New class idea

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I copied this from a comment i made right now. Feel free to change some stuff or make suggestions!
- Summoner -
Max HP: 560 Max MP: 250
Max ATK: 34 Max DEF: 20
Max SPD: 30 Max DEX: 30
Max VIT: 25 Max WIS: 25
Ability: Summon friendly monsters to fight enemies Ability Item: Gravestone
T0 Gravestone: Spawn 5 beach snakes MP: 60
T1 Gravestone: Spawn 5 hobbit archers MP: 70
T2 Gravestone: Spawn 5 stone golems (The ones in midlands carrying orbs around) MP: 80
T3 Gravestone: Spawn 5 Night Elf Archers MP: 90
T4 Gravestone Spawn 5 Cube Defenders MP: 100 T5 Gravestone Spawn 15 Pentaract Eyes MP: 125
T6 Gravestone Spawn 15 Pentaract Eyes MP: 120 +2 VIT +2 WIS
Armour: Robes Weapons: Staves
Requirements: Lv 20 Necro Lv 20 Sorcerer Lv 20 Wizard
Desc: The summoner makes up for his weak stats by spawning minions to do the work.

cool idea?

 
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No.

 
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Originally posted by qlzqlzuup:

No.

why?

 
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i actually like the idea, maybe a start of 4th row characters.

 
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yea, the 4th row can be a new, cooler row of chars. Thinking of another 4th row char right now.

 
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- Protector -

Max HP: 900
Max MP: 300
Max ATK: 25
Max DEF: 70
Max SPD: 40
Max DEX: 30
Max VIT: 60
Max WIS: 60
Ability: Create a field of protection for players. Ability Item: Porta-Shield
T0 Porta-Shield: Shield has 150 HP, lasts for 30 secs, and has 3.5 radius MP: 70
T1 Porta-Shield: Shield has 250 HP, lasts for 40 secs, and has 4 radius MP: 85
T2 Porta-Shield: Shield has 400 HP, lasts for 55 secs, and has 4.5 radius MP: 100
T3 Porta-Shield: Shield has 600 HP, lasts for 70 secs, and has 5.5 radius MP: 115
T4 Porta-Shield: Shield has 800 HP, lasts for 90 secs, and has 6.5 radius MP: 130
T5 Porta-Shield: Shield has 1100 HP, lasts for 120 secs, and has 8 radius MP: 150
T6 Porta-Shield: Shield has 1100 HP, lasts for 120 secs, and has 8 radius MP: 140 +2 VIT +2 WIS

Armour: Heavy
Weapons: Swords
Requirements: Lv 20 Priest Lv 20 Paladin Lv 20 Knight
Desc: Despite low attack statuses, the Protector can make protective energy fields for ranged classes to fire from and can take a massive beating.

I think this is even cooler. Just imagine what would happen if wild shadow saw this!

 
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Have plenty of ideas right now, just gonna spew them all out.

 
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- Commando -
Max HP: 680
Max MP: 180
Max ATK: 65
Max DEF: 19
Max SPD: 50
Max DEX: 75
Max VIT: 100
Max WIS: 30
Ability: Create a minigun turret that fires on enemies for a limited time. Ability Item: Bullet
T0 Bullet: Damage per bullet: 5, Fire rate: 3 bps (bullets per second), lasts for 5 seconds MP: 50
T1 Bullet: Damage per bullet: 8, Fire rate: 5 bps, lasts for 8 seconds MP: 60
T2 Bullet: Damage per bullet: 14, Fire rate: 9 bps, lasts for 12 seconds MP: 70
T3 Bullet: Damage per bullet: 20, Fire rate: 15 bps, lasts for 17 seconds MP: 80 +3 DEX
T4 Bullet: Damage per bullet: 30, Fire rate: 21 bps, lasts for 25 seconds MP: 90 +2 ATK +5 DEX
T5 Bullet: Damage per bullet: 39, Fire rate: 25 bps, lasts for 30 seconds MP: 100 +5 ATK + 11 DEX
T6 Bullet: Damage per bullet: 39, Fire rate: 25 bps, lasts for 30 seconds MP: 95 +5 ATK +11 DEX +2 VIT +2 WIS
Armour: Leather
Weapons: Bows
Requirements: Lv 20 Archer Lv 20 Huntress Lv 20 Warrior
Desc: Even though the Commando’s defence is weak, his hp regen is second to none, and he blasts through the realms with his miniguns and power.

