be difficult for one to play if they just made the area taken up by their game bigger.

But, overall, I think people should just have the choice to go fullscreen if they want. Just because chat is an integral part of Kongregate it isn’t a necessity. People don’t just chat all the time, sometimes they just want to play a game, or watch a vid. They should have the choice to go fullscreen if they want to.

 
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http://userscripts.org/scripts/show/34214

 
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is it possible for us to have larger screen resolutions if not fullscreen then? The 700 limit is pretty limiting and with a larger res, perhaps the devs can resort to slightly larger graphics. I’m an aged gamer and my vision actually starts to blur up if I play for a while on certain games. It’d be great if everything was bigger..

 
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Because of advancements in flash, many games in future will be able to run fullscreen no problem at full res. Devs will still have to decide to make this available though. I’m sure many will, i would love some of my games to run fullscreen. Would make it easier to port to other devices too

 
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I also recommend Fair_play’s URL for the firefox/greasemonkey full screen script at http://userscripts.org/scripts/show/34214
Good at high resolution if the given game was written properly.

 
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Ok you can but you have to go through a bit of code and you have to have Firefox (you can run the game in a different browser later)

Also note this wont work with all games and it will not stretch the games into widescreen.

1:Open Firefox
2:Download this add on https://addons.mozilla.org/en-US/firefox/addon/live-http-headers/
3:Open the add on
4:Click generator
5:Click all the ticks off and click request (make sure capture is turned on)
6:Load the game
7:Go back into Live Http Headers click save all (Put it on the desktop for easy access)
8:Open the txt document
9:Search the txt document for #request# GET http://chat.kongregate.com
10:Copy the address that comes up it should have the name of the game in it (There might be a few results of the search)
11:Paste it into your browser and delete the #request# GET from the front load the page and it should be the game in full screen (Save the address as a shortcut for your favorites for easy access)

 
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Originally posted by vampowner:

Ok you can but you have to go through a bit of code and you have to have Firefox (you can run the game in a different browser later)

Also note this wont work with all games and it will not stretch the games into widescreen.

1:Open Firefox
2:Download this add on https://addons.mozilla.org/en-US/firefox/addon/live-http-headers/
3:Open the add on
4:Click generator
5:Click all the ticks off and click request (make sure capture is turned on)
6:Load the game
7:Go back into Live Http Headers click save all (Put it on the desktop for easy access)
8:Open the txt document
9:Search the txt document for #request# GET http://chat.kongregate.com
10:Copy the address that comes up it should have the name of the game in it (There might be a few results of the search)
11:Paste it into your browser and delete the #request# GET from the front load the page and it should be the game in full screen (Save the address as a shortcut for your favorites for easy access)

This thread is constantly being revived.. I know it’s probably because you used Google to find it. I know because I found it a month ago using google but I didn’t want to revive a dead thread because that’s crappy forum behavior on any website, but since it’s been an hour since the last post I will post what I do for certain games. When I know that the frame rate will be unaffected and the artwork would still be nice in full screen mode (or bad if it’s meant to be a pixely game) then I just zoom in a bit and then enter full screen mode. It won’t cover the entire screen but it will take up the majority of it and you don’t have to download any extra stuff for it, and it still allows you to use keyboard and mouse controls.
 
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I just want to report that SwiffOut doesn’t seem to work on Kongregate any more. Using Chrome 29.0.1547.66m on Windows 7, with SwiffOut 1.6.0.12 from the Chrome Web Store, trying to play Arcuz (Full Version) on Kongregate, it says: “The application will close. Reason: Invalid SWF file or game: The detection of the size has failed. SwiffOutWnd.cpp line 426”.

 
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Swiffout has issues indeed. MaximeFlah for Chrome works excellent!

 
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you don’t need a program or any changes to be made, just a web browser that can show the source code of a webpage, google chrome works for this
[we won’t be changing the source code, just taking a peek to see the link that opens the game by itself, without the other elements of the kongregate website]

1. use google chrome (or any web browser that can show webpage source code) to go to the game you want to play in full screen, example: http://www.kongregate.com/games/Ironhidegames/kingdom-rush
2. right click on any free space on the webpage (like the white part of the page) and then select “view page source”
3. you will now be sent to a new window/tab with the code of the game’s webpage
4. ctrl+f or find the word gamez
5. you will usually find multiple results, the first ones will sometimes look like gibberish because of all the “%?” in it, the second will be something normal like http://chat.kongregate.com/gamez/0013/3293/live/
6. now, this is the tricky part because not all games have the same format for this but you can usually figure it out nonetheless
7. the first result in step 5 that was gibberish is actually important because that is where the “.swf” file name is written down
example: http://chat.kongregate.com/gamez/0013/3293/live/KingdomRush_v1.071_s_sl_Kongregate_nopremium.swf?kongregate_game_version=1370014721
8. from the 2nd result of step 5, we know that the first part of what we want is http://chat.kongregate.com/gamez/0013/3293/live/ all you need to do is add the “.swf” file you see in the first result which is “KingdomRush_v1.071_s_sl_Kongregate_nopremium.swf”
9. put those two together and we get

http://chat.kongregate.com/gamez/0013/3293/live/KingdomRush_v1.071_s_sl_Kongregate_nopremium.swf

10. tada! true full screen! and it even saves your game to your kongregate account like normal! and what’s more, if the game allows it, you can even play it offline, it saves your progress in your pc, when you go online, it just works like normal too (unless the game itself does not save your progress in your pc, of course)

EXAMPLE NUMBER 2:
a. the game is: http://www.kongregate.com/games/light_bringer777/learn-to-fly-2
b. when you go to page source and find gamez, you get 3 results including the normal looking:
http://chat.kongregate.com/gamez/0011/5608/live/
c. if you look at the gibberish result before http://chat.kongregate.com/gamez/0011/5608/live/ , you will see that it looks like the normal one except it wrote all the “/” as “%2F” so it looks gibberish [http%3A%2F%2Fchat.kongregate.com%2Fgamez%2F0011%2F5608%2Flive%2Fsecure_Learn2Fly.swf%3Fkongregate_game_version%3D1363985056]
d. but, in reality it is the same format as my first example with the exception that it changed all the “/” into “%2F”
e. now, all you need to do is get the “.swf” file: secure_Learn2Fly.swf [we do not include the “%2F” because it is clearly part of the code only that is used to replace “/”
f. put the two together and you get http://chat.kongregate.com/gamez/0011/5608/live/secure_Learn2Fly.swf
g. tada! wait for it to finish loading and you have full screen play

[note: my message needs you to scroll {use the small scrollbar at the bottom of my message} left to right if you wanna see some parts of it]

 
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FWIW real fullscreen without scaling might be optimal as it turns off compositing typically so it’s faster on most operating systems.