New class idea page 10

358 posts

Flag Post
Originally posted by Annaila:

I like the king, but it would be either OP in god lands (get near half a group of gods, kill other half, repeat) or to weak in god lands. If the gods all had minions that could be bribed, that would be a pretty cool class to play.

Heres my idea.

Phaser

HP:550
MP:375
ATK:40
Def:25
SPD:45
Dex:35
Vit:35
Wis:65

Ability: Phase weapon

Temporarily makes all enemy weapons heal whoever it hits

T0 3 squares, 2 seconds
T1 3 squares, 3 seconds
T2 4 squares, 4 seconds
T3 4 squares, 5 seconds
T5 5 squares, 5 seconds
T6 6 squares, 5 seconds

Not sure about MP cost. While the shots heal, they all look like the red cross sign. It would need some adjustment, due to the attacks some creatures have. To unlock max priest, mystic, necromancer, and get at least the second star with each of them.

Leather armor, staff.

BTW, how big is a square? That would change how many squares the ability should affect.

This is basically a mix of Rogue and Priest. You max the SPD then rush in anywhere, activate ability and loot everything you want.

 
Flag Post
Originally posted by nordrassil1:
Originally posted by T0pper:
Originally posted by T0pper:
Originally posted by gallon213:

New class: Kongregate noob
Has 500000 hp
9 trillion mp
100 atk
500 def
200 vit
2000 wis
500 speed
2432323423424 dex

unlocked by getting all classes
is not op bcuz it use sord and sord had small range
TIer 1: IT KILLZ TINGS
Tier 2: IT KILL 2 TINGS
Tier 3: HURRDURR COOL ABILITY
Tier 4: hurrhurr herp derp
tier 5: able to post on kong forums and not on official rotmg forums
tier 6: can create new classes that are dumb like this

untiered: CAN CALL SUPER SAIYAN DEMON DRAGON WHO CAN DO 5 MILLION DAMAGE IS NOT OP BCUZ ITS DEMON AND ANGEL KILL IT LIKE ORYX

wait, that reminds me of some people!

We get it, wild shadow isnt gonna see this. WHO CARES?? however this class is quite funny so ill keep it around.

also go and troll another forum post. still imagine that much dex. The servers wouldn’t stand a chance.

lol i know right

thats a little to OP

 
Flag Post
Originally posted by someonelol2:
Originally posted by nordrassil1:
Originally posted by T0pper:
Originally posted by T0pper:
Originally posted by gallon213:

New class: Kongregate noob
Has 500000 hp
9 trillion mp
100 atk
500 def
200 vit
2000 wis
500 speed
2432323423424 dex

unlocked by getting all classes
is not op bcuz it use sord and sord had small range
TIer 1: IT KILLZ TINGS
Tier 2: IT KILL 2 TINGS
Tier 3: HURRDURR COOL ABILITY
Tier 4: hurrhurr herp derp
tier 5: able to post on kong forums and not on official rotmg forums
tier 6: can create new classes that are dumb like this

untiered: CAN CALL SUPER SAIYAN DEMON DRAGON WHO CAN DO 5 MILLION DAMAGE IS NOT OP BCUZ ITS DEMON AND ANGEL KILL IT LIKE ORYX

wait, that reminds me of some people!

We get it, wild shadow isnt gonna see this. WHO CARES?? however this class is quite funny so ill keep it around.

also go and troll another forum post. still imagine that much dex. The servers wouldn’t stand a chance.

lol i know right

thats a little to OP

Not OP at all, just the lamest post ive seen.

 
Flag Post
Originally posted by jack613:

Gallon, we are just doing it for fun, thinking of creative class ideas to think about. Geez.
(Ideas were made by Bethesda and TES Skyrim)