 
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Your Ideas are amazing, wonderful, so lemme think of one.. Hmm.
- Demon Slayer -
Max HP: 770
Max MP: 325
Max ATK: 75
Max DEF: 35
Max SPD: 60
Max DEX: 50
Max VIT: 65
Max WIS: 40
Ability: Transform into a Demon and is ignored by monsters and takes 50% damage, loses 50% SPD but in return does 50% ATK and 50% DEX.
T0 Demon Soul: Lasts 2 Seconds, MP cost: 100
T1 Demon Soul: Lasts 2.5 seconds, MP cost: 110
T2 Demon Soul: Lasts 3 Seconds, MP Cost: 115
T3 Demon Soul: Lasts 3.5 seconds, MP Cost: 125
T4 Demon Soul: Lasts 4 seconds, MP Cost: 140
T5 Demon Soul: Lasts 5 Seconds, MP Cost: 150
T6 Demon Soul: Lasts 7 Seconds, MP Cost: 175, all stats go up %15, Demon Soul takes completely over you and you lose HP from hitting your team mates on accident. Can not die from this effect, only go down to 1hp. (So be careful about using it)

Armour: Heavy
Weapons: Swords
Requirements: Lv 20 Warrior Lv 20 Paladin Lv 20 Knight and Lv 20 Rouge.
Desc: The Demon Slayer is thirsty for monster blood, and won’t stop til death!, Even though he seems a bit OP, it can be hard to master. At lv 20 his stats are lower than most other classes and has trouble farming.

My first Idea, IMO its not that so so good. But meh.

 
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- Stormcaster -
Max HP: 630
Max MP: 300
Max ATK: 50
Max DEF: 20
Max SPD: 50
Max DEX: 50
Max VIT: 30
Max WIS: 50
Ability: Fire a massive shotgun filled with deadly bullets. Ability Item: Storm Cloud
T0 Storm Cloud: Bullets: 10, Paralyzing Bullets: 2, Bullet Damage: 15, Range: 10, MP 60
T1 Storm Cloud: Bullets: 15, Paralyzing Bullets: 5, Bullet Damage: 25, Range: 12.5, MP 70
T2 Storm Cloud: Bullets: 25, Paralyzing Bullets: 9, Bullet Damage: 45, Range: 16, MP 80
T3 Storm Cloud: Bullets: 40, Paralyzing Bullets: 15, Bullet Damage: 60, Range: 20, MP 95
T4 Storm Cloud: Bullets: 60, Paralyzing Bullets: 25, Bullet Damage: 85, Range: 25, MP 110
T5 Storm Cloud: Bullets: 85, Paralyzing Bullets: 40, Bullet Damage: 120, Range: 32.5, MP 130
T6 Storm Cloud: Bullets: 85, Paralyzing Bullets: 40, Bullet Damage: 120, Range: 32.5, MP 120 +2 VIT +2 WIS
Armour: Robes
Weapons: Wands
Requirements: Lv 20 Wizard, Lv 20 Necro, Lv 20 Mystic
Desc: Nobody wants to get in the way of the Stormcaster’s deadly shotguns… ermm storm systems. Some scientists claim storm clouds are caused by multiple Stormcasters.
Remember if you want to change something about a class quote it’s post with a suggestion!

