Class Ideas / Boss Ideas / Dungeon Ideas / Item Ideas

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Post all of you’re ideas here!

 
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New Weapon Class : BattleAxes
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Description : A prehistoric weapon that was designed for the mastery of berserk. This weapon is known for dealing huge amounts of damage, but shoots rather very slowly. Has a little more range than most swords wielded by the so-called Warrior and knight.
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T1 : Rusty Axe – A rusty old prehistoric battleaxe. 73-78 DMG
T2 : Iron Axe – An iron artifact by the gaurdians of the Hobbit Mage. 81-94 DMG
T3 : Itai Axe – Used by the evil and unholy gaurdian of the deathmage’s castle, Itai. 95-104 DMG
T4 : KanSteel Axe – Forged by the gaurdians of our land with fine kansteel. 106-123 DMG
T5 : OceSteel Axe – Forged by the gaurdians of our land with fine ocesteel. 125-143 DMG
T6 : TykSteel Axe – Forged by the gaurdians of our land with fine tyksteel. 163-182 DMG
T7 : BlackSteel Axe – An artifact that was once used by the demon rebellion long ago, crafted with the finest BlackSteel. 186-214 DMG
T8 : Mithril Axe – An axe forged by the beloved gods in the finest mithril, it’s said to protect from evil creatures. 226-278 DMG
T9 : Makitan – The Makitan was wielded by the prehistoric hero that saved our land from the evil gods that seek souls in this realm. 301-339 DMG
T10 : Bronzesellium Axe – An axe that was forged by the masters, and used the strongest metal to forge it, bronzesellium. 341-364 DMG
T11 : Dekai – The Dekai’s handle is made out of dragon skin, while the blade is made out of pure sunstone, the dragons treasure, it isn’t any more dense than bronzellium, but it is more durable. 342-379
T12 : Lei – An axe forged by the might god known as zeus, this weapon is more than enough to take evil down! 381-406

 
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I took this to mind,perhaps a Berzerker CLASS would be a nice selection. The ability could be like,“The amount of damage done to you is equivalent to your next blow”. Or a quick 300-400,solid 500 Attack :p……….

 
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i have a class to go with ninja

Monk
stats (max)
Health 600
defense 25
mana 500
vit 50
speed 50
wisdom 80
dex 40
attack 50

description: the monk, a highly proficent warrior, using a katana and his words of power to boost his speed and defense but makes all who hears the words become reckless.

weapon: katana
armor: robe

ability:words of power
desc:the monk uses words of power to boost his speed and defense but makes all who hears the words become reckless.
t0: boosts speed and def by 3 each
t1: boosts by 5 each decrease wisdom by 10
t2: boosts by 7 each and decrease wisdom by 12
t3: boosts by 8 each and decrease by 12: 1% fame boost
t4: boosts by 9 each and decrease by 14: 2% fame boost
t5: boosts by 10 each and decrease by 15: 3% fame boost
t6: boosts by 10 each and decrease by 15: 4% fame boost plus 2 vit and speed

boost last as long as warrior’s does. decrease twice as long. both cover same amount of areas of priest special.

UT:boosts by 10% decrease wisdom by 50%

 
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Sword of mighty juggernaut

Description:Used by the most powerful among the most powerful Juggernaut the sword gives formidable protection and drastic damaging to its user but slows the user down
Damage:400-500 damage
Stat bonuses: +10 def,-10 Dex,-10 Spd
Amount of shot:1
Range:3.5

Shocking staff

Description:The electric still flows this staff even it’s exist for 100 years.The electric shot is highly dangerous
Damage:40-60
Stat bonuses: +2 Dex
Special:Pierces armor
Amount of shot:2
Range:8.5

Molten lava bow

Description:The bow was once believed that the bow was crafted by the hottest lava.The lava hardens as it rises upon the land.However,the user can feel the heat of volcano when using this bow
Damage:80-100
Amount of shot:2
Special:The closer the shot to the enemy,the stronger it is.
Range:7.0

Orb of Divine

Description:The orb of divine will corrupt evil in their evil spirit and protects the user
Special:Statis for 6 seconds and 2 orbs orbit around the mystic,damaging everything that touches them.Last for 10 second
MP:200

Scepter of storm

Description:It is said the lightning come from the scepter came from the most stunning storms ever.
Damage:100 damage for each 5 targets
Special:Paralyze for 3 seconds

 
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Sword of Chuck Norris
Description:One-hit killler sword used by the legendary Chuck Norris.99999999999999999999999-9999999999999999999999999999999999999999999999999999999999 damage.

Chuck Norris Class:You sir,is invencible now.ALL stats arre 999

Chuck Norris dungeon (99999999 difficult) the lair of chuck norris,If you love your life,GTFO OF HERE!

Chuck norris boss:can i keep your sword,please?