- Dragonborn -
Max HP 1000
Max MP 0
Max Atk 80
Max Def 50
Max Spd 40
Max Dex 40
Max Vit 100
Max Wis (This is only for cool down reduction) 100
Ability: DragonShout: You are Dragonborn! Dovakiin! You have the ability to shout like a Dragon! for every second you hold the space longer the more powerful the shout!.
Ability Item: Dragon Shout
T0 Unrelenting Force – Damage: 250,300,400 Also pushes back monsters Cooldown 5,10,20.
T1 Fire Breath – Damage: 500,750,800 also burns for 200,350,500 over 5 seconds. Cooldown 10,20,25
T2 Frost Breath – Damage: 400,600,700 also stuns for 5,6,7 seconds and slows all surrounding monsters for 5,7,10 seconds (and reduces DEX) Cooldown 10,20,25
T3 Slow Time – Damage: 100,200,400 to surrounding enemies, stuns them for 8,10,15 and are completely Immobilized but still takes damage 15,25,30
T4 Ice Form – 200,500,1000, to the first target it hits, stuns forever until death (Doesn’t work on bosses obviously, but godlands and stuff) and surrounding units are stunned for 2,5,7.5, and take half the damage, and after stun are slowed for 5 seconds Cooldown 20,25,30.
T5 Call Dragon – Spawns a friendly dragon that attacks enemies for you, and with it are 3 random Baby Drake’s to help too, the Drakes last until the dragon die’s and if you hold the shout for 3 seconds… You get 3 Adult Drake pets until they die and have 2k Hp each. The Dragon has 4k,5k,7.5k HP and has the same amount of stats the player has and fires at enemies and causes other disables. Cooldown 200,500,600 (NOTE: They also stick around when you change maps too.)
T6 All Shouts – All shouts (click Space and you select one, with 10 extra shouts that you figure out yourself,) and the main T6 Shout is Meteor Shower, all monsters take 2k,3k,4k HP and their drops are rised to 50% for you for 10 seconds. Cooldown (For M. Shower) 10,30,60 (a very powerful shout indeed)
Armour: Any
Weapons: Any
Requirements: Lv 20 in everything and 3/8 maxed all of the characters
Desc: This destructor probably deals more DPS than a wizard, has more survivability than a knight, and so on, easy to use, hard to obtain.

Relenting Force?

 
Flag Post

Rock
Max HP: ∞
Max MP: lol
Max ATT: 100
Max Def: 1000
Max Spd: 0
Max Dex: 0
Max Vit: 1000
Max Wis: lol again

Ability: Rock
T0: Rock – You are a rock.
T1: Slightly Larger Rock – You’ve grown and are now slightly larger..
T2: Medium Rock – You’ve cleared the ranks of being a small rock.
T3: Large Rock – Getting famous as a large rock.
T4: Boulder – You’re a boulder! But you still can’t move.
T5: Rockfall – You’ve become a large pile of large rocks. Perhaps if an earthquake happened you could slide down a mountainside.
T6: Boulder-fall – A large pile of boulders. Completely immobile and heavy and useless.

Armour: Rock
Weapon: Rock
Requirements: Achieve a negative level in any class.
Desc: You’re a rock.

^^ This idea should be added into the game.

 
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Totally killed this thread. Necroing again.

 
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Uh, how about a Shapeshifter? It can transform into monsters and its special will be a book that turns it into that monster. that is all he can equip though because most of his power is from shapeshifting. Just an idea. I hope you like it!

 
Flag Post
Originally posted by swordrush:

Rock
Max HP: ∞
Max MP: lol
Max ATT: 100
Max Def: 1000
Max Spd: 0
Max Dex: 0
Max Vit: 1000
Max Wis: lol again

Ability: Rock
T0: Rock – You are a rock.
T1: Slightly Larger Rock – You’ve grown and are now slightly larger..
T2: Medium Rock – You’ve cleared the ranks of being a small rock.
T3: Large Rock – Getting famous as a large rock.
T4: Boulder – You’re a boulder! But you still can’t move.
T5: Rockfall – You’ve become a large pile of large rocks. Perhaps if an earthquake happened you could slide down a mountainside.
T6: Boulder-fall – A large pile of boulders. Completely immobile and heavy and useless.

Armour: Rock
Weapon: Rock
Requirements: Achieve a negative level in any class.
Desc: You’re a rock.

^^ This idea should be added into the game.

i would use this. lol a third time

 
Flag Post

Elf
Max HP: 500
Max MP: 700
Max ATT: 150
Max Def: 900
Max Speed:60
Max Dex: 60
Max Vit: 1000
Max Wis: Depends on Class

Ability: For Wizard elf its time change/OR/teleport.. For rouge is the same as the reg rouge but the spell time is longer. Archer elf is powerful arrow.
Armor:Same for all the classes: Wizard:Robe. Rouge:Leather armor. Archer:Same as rouge.
Weapon:Wizard: Staff of time/Staff of teleportation. Rouge: Daggers. Archer:Bows.
Desc for wizard: The staff of time lets the user change to back in time if they didn’t want this item, they didn’t HAVE to get it. Or, they get a chance BEFORE they die they can change the time. Be be warned: If the time they leveled up and they change back the time, they go back a level. They can’t go in the future time, so they can’t level up quickly to level 20. The staff of teleportation can teleport them ANYWHERE, even in trees. Drains half of mana WHEN they are level 1-5. The other levels drain 25% of mana.