 
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Originally posted by jack613:

Your Ideas are amazing, wonderful, so lemme think of one.. Hmm.
- Demon Slayer -
Max HP: 770
Max MP: 325
Max ATK: 75
Max DEF: 35
Max SPD: 60
Max DEX: 50
Max VIT: 65
Max WIS: 40
Ability: Transform into a Demon and is ignored by monsters and takes 50% damage, loses 50% SPD but in return does 50% ATK and 50% DEX.
T0 Demon Soul: Lasts 2 Seconds, MP cost: 100
T1 Demon Soul: Lasts 2.5 seconds, MP cost: 110
T2 Demon Soul: Lasts 3 Seconds, MP Cost: 115
T3 Demon Soul: Lasts 3.5 seconds, MP Cost: 125
T4 Demon Soul: Lasts 4 seconds, MP Cost: 140
T5 Demon Soul: Lasts 5 Seconds, MP Cost: 150
T6 Demon Soul: Lasts 7 Seconds, MP Cost: 175, all stats go up %15, Demon Soul takes completely over you and you lose HP from hitting your team mates on accident. Can not die from this effect, only go down to 1hp. (So be careful about using it)

Armour: Heavy
Weapons: Swords
Requirements: Lv 20 Warrior Lv 20 Paladin Lv 20 Knight and Lv 20 Rouge.
Desc: The Demon Slayer is thirsty for monster blood, and won’t stop til death!, Even though he seems a bit OP, it can be hard to master. At lv 20 his stats are lower than most other classes and has trouble farming.

My first Idea, IMO its not that so so good. But meh.

Cool! The Demon Slayer’s ability is like a rogue cloak with stat bonuses. I’m thinking about a attack focused character.

 
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Cool cool, glad you like it, can’t wait for you’re new idea then.

 
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- Berserker -
Max HP: 400
Max MP: 200
Max ATK: 150
Max DEF: 15
Max SPD: 70
Max DEX: 100
Max VIT: 20
Max WIS: 20
Ability: Go berserk for a time, causing stat bonuses. Ability Item: Psycho Stone
T0 Psycho Stone: +10% ATK +10% DEX +10% SPD for 5 seconds, MP 50
T1 Psycho Stone: +20% ATK +20% DEX +20% SPD + 10% VIT for 8 seconds, MP 65
T2 Psycho Stone: +35% ATK +35% DEX +35% SPD + 25% VIT + 30% XP for 15 seconds, MP 80
T3 Psycho Stone: +60% ATK +60% DEX +60% SPD + 50% VIT + 50% XP for 23 seconds, MP 95
T4 Psycho Stone: +90% ATK +90% DEX +90% SPD + 80% VIT + 80% XP for 30 seconds, MP 110
T5 Psycho Stone: +130% ATK +130% DEX +130% SPD +110% VIT +110% XP for 36 seconds, MP 140
T6 Psycho Stone: +130% ATK +130% DEX +130% SPD +110% VIT +110% XP for 36 seconds, MP 140 +2 VIT +2 WIS
Armour: Leather or Heavy
Weapons: Daggers (Dual wieldable for 2x damage!)
Requirements: Lv 20 Warrior Lv 20 Wizard Lv 20 Archer, 500 fame
Desc: The Berserker is famous for attack, the ability to go insane, and dual wielding, but is weak in most of the other areas.

 
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Lol this might become a major class idea thread.

 
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Dragon
Max Hp 700
Max Mp 400
Max Atk 80
Max Def 30
Max Spd 35
Max Dex 50
Max Vit 50
Max Wis 60
Ability:Transform into your true form, a mighty dragon. Massive increase in hp, mp, def, and atk. Ability Item:Dragon scale
T0 Dragon Scale +30% atk, 10% def, 100 Hp And 500 Mp 3 seconds
T1 Dragon Scale +35% atk, 15% def, 150 hp, and 100 mp 4 seconds
T2 dragon scale +40% ATK, 25% def, 200 hp, and 150 Mp 4 seconds
T3 Dragon Scale +55% atk, 35% def, 350 hp, and 250 Mp 5 seconds
T4 dragon scale +85% atk, 45% def, 500 Hp, and 350 mp 6 seconds
T5 dragon scale +120% atk, 60% def, 600 hp, and 500 mp 8 seconds
T6 dragon scale +150 atk, 75% def, 800 hp, and 600 mp 10 seconds

 
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Oh yeah, Desc:Dragons are known for disguising as humans, and slaughtering the cosmos. Yep, they’re that epic.