 
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Originally posted by nordrassil2:

i have a class to go with ninja

Monk
stats (max)
Health 600
defense 25
mana 500
vit 50
speed 50
wisdom 80
dex 40
attack 50

description: the monk, a highly proficent warrior, using a katana and his words of power to boost his speed and defense but makes all who hears the words become reckless.

weapon: katana
armor: robe

ability:words of power
desc:the monk uses words of power to boost his speed and defense but makes all who hears the words become reckless.
t0: boosts speed and def by 3 each
t1: boosts by 5 each decrease wisdom by 10
t2: boosts by 7 each and decrease wisdom by 12
t3: boosts by 8 each and decrease by 12: 1% fame boost
t4: boosts by 9 each and decrease by 14: 2% fame boost
t5: boosts by 10 each and decrease by 15: 3% fame boost
t6: boosts by 10 each and decrease by 15: 4% fame boost plus 2 vit and speed

boost last as long as warrior’s does. decrease twice as long. both cover same amount of areas of priest special.

UT:boosts by 10% decrease wisdom by 50%

Wouldnt they use a staff? I heard they can heal too O.O

 
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Summoner summons a pet I don’t want to make up stats summoner summons aid but at a cost of certian powder thats sorta rare

 
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The battle axe shouldnt be able to effect an “ent ancient” just for the reason that he says “no axe can fell me” :P but double damage to the greater nature spirits that he summons

 
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My idea

Sword of judgement

Description: A holy sword crafted by holy clerics in a forge of divine light.

Damage: 10-25
Range: 3.5
Spd of fire: 10%

Special effect: Apply ‘Judgment’ Upon hit

Judgment effect is: Take away 7% of hp or paralyze or armor break or heal (Yes heal enemy) or remove summon (Remove the creatures he summons)

Value: 6 life
Drop from Bahamut at 1% drop chance in white bag

 
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Originally posted by 73dr0:

Sword of Chuck Norris
Description:One-hit killler sword used by the legendary Chuck Norris.99999999999999999999999-9999999999999999999999999999999999999999999999999999999999 damage.

Chuck Norris Class:You sir,is invencible now.ALL stats arre 999

Chuck Norris dungeon (99999999 difficult) the lair of chuck norris,If you love your life,GTFO OF HERE!

Chuck norris boss:can i keep your sword,please?

Thats too over powerd….

My ideas:
Buccaneer:
Weapon: Knuckle (2.5 Range)
Special: Health Drain (Like Necromancer but 100% chance of hitting)
Armour: Leather
Description: A similar job to Warrior, attacks fast, uses DEX mostly.
S = Slow
VS = Very Slow
VF = Very Fast
F = Fast
US = Ultimate Speed
A = Average
T1 Knuckle: Beginner Pirate Knuckle ATK 40 – 100 S
T2 Knuckle: Weak Pirate Knuckle ATK 70 – 112 S
T3 Knuckle: Cursed Knuckle ATK 80 – 120 S
T4 Knuckle: Ghost Knuckle ATK 94 – 127 S
T5 Knuckle: Average Knuckle ATK 78 – 132 S
T6 Knuckle: Knuckle of Death ATK 153 – 200 VS
T7 Knuckle: Knuckle of the fastness ATK 60 – 90 VF
T8 Knuckle: Superior Knuckle ATK 160 – 205 VS
T9 Knuckle: Major Knuckle of the dead ATK 185 – 255 S
T10 Knuckle: Knuckle of the Night: ATK 100 – 275 F
T11 Knuckle: Spirit Knuckle: ATK 152 – 350 A
T12 Knuckle: knuckle of the Gods ATK 150 – 300 VF
Special damage depends on knuckle ATK (Half Way)
Armour is the Ninja ones (as i mean by pirate w/e)

Phantom:
Weapon: Cane [3 range]
Special: Impeccable Memory
Ring: The Canes Ring
T1 Ring of the basic Phantom. 0.5+ range to the weapon.
T2 Ring of the Weak Phantom 10+ Damage
T3 Ring of the Cursed 1.5 Range Bonus
T4 Unknown Ring 15 ATK Bonus damage on cane and 2 Range bonus.
T5 Average Ring of the Cane 3 range bonus and 16 bonus DMG
T6 Epic Ring of Bonus DMG 30 ATK
T7 Superb Ring of the Ship 5.5 Range bonus
T8 The Monster’s Fear 50 ATK, 6.5 Range
T9 The Master of Range: 9+ Range
T10 The Master of Attack: 90 ATK [But only with 50% chance of 90 full, 45 if it fails the 50%.)
T11 Oryx’s Ring of the Curse: 5 ATK on stats and 150 Bonus Damage (Damages 34 Bonus if the 10% Fails.)
T12 The Thief’s Ring: 10 All Stats, 70 bonus damage (100% chance), 10 Range
UT The Ultimate Ring who Belonged to the Master Thief, Phantom. 20 All stats, 100 Bonus Damage, 13 Range
Type: High HP, Low MP
Job: Basiclly a Thief, So rogue equipment
Weapon
VS = very slow
S = Slow
A = Average
F = Fast
VF = Very Fast
US = Ultimate Speed
T0 Cane: Tutorial Cane, 10 – 30 DMG S
T1 Cane: Beginner’s Thief Cane, 20 – 50 damage A
T2 Cane: Cane of the Dark 30 – 40 Damage F
T3 Cane: Cane of Speed 10 – 20 Damage VF
T4 Cane: Wing Cane, 50 – 100 Damage A
T5 Cane: Average Cane of Renegades 70 – 120 Damage F
T6 Cane: Haunted Cane of Hobbit Mage, 100 – 150 Damage A
T7 Cane: Cane of the Forbidden Jungle, 200 – 250 DMG VS
T8 Cane: Spirit Cane 50 – 200 VF
T9 Cane: The Renegades Advanced Cane, 150 – 300 A
T10 Cane: Legendary Cane 230 – 300 F
T11 Cane: The Medusa’s Stone Cane 500 – 700 VS
T12 Cane: Silent Crusade’s Champion Cane 300 – 400 F

