New class idea page 12

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I think having a Druid would be cool, you could unlock it by having a lvl 20 huntress, rogue, and sorcerer. The Druid would use a bow and medium armor, with a rune that could summon animals.

 
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Heres a good idea: ------------------------------ Valkyrie Minimum Hp: 175 Max Hp: 699 Minimum Mp: 100 Max Mp: 400 --------------------------------------STATS-------------------------------------------------------------------------- Minimum Max Att 14 71 Def 7 54 Dex 12 61 Spd 18 50 Vit 15 62 Wis 15 62 Uses: Staff Armor: Robe Ability: SHS (Siphon, Hit, Static) T0 Faistaic SHS: Siphons 10 hp, hurts the enemy 35 damage, and stuns it for 3 secs T1 Kyin SHS: Siphons 25 hp, hurts the enemy 60 damage, and stuns it for 7 secs T2 Kyu SHS: Siphons 50 hp, hurts the enemy 99 damage, and stuns it for 10 secs T3 Kyin V2 SHS: Siphons 75 hp, hurts the enemy 163 damage, and stuns it for 18 secs T4 Franim SHS: Siphons 100 hp, hurts the enemy 200 damage, and stuns it for 25 secs T5 Facanisating SHS: Siphons 175 hp, hurts the enemy 355 damage, and stuns it for 35 secs UT Onyxia's SHS: Siphons 255 hp, hurts the enemy 455 damage, and stuns it for 50 secs Needs To Unlock: Level 20 Necro, Level 20 Mystic, Level 20 Wizard Description: The master for necromancers, mystics, and wizards which is very devastating, its combined of the powers of the wizard, necromancer, and mystics which is the medusa, ghost god, beholder, all gods fear. So what do you think guys?
 
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not good overpowered stats are fine but def is too damn good for robe class and ut is simply better than tiered for no reason?not so cool and stun 50 secs?thats make it unable to attakcs til its dead and damage dealing…..ehhh

 
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idea
axethrower
weapon:dagger
armor:leather
hp:275
mp:225
atk:23
dex:14
vit:20
wis:35
abilty axe throw
t0 wood axe throws an axe in yor direction 60-120dmg 25mp
t1 generic axe throws 4 axes in 4 direction(one axe per direction) 70-130dmg 50mp
t2 simple axe throws 8 axes in 4 directions(two axes per direction) 80-200dmg 100mp
t3 smc axe throws 16 axes in 8 directions(two axes per direction) 100-200dmg 125mp
t4 magic axe throws 20 axes in 4 directons(five axes per direction) 100-220dmg 175mp
t5 axe of the beholder throws 8 double axes in 8 directions(one axe per direction) 120-220dmg 250mp
t6 healing axe throws 10 axes in 5 directions and heals allies 30 in 4 sqrs(two axes per direction) 100-200dmg 350mp
ut axe of the legendary axethrower throws an axe in every possible direction + heals allies 100 in 6 sqrs 200-275dmg 400mp
unlock level 20 rogue level 20 archer
hope you like it

 
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All of the classes made by OP are good, not sure about others though.

 
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transform into some kind of mutant?

 
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Originally posted by suterla:
Originally posted by BallisticForce13:

hhmm i got an idea
Ninja
Max hp 680
Max mp 300
Max att 50
max def 35
max spd 75
max dex 60
max vit 50
max wis 40
Ability Shurikens: scratter of 5 shurikens in each directions like leviathans
t0 Rusty Shuriken damage 30-60
T1 sharp shurikens 60-70
t2light bladed shurikens 70-90
T3 Large shurikens 100-130
T4 bloodthristy shuriken 130-190
t5 Thunder SHuriken 200-300

t6 lighting shurikens 300-400
UT shuriken: Demonic shuriken 600-1000 its quite over powerd LOL
Requirements reach level 20 with all chars
Desc: THe ninja has nice stats and can kill a crystal if he has max att and t4 up shuriken if all shurikens hit crystal but chances of being shot gunned is hight Armour Leather weapons daggers

the ut should be like cant passes through enemies and others can :D

they acctually made your char except for different shurikens and tweaked the stats a bit :D good job

 
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oh and that shurikens boosts your speed :)