 
Flag Post
Originally posted by QteeePie:

Elf
Max HP: 500
Max MP: 700
Max ATT: 150
Max Def: 900
Max Speed:60
Max Dex: 60
Max Vit: 1000
Max Wis: Depends on Class

Ability: For Wizard elf its time change/OR/teleport.. For rouge is the same as the reg rouge but the spell time is longer. Archer elf is powerful arrow.
Armor:Same for all the classes: Wizard:Robe. Rouge:Leather armor. Archer:Same as rouge.
Weapon:Wizard: Staff of time/Staff of teleportation. Rouge: Daggers. Archer:Bows.
Desc for wizard: The staff of time lets the user change to back in time if they didn’t want this item, they didn’t HAVE to get it. Or, they get a chance BEFORE they die they can change the time. Be be warned: If the time they leveled up and they change back the time, they go back a level. They can’t go in the future time, so they can’t level up quickly to level 20. The staff of teleportation can teleport them ANYWHERE, even in trees. Drains half of mana WHEN they are level 1-5. The other levels drain 25% of mana.

A time change more time cloak overdef 1000vit char. Can’t tell whether really lame idea or trolling.

 
Flag Post

Orb Artist
HP: 500
MP:300
ATK: 25
DEF: 30
SPD: 40
DEX: 35
VIT: 50
WIS: 50
Ability: Summon a protective spinning circle of orbs that damages foes. Ability Item: Power Ball
T0: Wood Power Ball: Amount of balls: 1 Ball damage: 40 Ball speed: 2 Lasts 3 secs MP: 40
T1: Glass Power Ball: Amount of balls: 2 Ball damage: 55 Ball speed: 3.5 Lasts 5 secs MP: 50
T2: Fortunate Power Ball: Amount of balls:3 Ball damage: 70 Ball speed: 4.5 Lasts 6.5 secs MP: 65
T3: Power Ball of the Stars: Amount of balls: 4 Ball damage: 90 Ball speed: 6 Lasts 8 secs MP: 80
T4: Power Ball of the Apprentance: Amount of balls: 5 Ball damage: 120 Ball speed: 8 Lasts 10 secs MP: 100
T5: Godly Power Ball of the Stars: Amount of balls: 7 Ball damage: 150 Ball speed: 9 Lasts 13 secs MP: 120
T6: Oryxs Crystal Power Ball Amount of balls: 8 Ball damage: 160 Ball speed: 9.5 Lasts 14 secs MP: 130 +2 DEX
D: Mechanical Power Ball Amount of balls: 5 Ball damage: 100 Ball speed: 5 Lasts 15 secs MP:100 Balls home in on targets and attack them +1 ATK +1 DEF (1% Dr. Terrbile soulbound drop)
Weapon: Staff
Armour: Robe
Desc: The Orb Artist often relies on his special orb to protect him.
Req: Lv 20 Wizard Lv 20 Mystic Lv 20 Necromancer

 
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TROLL
HP:500
Att:100
Armor:75
MP:10
I got bored
someone else finish this
I like the start though

 
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Alchemist
idc about caps
Ability:Invincible for a short amount of time. (shorter than rogue’s invisiblity)
Stones (highest tier is idney stone-hurts the user badly but makes him invincible for the longest amount of time of all stones xD)

Uses staves and robes

 
Flag Post
Originally posted by ironblade41:

Alchemist
idc about caps
Ability:Invincible for a short amount of time. (shorter than rogue’s invisiblity)
Stones (highest tier is idney stone-hurts the user badly but makes him invincible for the longest amount of time of all stones xD)

Uses staves and robes

Caps are vital to determining if we’d actually want the class or not. Also, it’s kind of stupid that the highest-tier ability would injure you and the rest don’t, in that case I’d use T5. Make it UT. _

 
Flag Post
Originally posted by kopo12:
Originally posted by hider1120:
Originally posted by kopo12:

Sigh so many meh ideas. Here’s one i think has a lot of potential.
Adding a new weapon, the Axe, same range as the sword, just a little stronger but slower.

Berserker

Weapon: Axe.
Ability: I still can’t think of one suggestions welcome.
Armor: Leather.
Max HP: 640
Max MP: 230
Max DEX: 46
Max DEF: 45
Max ATT: 48
Max VIT: 35
Max WIS: 30
Max SPD: 44

Guardian:
Weapon: Axe.(Obviously)
Armor: Heavy.
Ability: Horn. (Calls in mini allies who do low damage for a short time I.E: T0 Horn, Calls in 2 allies who deal 10 dmg for 5 seconds.)
Max HP: 600
Max MP: 220
Max DEX: 48
Max DEF: 50
Max ATT: 46
Max VIT: 42
Max WIS: 40
Max SPD: 40
That’s all i got, dont mean to overpost, and thanks for looking at my ideas. _

But then, The Ent Ancient would be invincible!

These are war axes not woodcutting axes silly. _ Thanks for replying, means people actually read it.

Still…you see what Ent Ancients say…“No axe can fell me!”

 
Flag Post
Originally posted by xxxxxs:
Originally posted by kopo12:
Originally posted by hider1120:
Originally posted by kopo12:

Sigh so many meh ideas. Here’s one i think has a lot of potential.
Adding a new weapon, the Axe, same range as the sword, just a little stronger but slower.