impeccable memory boosts up damage, wis, def, dex etc. even the damage of weapons. Costs 100 MP.

Class name: Undead of all jobs (All jobs are undead when you select Undead Mode)
Special: Huntress would fasten monsters, but less DMG. etc etc.
Armour: Undead Armour can be found by Wearing a normal armour to Undead. cannot be back to Normal.

another ring idea:
Ring of the Oryx [Dropped by Oryx the Mad God in WC.

Stats:
20 to all stats, 10 atk.

Ring of the Mad Lab
10 DEX, 5 WIS

The Ent’s Curse [Untiered], 15 all, 10% of drop.
15 all, 4 bonus damage, 2 range bonus

another warrior chainmail UT
Dropped by oryx in WC for the last one who finishs him off.
named:
Oryx’s Chainmail of Doom
35 def
6% fame bonus
5 bonus ATK

Dagger of the Lost Lands [UT]
100 – 200 170% firerate ATK
Mainly a better Obsidian Dagger.
From Lord of the Lost Lands

Job Idea again -: Kaiser [Phantom, bucc, kaiser stealed from maplestory]
Weapon: Sword
Ability: Tempest Transform (emblem with a dragon on)
Descripition: Kaiser transform into a armoured dragon that kills lots of monsters, it is very powerful… but will it Survive the Terrible Oryx. We should find out…
Tempest Transform names/times, his transform damages 200 – 300 damage in a incredible speed
T1: Tempest Transform of the Starter, last 2.5 seconds
T2 The one who learns to transform, lasts 3 secs
T3 Emblem of the Dragon, Lasts 3.9 secs
T4 Transform Burst, lasts 4.5 seconds, does a little spread out of damage.
T5 Average Dragon Emblem, lasts 5.5 seconds, does a medium bullet that shoots to all monsters.
T6 Super Dragon Emblem, lasts 6 seconds, does a large damage, but it shoots in 1 direction only…
T7 The Superior Emblem, 7.6 seconds last, Does some debuff to monsters, less damage
T8 Dragon of the Mountain, 9 seconds, Does a superior damage boost when used
T9 The Transform Emblem, Kaiser. Lasts 10.6 seconds, does a Triple boost to himself, X2 of damage.
T10 The Dark Emblem, lasts 12 seconds, Does a bullet around him four times, eliminating as he transforms
T11 Kaiser’s Sword Emblem, lasts 15 SECONDS, 2x Damage
T12 Magnus’s Emblem, lasts 20 seconds, 2x damage, 4x bullets around him

UT: The Dragon, Kaiser, lasts 30 seconds, 3x damage, 6x bullets around him, mob debuff less damage.

Name: Fire Mage
Ability: Fire Fog
Description: The master of Fire, he is powerful within his Fire fog he does Damage Over Time which are effective, he sets his fire on his spot.
Armour: Robe
S (Starter): Weak Fire Burst, lasts 5 seconds, 2 damage overtime, burn lasts 3 seconds
T1: Weak Fire, Lasts 7 seconds, 4 damage overtime, burn lasts 5 seconds
T2: Unknown Fire, lasts 10 seconds, 5 damage overtime, burn lasts 7 secs
T3: Everlasting Fire, lasts 11 seconds, 15 dmg overtime, burn 5 seconds
T4: Undead Fire, lasts 13 seconds, 6 damage overtime, 10 seconds burn last
T5: Average Fire, lasts 15 seconds, 9 damage overtime, 15 seconds burn last
T6: Olympic’s Fire, lasts 17 seconds, 10 damage overtime, 20 secs burn last
T7: The Dragon’s Breath, 20 seconds last, 30 damage overtime, 20 sec burn
T8: Ancient Fire, 25 secs last, 35 damage overtime, 30 secs brun
T9: The Fire from the Volcano, lasts 35 seconds, 50 damage overtime, 15 burn
T10: Ghostly Fire, lasts 40 secs, 55 damage overtime, 25 burn last
T11: Superb Fire, 50 seconds, 60 damage overtime, 35 sec burn
T12: Strong Fire, 55 secs, 65 damae overtime, 40 sec
UT: Ultimate Fire, 60 secs, 70 overtime, 50 secs!
Staff as weapon

 
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T13 Staff Idea

Staff of the Eternal Void
Description: A staff from the future with a pitch black crystal formed at the end of the universe.