 
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What about an Gladiator?
Max hp 565 (Or lower)
Max mp 355 (Or lower)
Max att 55 (Or a little bit lower but not too much like 50)
max def 30 (or a little bit more)
max spd 50 (Or faster)
max dex 50
max vit 55 (Or lower)
Max wis 30 (Or a little bit more)
Ability: Throw knives (Or tomahawks)
t0 Basic knives/tomahawks 50-60 (Tomahawks 55-70)
t1 Silver knives/tomahawks 55-65 (Tomahawks 60-70)
t2 Golden knives/tomahawks 65-75 (Tomahawks 75-95)
t3 Dark knives/tomahawks 85-100 (Tomahawks 100-150)
t4 Flame knives/tomahawks 120-135 (Tomahawks 140-200)
t5 Dragon knives/tomahawks 185-290 (Tomahawks 200-350)
t6 Spirit knives/tomahawks 300-375 (Tomahawks 385-465)
UT: God knives/tomahawks 500-700 (Tomahawks 550-785) Requirements: Reach to lvl 20 whit Warrior, Knight and Huntress.
Desc: Gladiators were strong fighters on arenas… Let’s see can they defeat monsters and gods whit their strenght and weapons. (I just made this because I got bored then I got somehow the idea that Gladiators can come fight monsters and gods so I came put here this) :P If this comes to the game I’ll be happy :3

 
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into the undead.
into a robot, like the schwarzenegger

 
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I got an idea! The Dark Knight -------------------- Starter wep: Dark Sword Ability: Dark Fire (Makes enemies lose hp for 30 seconds) Armor: Dark Armor -------------------- Max Health: 775 -------------------- Max MP: 550 -------------------- Max Atk: 106 (Or lower) -------------------- Max def: 83 -------------------- Max spd: 58 -------------------- Max Dex: 67 -------------------- Max Vit: 65 -------------------- Max Wis: 63 -------------------- Desc: The Dark Knight will destroy everything that bothers him... He has the powers of darkness and has a sword full of dark power. -------------------- Dark fire tiers: t0 Dark Fire 65-70 dmg t1 Soul Fire 75-85 dmg t2 Death Fire 90-105 dmg t3 Horror Fire 115-130 dmg t4 Dark Moon Fire 130-150 dmg t5 Dark Sun Fire 155-175 dmg t6 Dark Space Fire 175-200 UT Dark God Fire 350-500 dmg
 
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Oh! And to get The Dark Knight get with Knight, Warrior and Necromancer to lvl 20

 
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I think the Dark Knights ability should be batarangs ;P

 
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new class

Samurai
Weapon: Katana
Ability: God Armor(area affect-affect on self-armor-affect on others-10 % of that armor)
T0: wooden armor-+10 armor points for 5 seconds
T1: Reinforced armor: +15 armor points for 10 seconds
T2: Stone armor: +20 armor points for 15 seconds
T3: Steel armor: +25 armor points for 20 seconds +3 def
T4: Gold armor: +30 armor points for 22 seconds +6 def
T5: Mithril armor: +35 armor points for 24 seconds +9 def
T6: Stone Guardian’s armor: +40 armor points for 26 seconds +12 def
UT: Hermit God’s Shell Armor: +45 armor for 30 seconds + 15 def

Stats:

MAX ATT: 60
MAX DEF: 65
MAX DEX: 50
MAX SPD: 50
MAX WIS: 40
MAX VIT: 45
MAX HP: 750
MAX MP: 300

Desc: An armor force made by the Ninja’s very own brother.
Char requirements: NONE——→ Bought with 15000 fame…GUILD FAME
ARMOR: Heavy armor

 
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i would have the samurai use the katana, since we have only 1 class use katana, and if we introduce spears, then we have 2 weapons used only by 1 class

 
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also, hermit armor should be ut, since it comes from hermit god, and stone guardian should be t6

 
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samurai=too OP the end

 
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yea, change the amount of defense u get for armor ability. also change the max stat a bit so they arent too pro

 
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(Now I don’t say any hp mp weps abilities and so on… I just type my ideas)
The Dark Lord
Dwarf
Pikeman
(Still thinking of more ideas)

 
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there, edited.
happy now? :D

 
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hey guys i know a lots of classes so i tell u

 
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name:chaomancer
skill:summons lichs
weapons:staffs
armor:robes

 
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oh yeah i forgot the hp and mp heh heh
hp 7000/7000
mp ?/?

 
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heh i just tell u the rest :/

 
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name: gentle man
main: katana
2nd: pistol
a slower ninja with higher def and the gun will have long range