 
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- Warper -
Max HP: 560
Max MP: 300
Max ATK: 40
Max DEF: 25
Max SPD: 40
Max DEX: 40
Max VIT: 45
Max WIS: 65
Ability: Warp a group of enemies to random locations within a 60 block radius. Ability Item: Portal
T0 Portal: Max enemies: 3, within a radius of 3 MP 35
T1 Portal: Max enemies: 5, within a radius of 4 MP 45
T2 Portal: Max enemies: 9, within a radius of 6, MP 55
T3 Portal: Max enemies: 15, within a radius of 8.5, MP 65
T4 Portal: Max enemies: 25, within a radius of 11, MP 75
T5 Portal: Max enemies: 40, within a radius of 14, MP 90
T6 Portal: Max enemies: 40, within a radius of 14, MP 85 +2 VIT +2 WIS
Armour: Robes
Weapons: Staves
Requirements: Lv 20 Wizard, Lv 20 Summoner, 250 fame
Desc: The Warper is a dedicated swarm distrupter, using his warping abilities to spread out his foes.

 
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Also forgot they use swords, and leather armor.

 
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nice! Glad everybody is getting their own ideas out! :D

 
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I will continue to think of more classes. Keep your own ideas coming! I love them all! :D Just no copying other people!

 
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- Shapeshifter -
Max HP: 700
Max MP: 250
Max ATK: 50
Max DEF: 20
Max SPD: 30
Max DEX: 40
Max VIT: 45
Max WIS: 50
Ability: Temporaily change to a nearby player. Ability item: Copycater
T0 Copycater: 5 seconds of transformation, with a 50% HP penalty. MP 60
T1 Copycater: 8 seconds of transformation, with a 45% HP penalty. MP 70
T2 Copycater: 12 seconds of transformation, with a 40% HP penalty. MP 80 +10 HP
T3 Copycater: 18 seconds of transformation, with a 35% HP penalty. MP 90 +25 HP
T4 Copycater: 25 seconds of transformation, with a 30% HP penalty. MP 100 +40 HP
T5 Copycater: 30 seconds of transformation, with a 25% HP penalty. MP 110 +55 HP
T6 Copycater: 30 seconds of transformation, with a 25% HP penalty. MP 105 +55 HP +2 VIT +2 WIS
Armour: Robes
Weapons: Wands
Requirements: Lv 20 of all classes that use robes, 100 fame.
Desc: The Shapeshifter depends on groups to supply itself with a good supply of classes to transform into.

 
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I really like the demon slayer one i even post a topic like this because i didn’t see this one and i like all the other ideas too but u must post this on the creators website for him to read what u guys have said…

 
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or we could post a link to this on the creator’s website.

 
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- Looter -
Max HP: 670
Max MP: 180
Max ATK: 45
Max DEF: 15
Max SPD: 60
Max DEX: 35
Max VIT: 25
Max WIS: 25
Ability: Increase chance of drops for a short time. Ability Item: Loot Bag
T0 Loot Bag: Increase drop chance by 0.5% for 3 seconds MP: 25
T1 Loot Bag: Increase drop chance by 1% for 5 seconds MP 30
T2 Loot Bag: Increase drop chance by 2% for 8 seconds MP 40
T3 Loot Bag: Increase drop chance by 3.5% for 13 seconds MP 50
T4 Loot Bag: Increase drop chance by 5% for 20 seconds MP 60
T5 Loot Bag: Increase drop chance by 7% for 25 seconds MP 70
T6 Loot Bag: Increase drop chance by 7% for 25 seconds MP 65 +2 VIT +2 WIS
Armour: Leather
Weapons: Daggers
Requirements: Lv 20 rogue with 3 of 5 class quests completed, lv 20 trickster with 3 of 5 class quests completed.
Desc: While the Looter has weaker stats, he still has great looting powers thanks to his trusty magical loot bag.

 
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good but percents higher and stats a LITTLE higher too kk? love the idea though good luck!