Damage: 80-120
Fame 6%

T13 Sword Idea

Sword of Destruction
Description: A sword forged by arch-demons from the blood of a fallen god.

Damage: 240-300
Fame: 6%

T13 Wand Idea

Wand of Eternal Warfare
Description: A wand crafted from the the mightiest golden tree in the heavens by the gods themselves.

Damage: 100-150
Fame: 6%

T13 Dagger Idea

Dragon Tooth Dagger
Description: A dagger fashioned from one of the teeth of Oryx’s own pet dragon.

Damage: 110-195
Fame: 6%

T13 Bow Idea

Bow of Heresy
Description: A bow strung with the innards of a dragon sacrificed to Oryx long ago. Said to hold a portion of the spirit of the user forever.

Damage: 60-80
Fame: 6%

T13 Katana Idea

Wuxia
Description: A katana rumored to have been wielded by the first ninja master to slay Oryx in one blow. It has grown weaker over time.

Damage: 160-180
Fame: 6%

 
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how about a beast tamer class who can use staves and has the ability to control enimies for a certain amount of time and can somtimes permanently control creatures(snakes,scorpians,etc.) and a boss, Hell Hound HP:1,200 and does 70-300 damage! and drops : hell blade/staff/bow/star/dagger that does 90 damage and has 2% fame

 
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Originally posted by karateman619:

how about a beast tamer class who can use staves and has the ability to control enimies for a certain amount of time and can somtimes permanently control creatures(snakes,scorpians,etc.) and a boss, Hell Hound HP:1,200 and does 70-300 damage! and drops : hell blade/staff/bow/star/dagger that does 90 damage and has 2% fame

Beast tamer was popular on the forums once, did you steal it from there?

Originally posted by anthill13579:

T13 Staff Idea

Staff of the Eternal Void
Description: A staff from the future with a pitch black crystal formed at the end of the universe.

Damage: 80-120
Fame 6%

T13 Sword Idea

Sword of Destruction
Description: A sword forged by arch-demons from the blood of a fallen god.

Damage: 240-300
Fame: 6%

T13 Wand Idea

Wand of Eternal Warfare
Description: A wand crafted from the the mightiest golden tree in the heavens by the gods themselves.

Damage: 100-150
Fame: 6%

T13 Dagger Idea

Dragon Tooth Dagger
Description: A dagger fashioned from one of the teeth of Oryx’s own pet dragon.

Damage: 110-195
Fame: 6%

T13 Bow Idea

Bow of Heresy
Description: A bow strung with the innards of a dragon sacrificed to Oryx long ago. Said to hold a portion of the spirit of the user forever.

Damage: 60-80
Fame: 6%

T13 Katana Idea

Wuxia
Description: A katana rumored to have been wielded by the first ninja master to slay Oryx in one blow. It has grown weaker over time.

Damage: 160-180
Fame: 6%

There’s already a T13 everything but a katana, hasn’t been added yet though.

Originally posted by kiam132:

-snip-

Value: 6 life
Drop from Bahamut at 1% drop chance in white bag

Sigh…Kabam doesn’t set prices, the players do. The entire market is based on the supply/demand of items by the players.

 
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what about a God of the GODS? desc:
size:bigger than oryx
weapon:bare fists or bare anything, stage 2: huge sword
ability: spawns gods but gods dont spawn their minions
ability 2:sucks life if with in range
reward: each of you gets 1 ring that boosts all stats up by 2

 
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Originally posted by 73dr0:

Sword of Chuck Norris
Description:One-hit killler sword used by the legendary Chuck Norris.99999999999999999999999-9999999999999999999999999999999999999999999999999999999999 damage.

Chuck Norris Class:You sir,is invencible now.ALL stats arre 999

Chuck Norris dungeon (99999999 difficult) the lair of chuck norris,If you love your life,GTFO OF HERE!

Chuck norris boss:can i keep your sword,please?

U still wouldn’t be invincible , in fact it wouldnt even be that hard if u where afk, u only heal 100hp per second

 
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Black beast:
Oryx didn’t make it, and it does not show as a quest. They’re are 5 orbs disguised as objects, these orbs don’t reveal they get hurt but have 100 hp.
Oryx hates it, so he hints you if your close:
Oryx the mad god > “You are getting close to a orb, treasure is in it! Now distroy it, it is disguised as a ?. It is also ? giant cubes away”

When all 5 orbs are distroyed, a message apears….
?? > “RAAAAOAOOAOAOOOO!”
shortly then oryx will say:
Oryx the mad god > “IT IS HERE, KILL IT!”