Berserker
Still… as an Ent would say, and I quote “No axe can fell me!”
Weapon: Axe.
Ability: I still can’t think of one suggestions welcome.
Armor: Leather.
Max HP: 640
Max MP: 230
Max DEX: 46
Max DEF: 45
Max ATT: 48
Max VIT: 35
Max WIS: 30
Max SPD: 44

Guardian:
Weapon: Axe.(Obviously)
Armor: Heavy.
Ability: Horn. (Calls in mini allies who do low damage for a short time I.E: T0 Horn, Calls in 2 allies who deal 10 dmg for 5 seconds.)
Max HP: 600
Max MP: 220
Max DEX: 48
Max DEF: 50
Max ATT: 46
Max VIT: 42
Max WIS: 40
Max SPD: 40
That’s all i got, dont mean to overpost, and thanks for looking at my ideas. _

But then, The Ent Ancient would be invincible!

These are war axes not woodcutting axes silly. _ Thanks for replying, means people actually read it.

Still…you see what Ent Ancients say…“No axe can fell me!”

No Ideas. I just like quote pyramids :P

 
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Hmmm. All of these are very good ideas, hope they will be added to the game!

 
Flag Post

Dragon Slayer:

Weapon:Sword

Armor:heavy

Ability:Fireball (shots a fireball that does big damage I.E:T0 Fireball,causes 80 damage at 1 enemy or more)

Max HP: 580

Max MP: 290

Max DEX: 38

Max DEF: 70

Max ATT: 60

Max VIT: 48

Max WIS:38

Max SPD:30

Unlocking by:reaching lvl 20 with knight and lvl 20 with sorcerer

 
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Good idea!

 
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i was bored so then i made this one just to make some fun XD

Chuck norris:

Weapon:Bare hands

Armor: HE DONT NEED :D

Ability:HE DONT NEED :D

Max hp: INFINITE

Max mp: 0

Max DEX:9999999999999999999999999999

Max DEF:9999999999999999999999999999999999999999999999999999999999

Max ATT:999999999999999999999999999999999999999999999999999999999999999999999999

Max Vit:9999999999999999999999999999999999999999999999999999999999999999999999999999

Max WIS:99999999999999999999999999999999999999999999999999999999999999999999999

Max SPD:9999999999999999999999999999999999999999999999999999999999999999

Unlocking by:REACHING LVL 20 IN ALL CLASSES :o

 
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My idea Dovakiin:
weapon:sword
armor:heavy
ability Thu’um: various effects
starter mp: 100 max mp: 300
starter health 100 max health: 620
starter attack: 12 max:60
starter vit: 9 max: 57
starter dex: 10 max: 42
starter wis: 12 max:24
starter spd: 9 max: 19
starter def: 0 max: 64
to unlock: reach lvl 20 with paladin and necromancer.
loosely based on a mix of tanking and attacking
Oh another guy made this sorry i tried my best and this is my first one…

 
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max 19 SPDS????

 
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@HEROGAMING Your stats are way to over/underpowered for each such as 56 vit and 19 spd. This will never be made ever

 
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finally a god one!

Originally posted by QteeePie:

Elf
Max HP: 500
Max MP: 700
Max ATT: 150
Max Def: 900
Max Speed:60
Max Dex: 60
Max Vit: 1000
Max Wis: Depends on Class


Ability: For Wizard elf its time change/OR/teleport.. For rouge is the same as the reg rouge but the spell time is longer. Archer elf is powerful arrow.
Armor:Same for all the classes: Wizard:Robe. Rouge:Leather armor. Archer:Same as rouge.
Weapon:Wizard: Staff of time/Staff of teleportation. Rouge: Daggers. Archer:Bows.
Desc for wizard: The staff of time lets the user change to back in time if they didn’t want this item, they didn’t HAVE to get it. Or, they get a chance BEFORE they die they can change the time. Be be warned: If the time they leveled up and they change back the time, they go back a level. They can’t go in the future time, so they can’t level up quickly to level 20. The staff of teleportation can teleport them ANYWHERE, even in trees. Drains half of mana WHEN they are level 1-5. The other levels drain 25% of mana.

 
Flag Post

go for it

Originally posted by qwertyuiopazs:

King
Weapon-Any-deals double damage
Armor-Robe
Stats-
HP:500
MP:400
ATK:30
DEF:30
SPD:30
DEX:30
VIT:30
WIS:40
Ability:Bribe
makes enemys temporaly team up with you
T0-3squares, 3 sec.
T1-3squares, 4sec.
T2-4squares, 4sec.
T3-6squares, 3sec.
T4-5squares, 5sec.
and so on.
Reqires-Paladin20,Sorcerer20,Assasin20