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I’m going to try and start making games. :S
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After getting a handle on different AS3 mechanics, I now want to learn more about design schemes, getting the big picture on how large games should be programmed. I don’t really see any resources for that in this thread. And the game design books I’ve read don’t get into it much either.
I’ve found two books so far. “Head First Design Patterns” is written for Java, but people say that the same concepts largely apply to AS3 and the book seems to be written very well.
The other is “ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques”, which also seems good, perhaps a bit more cryptic, but designed for AS3.
I’ll probably check out both and see which (or if both) sync better. If anyone had any other good suggestions for design AS3 theory, that’d be great.
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IMHO a good design should not care about the language specifics, so any book that gives some insight for the program architecture should fit. Basically yes, what works in Java should work in AS3, because both Java and AS3 have a main class, and require that all things should be encapsulated in classes.
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Okay I went with the “Head First Design Patterns” and it is very illuminating. I think a section should be added to the original post on programming to interfaces (either web tutorials or literature). It seems to be the next step for anyone who wants to go big into coding games, even just being aware of it (even if you don’t apply it heavily) adds a lot of perspective.
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If you can help me how can i make upgrade button for jumping and speed?(PM me)
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I think you should add some information on haxe here.
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Hmm… is there any way tot get a complete verson of flash develop on a mac?
i saw the port but it says that is not a full verson. s.s
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> *Originally posted by **[bjjdude](/forums/4/topics/160453?page=4#posts-5759481):***
>
> Hmm… is there any way tot get a complete verson of flash develop on a mac?
> i saw the port but it says that is not a full verson. s.s
Yes but you need a virtual machine running windows
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Excelent post, it’s a perfect guide to start learning flash. Thanks dude. Now if you excuse me, I have some tutorials to see c:
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You should also include some links on where you can get resources (images/sounds). Like a library of commonly used sounds (gunshots/explosions) would be quite useful.
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> *Originally posted by **[LimitPiercer](/forums/4/topics/160453?page=4#posts-5831926):***
>
> You should also include some links on where you can get resources (images/sounds). Like a library of commonly used sounds (gunshots/explosions) would be quite useful.
They can be easily found through a simple google search.
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E:\Documents and Settings\Administrator\My Documents\first Project\src\Paddle.as(3): col: 29 Error: Syntax error.
import flash.diplay.Sprite;\
^
E:\Documents and Settings\Administrator\My Documents\first Project\src\Paddle.as(16): col: 3 Error: The private attribute may be used only on class property definitions.
private function go (e:Event) : void {
got this while following your tutorial when you said run it and you should see your paddle
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> *Originally posted by **[ebot70](/forums/4/topics/160453?page=4#posts-5912020):***
>
> E:\Documents and Settings\Administrator\My Documents\first Project\src\Paddle.as(3): col: 29 Error: Syntax error.
> import flash.diplay.Sprite;\
> ^
> E:\Documents and Settings\Administrator\My Documents\first Project\src\Paddle.as(16): col: 3 Error: The private attribute may be used only on class property definitions.
> private function go (e:Event) : void {
>
> got this while following your tutorial when you said run it and you should see your paddle
Lol stop copying and pasting and actually read. Bro.
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Unless that typo is in the tutorial as well he wasn’t copying and pasting. But yes, go back and read what you wrote ebot, the problem is obvious.
Edit: \/ Then you haven’t seen the problem. It’s on this line: import flash.diplay.Sprite;
Edit: \/\/\/ You’re too sweet Bob, but seriously, if he hadn’t seen it in 3 days he hadn’t looked.
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I know the problem but not how to fix it
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> *Originally posted by **[ebot70](/forums/4/topics/160453?page=4#posts-5927659):***
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> I know the problem but not how to fix it
`diplay` should be `display`
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> *Originally posted by **[ebot70](/forums/4/topics/160453?page=4#posts-5927659):***
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> I know the problem but not how to fix it
You’re learning it quite well then.
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Tried again and it said that Paddle wasnt compile time constant? hopw do i fix that and what does it mean?
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I like your tut sen, but there is another pong one that is finished [here](http://omnitericstudios.com)
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Hello, can i ask if there is a previous tutorial for making side scrolling hack n slash game. i wanna make a game with the graphics like valkyrie profile. (ex. Castlevania, Grandchase)
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> *Originally posted by **[qwerberberber](/forums/4/topics/160453?page=4#posts-5695920):***
>
> I think you should add some information on haxe here.
Truefire was going to write some info about haXe some months ago. Don’t know if he did.
If any of you are up to the task, go ahead. Also, if you could link to some haXe tutorials for newbies, that’d be great.
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