This is the beast…
The beast is a giant PITCH BLACK MONSTER that spawns in the exact middle of the island. It has these attacks:
Monster Drain: COMPLETLY kills a monster taking ALL the hp the monster has.
MOUTH HOLE: Will suck every player toward it on the island, if you are sucked in then you are possesed, you are then a ghost. Watching as your friends try to kill your possesed body. If your possesed body is dead then you come back alive where your body was at.
Mouth of space: Shoots a giant bolt that teleports a player in a random spot, it also does 500 damage.
I-beams: It shoots black lazers from its eyes around it, it does 100 damage per second in the lazer.

Note: IT CAN DO 2 ATTACKS AT ONCE!

After you kill it (It has 500000 hp with 50 defence)
It summons every still alive player to ITS realm.

The realm of space and hypto.

The monsters here are:

Black hole: Touch it and you die INSTAINTLY, it also shoots a bunch of parolizing with 50 damage shots, ALOT! And it is unkillable, so use the mystics power.

Sun ground: Shoots a bunch of shots that do 500 damage per hit, alot. So BE CAREFUL around these things. And the mystic power is cold enough to freeze the sun, making it normal ground.

Comet: a shot walls make, these do 150 damage with parolize and armor pierce.

Boss:

MASTER OF THE UNIVORSE: In his first phase he says this:

“You will not survive fools, I am to powerful for even the greatist of oryx’s minions, SO FEAR ME.”
He then summons TIME DOG.
The time dog then says
TIME! IS! EVERYTHING!”
Time dog shoots out 50 damageing parolize things at you, he has 50000 hp and 0 defence.
He can also BARK making everyone be slowed, he does this every 5 seconds.
He says this when he uses BARK: “BARRRRRRK OF TIME!!!! YOU WILL NOW BE SLOWWWWWWEED!”
when you kill the dog then the univorse master goes into phase 2:
NOW YOU WILL FACE THE CAT OF THE INTERNET!”
The cat uses LAG on everyone every 2 seconds.
Lag does 50 damage and slows you and confuses you and sometimes makes you go normal and sometimes makes you teleport back to where you were.
And makes you have to aim backwards to aim where you wanna shoot.
It has 1500 hp and 0 defence.
In the master’s last phase he summons….. NYAN CAT!
Nyan cat says this when entering battle:
NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN

Making half the people in the room turn into Catanoids.
They are like zombies but have 2x the stats of the oringinal besides mana and wisdom and vitality.
When they are all defeated nyan cat flees.

You finally get to attack the master now.
He uses:
COMET OF TIME: 500 DAMAGE AND PARALIZES YOU. HE SHOOTS THIS EVERY 5 SECONDS.
SUN OF SPACE: Shoots a giant bullet at a player which does 600 damage, he shoots this every 3 seconds.
Comet: 50 damage, he shoots this every 1 second.
Astroid: 25 damage, he shoots this every half a second.
When he is killed he says:
NOOOOOOOOOOOOOOOOOOO! HOW CAN I BE DEFEATED…………………”
Then the space walls start shoots comets MUCH faster and wall now shoots APOCLIP SUNS which do 500 damage and slow.
You need to get back to the start of the level and leave to unlock SPACE TRAVELER. If you leave with it unlocked, then all your stats gain 5 max of whatever it is. And all your empty slots are filled with items only bought by gold or more commenly, VERY RARE items or the amulet, except the NON-ZOMBIE making one.

Space Traveler:
50 starting hp, max hp is 1,000.
500 start mp, max mp is 5,000.
All other stats are 5 (including defence)

He uses any weapon or armor or ring or special.
He starts with the weakest katana.

 
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greta idea and balance(when i saw the reward ;p)no instant dead is good(not really that instant and you could dodge)but if we could farm(most pro will do)it wont worth it as it consume too much time(or atleast tell us what those monsters drop and stuff)but its great idea

 
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Originally posted by swordrush:
Originally posted by karateman619:

how about a beast tamer class who can use staves and has the ability to control enimies for a certain amount of time and can somtimes permanently control creatures(snakes,scorpians,etc.) and a boss, Hell Hound HP:1,200 and does 70-300 damage! and drops : hell blade/staff/bow/star/dagger that does 90 damage and has 2% fame

Beast tamer was popular on the forums once, did you steal it from there?

Originally posted by anthill13579:

T13 Staff Idea

Staff of the Eternal Void
Description: A staff from the future with a pitch black crystal formed at the end of the universe.

Damage: 80-120
Fame 6%

T13 Sword Idea

Sword of Destruction
Description: A sword forged by arch-demons from the blood of a fallen god.

Damage: 240-300
Fame: 6%

T13 Wand Idea

Wand of Eternal Warfare
Description: A wand crafted from the the mightiest golden tree in the heavens by the gods themselves.

Damage: 100-150
Fame: 6%

T13 Dagger Idea

Dragon Tooth Dagger
Description: A dagger fashioned from one of the teeth of Oryx’s own pet dragon.

Damage: 110-195
Fame: 6%

T13 Bow Idea

Bow of Heresy
Description: A bow strung with the innards of a dragon sacrificed to Oryx long ago. Said to hold a portion of the spirit of the user forever.

Damage: 60-80
Fame: 6%

T13 Katana Idea

Wuxia
Description: A katana rumored to have been wielded by the first ninja master to slay Oryx in one blow. It has grown weaker over time.

Damage: 160-180
Fame: 6%

There’s already a T13 everything but a katana, hasn’t been added yet though.

Originally posted by kiam132:

-snip-

Value: 6 life
Drop from Bahamut at 1% drop chance in white bag

Sigh…Kabam doesn’t set prices, the players do. The entire market is based on the supply/demand of items by the players.

then there cant be a UT.

 
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Originally posted by rex654:
Originally posted by 73dr0:

Sword of Chuck Norris
Description:One-hit killler sword used by the legendary Chuck Norris.99999999999999999999999-9999999999999999999999999999999999999999999999999999999999 damage.

Chuck Norris Class:You sir,is invencible now.ALL stats arre 999

Chuck Norris dungeon (99999999 difficult) the lair of chuck norris,If you love your life,GTFO OF HERE!

Chuck norris boss:can i keep your sword,please?

Thats too over powerd….

My ideas:
Buccaneer:
Weapon: Knuckle (2.5 Range)
Special: FistBehind (hits backwards)
Armour: Pirate overalls.
Description: A similar job to Warrior, attacks fast, uses DEX mostly.
S = Slow
VS = Very Slow
VF = Very Fast
F = Fast
US = Ultimate Speed
A = Average
T1 Knuckle: Beginner Pirate Knuckle ATK 40 – 100 S
T2 Knuckle: Weak Pirate Knuckle ATK 70 – 112 S
T3 Knuckle: Cursed Knuckle ATK 80 – 120 S
T4 Knuckle: Ghost Knuckle ATK 94 – 127 S
T5 Knuckle: Average Knuckle ATK 78 – 132 S
T6 Knuckle: Knuckle of Death ATK 153 – 200 VS
T7 Knuckle: Knuckle of the fastness ATK 60 – 90 VF
T8 Knuckle: Superior Knuckle ATK 160 – 205 VS
T9 Knuckle: Major Knuckle of the dead ATK 185 – 255 S
T10 Knuckle: Knuckle of the Night: ATK 100 – 275 F
T11 Knuckle: Spirit Knuckle: ATK 152 – 350 A
T12 Knuckle: knuckle of the Gods ATK 150 – 300 VF
Special damage depends on knuckle ATK (Half Way)
Armour is the Ninja ones (as i mean by pirate w/e)

Phantom:
Weapon: Cane [9.5 range]
Special: Impeccable Memory

Type: High HP, Low MP
Job: Basiclly a Thief, So rogue equipment
Weapon
VS = very slow
S = Slow
A = Average
F = Fast
VF = Very Fast
US = Ultimate Speed
T0 Cane: Tutorial Cane, 10 – 30 DMG S
T1 Cane: Beginner’s Thief Cane, 20 – 50 damage A
T2 Cane: Cane of the Dark 30 – 40 Damage F
T3 Cane: Cane of Speed 10 – 20 Damage VF
T4 Cane: Wing Cane, 50 – 100 Damage A
T5 Cane: Average Cane of Renegades 70 – 120 Damage F
T6 Cane: Haunted Cane of Hobbit Mage, 100 – 150 Damage A
T7 Cane: Cane of the Forbidden Jungle, 200 – 250 DMG VS
T8 Cane: Spirit Cane 50 – 200 VF
T9 Cane: The Renegades Advanced Cane, 150 – 300 A
T10 Cane: Legendary Cane 230 – 300 F
T11 Cane: The Medusa’s Stone Cane 500 – 700 VS
T12 Cane: Silent Crusade’s Champion Cane 300 – 400 F

impeccable memory boosts up damage, wis, def, dex etc. even the damage of weapons. Costs 100 MP.

Class name: Undead of all jobs (All jobs are undead when you select Undead Mode)
Special: Huntress would fasten monsters, but less DMG. etc etc.
Armour: Undead Armour can be found by Wearing a normal armour to Undead. cannot be back to Normal.

</block

Originally posted by rex654:
Originally posted by 73dr0:

Sword of Chuck Norris
Description:One-hit killler sword used by the legendary Chuck Norris.99999999999999999999999-9999999999999999999999999999999999999999999999999999999999 damage.


Chuck Norris Class:You sir,is invencible now.ALL stats arre 999


Chuck Norris dungeon (99999999 difficult) the lair of chuck norris,If you love your life,GTFO OF HERE!


Chuck norris boss:can i keep your sword,please?


Thats too over powerd….


My ideas:
Buccaneer:
Weapon: Knuckle (2.5 Range)
Special: FistBehind (hits backwards)
Armour: Pirate overalls.
Description: A similar job to Warrior, attacks fast, uses DEX mostly.
S = Slow
VS = Very Slow
VF = Very Fast
F = Fast
US = Ultimate Speed
A = Average
T1 Knuckle: Beginner Pirate Knuckle ATK 40 – 100 S
T2 Knuckle: Weak Pirate Knuckle ATK 70 – 112 S
T3 Knuckle: Cursed Knuckle ATK 80 – 120 S
T4 Knuckle: Ghost Knuckle ATK 94 – 127 S
T5 Knuckle: Average Knuckle ATK 78 – 132 S
T6 Knuckle: Knuckle of Death ATK 153 – 200 VS
T7 Knuckle: Knuckle of the fastness ATK 60 – 90 VF
T8 Knuckle: Superior Knuckle ATK 160 – 205 VS
T9 Knuckle: Major Knuckle of the dead ATK 185 – 255 S
T10 Knuckle: Knuckle of the Night: ATK 100 – 275 F
T11 Knuckle: Spirit Knuckle: ATK 152 – 350 A
T12 Knuckle: knuckle of the Gods ATK 150 – 300 VF
Special damage depends on knuckle ATK (Half Way)
Armour is the Ninja ones (as i mean by pirate w/e)


Phantom:
Weapon: Cane [9.5 range]
Special: Impeccable Memory


Type: High HP, Low MP
Job: Basiclly a Thief, So rogue equipment
Weapon
VS = very slow
S = Slow
A = Average
F = Fast
VF = Very Fast
US = Ultimate Speed
T0 Cane: Tutorial Cane, 10 – 30 DMG S
T1 Cane: Beginner’s Thief Cane, 20 – 50 damage A
T2 Cane: Cane of the Dark 30 – 40 Damage F
T3 Cane: Cane of Speed 10 – 20 Damage VF
T4 Cane: Wing Cane, 50 – 100 Damage A
T5 Cane: Average Cane of Renegades 70 – 120 Damage F
T6 Cane: Haunted Cane of Hobbit Mage, 100 – 150 Damage A
T7 Cane: Cane of the Forbidden Jungle, 200 – 250 DMG VS
T8 Cane: Spirit Cane 50 – 200 VF
T9 Cane: The Renegades Advanced Cane, 150 – 300 A
T10 Cane: Legendary Cane 230 – 300 F
T11 Cane: The Medusa’s Stone Cane 500 – 700 VS
T12 Cane: Silent Crusade’s Champion Cane 300 – 400 F


impeccable memory boosts up damage, wis, def, dex etc. even the damage of weapons. Costs 100 MP.


Class name: Undead of all jobs (All jobs are undead when you select Undead Mode)
Special: Huntress would fasten monsters, but less DMG. etc etc.
Armour: Undead Armour can be found by Wearing a normal armour to Undead. cannot be back to Normal.

Originally posted by rex654:
Originally posted by 73dr0:

Sword of Chuck Norris
Description:One-hit killler sword used by the legendary Chuck Norris.99999999999999999999999-9999999999999999999999999999999999999999999999999999999999 damage.

Chuck Norris Class:You sir,is invencible now.ALL stats arre 999

Chuck Norris dungeon (99999999 difficult) the lair of chuck norris,If you love your life,GTFO OF HERE!

Chuck norris boss:can i keep your sword,please?

Thats too over powerd….

My ideas:
Buccaneer:
Weapon: Knuckle (2.5 Range)
Special: FistBehind (hits backwards)
Armour: Pirate overalls.
Description: A similar job to Warrior, attacks fast, uses DEX mostly.
S = Slow
VS = Very Slow
VF = Very Fast
F = Fast
US = Ultimate Speed
A = Average
T1 Knuckle: Beginner Pirate Knuckle ATK 40 – 100 S
T2 Knuckle: Weak Pirate Knuckle ATK 70 – 112 S
T3 Knuckle: Cursed Knuckle ATK 80 – 120 S
T4 Knuckle: Ghost Knuckle ATK 94 – 127 S
T5 Knuckle: Average Knuckle ATK 78 – 132 S
T6 Knuckle: Knuckle of Death ATK 153 – 200 VS
T7 Knuckle: Knuckle of the fastness ATK 60 – 90 VF
T8 Knuckle: Superior Knuckle ATK 160 – 205 VS
T9 Knuckle: Major Knuckle of the dead ATK 185 – 255 S
T10 Knuckle: Knuckle of the Night: ATK 100 – 275 F
T11 Knuckle: Spirit Knuckle: ATK 152 – 350 A
T12 Knuckle: knuckle of the Gods ATK 150 – 300 VF
Special damage depends on knuckle ATK (Half Way)
Armour is the Ninja ones (as i mean by pirate w/e)

Phantom:
Weapon: Cane [9.5 range]
Special: Impeccable Memory

Type: High HP, Low MP
Job: Basiclly a Thief, So rogue equipment
Weapon
VS = very slow
S = Slow
A = Average
F = Fast
VF = Very Fast
US = Ultimate Speed
T0 Cane: Tutorial Cane, 10 – 30 DMG S
T1 Cane: Beginner’s Thief Cane, 20 – 50 damage A
T2 Cane: Cane of the Dark 30 – 40 Damage F
T3 Cane: Cane of Speed 10 – 20 Damage VF
T4 Cane: Wing Cane, 50 – 100 Damage A
T5 Cane: Average Cane of Renegades 70 – 120 Damage F
T6 Cane: Haunted Cane of Hobbit Mage, 100 – 150 Damage A
T7 Cane: Cane of the Forbidden Jungle, 200 – 250 DMG VS
T8 Cane: Spirit Cane 50 – 200 VF
T9 Cane: The Renegades Advanced Cane, 150 – 300 A
T10 Cane: Legendary Cane 230 – 300 F
T11 Cane: The Medusa’s Stone Cane 500 – 700 VS
T12 Cane: Silent Crusade’s Champion Cane 300 – 400 F

impeccable memory boosts up damage, wis, def, dex etc. even the damage of weapons. Costs 100 MP.

Class name: Undead of all jobs (All jobs are undead when you select Undead Mode)
Special: Huntress would fasten monsters, but less DMG. etc etc.
Armour: Undead Armour can be found by Wearing a normal armour to Undead. cannot be back to Normal.

Why is the t11 cane better than the t12 cane?

 
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Whoops did it twice O.O

 
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New Class: Samurai --------------------------------- Description: A mighty but mysterious warrior from the east. --------------------------------- Uses: Weapon: Katana Armor: Heavy Armor Special: Kabuto (that's a samurai helmet) Kabutos: T0: Basic Kabuto --- A solid kabuto given to samurai in training (party effect: armored for 1 sec within 2.5 squares, effect on self: damaging for 3 secs, +2 def on equip) T1: Steel Kabuto --- A fine kabuto made from steel (party effect: armored for 2 secs within 3 squares, effect on self: damaging for 4 secs, +3 def on equip) T2: Silver Kabuto --- An exquisite kabuto made from pure silver (party effect: armored for 3 secs within 4 squares, effect on self: damaging for 5 secs, +5 def on equip) T3: Golden Kabuto --- An expensive kabuto for famed warriors (party effect: armored for 4 secs within 4.5 squares, effect on self: damaging for 5 secs, +7 def on equip fame bonus 1%) T4: Mithril Kabuto --- A helmet made for powerful generals (party effect: armored for 5 secs within 5 squares, effect on self: damaging for 7 secs, +8 def on equip fame bonus 2%) T5: Hellfire Kabuto --- Straight from the depths of hell, this kabuto is said to grant the wearer an audience with the demon lord (party effect: armored for 6 secs within 5 squares, effect on self: damaging for 6 secs, +10 def on equip fame bonus 3%) T6: Kabuto of the Grandmaster --- Worn by the grandmasters of old, this powerful helmet strikes fear into the hearts of the wearer's enemies (party effect: armored for 7.5 secs within 5 squares, effect on self: damaging for 7.5 secs, +12 def on equip fame bonus 4%) UT: Coral Kabuto --- Worn by the mermaid soldiers in the coral war. (party effect: armored for 4 secs within 10 squares, effect on self: damaging for 4 secs speedy for 4 secs, +8 def and +5 spd on equip fame bonus 5%) UT: Snake Hide Kabuto --- Created in secret by Stethno, this was made for the highest ranking snake lords (party effect: speedy for 6 secs within 5 squares, effect on self: armored for 6 secs, +15 spd on equip fame bonus 4%) UT: Bone Kabuto --- This Kabuto was made from the bones of dead necromancers (party effect: healing for 5 secs within 7 squares, effect on self: invulnerable for 5 secs, +15 def on equip fame bonus 5%) UT: Mitsuhide --- Worn by the great warrior Mitsuhide (party effect: damaging for 10 secs within 10 squares, effect on self: berserk for 4 secs, +12 def on equip fame bonus 6%)
 
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as i said T11 was a VERY slow one, and T12 was fast, meaning it would do more shots, so for example the VS one would damage like 1 shot per sec while then the other like 4 shots. = more damage.

 
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Originally posted by Benbob511:

The battle axe shouldnt be able to effect an “ent ancient” just for the reason that he says “no axe can fell me” :P but double damage to the greater nature spirits that he summons

less effective.

 
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my idea gunslinger a gunner that uses powerfull guns and magic ammo
to unlock you need reach level 20 with knight and archer
good: big damage guns and big armor his magic bullet special launchs a bullet that damages and stun enemys
bad: the guns cant hit mutiple enemys and its slower