Let’s look at what the report can tell us (http://kg4.zqgame.com/wos/wosplay.php?play_report=396056):
[396056,[{"hid":“12843”,“uid”:“21891”,“name”:“gbaz69”,“npcid”:“21891”,“sex”:“0”,“face”:“10”,“reborn”:“0”,“level”:“29”,“exp”:“28403”,“translift”:“0”,“strength”:“35”,“agility”:“35”,“intellect”:“55”,“captain”:“50”,“str_arm_add”:“0”,“agil_arm_add”:“0”,“int_arm_add”:“0”,“at_arm_add”:“166”,“df_arm_add”:“83”,“mt_arm_add”:“117”,“mf_arm_add”:“72”,“captain_arm_add”:“0”,“rate_arm_add”:“0”,“armyid”:“88”,"armys_count"_:2115,“ability”:“0”,“status”:“0”,“addstr”:“7”,“addagi”:“13”,“addint”:“11”,“troop_arm_add”:“590”,“cleanTime”:“2”,“useclean”:“11”,“bakhid”:“0”,“bakserver”:"",“pos”:“5”,“talent_array”:[],"side"_:1,"action"_:51,"addact"_:100,"adddef"_:17506148800,"mp"_:0,"state"_:0,“buffer”:[],“army”:{"sid":“88”,“type”:“10”,“group”:“3”,“name”:“3102”,“skillid”:“3”,“tips”:“3602”,“add_1”:“1”,“add_2”:“5”,“rate”:“0”,“useskill”:“0”,“mod”:“1”,“add_3”:“0”,“add_4”:"0"},“skill”:{"id":“3”,“name”:“8003”,“tips”:“8103”,“type”:“1”,“target”:“1”,“mis”:“0”,“image”:“20”,“frames”:“15”,“tanentid”:“21,22,23,24”},"rel_strength"_:42,"rel_agility"_:48,"rel_intellect"_:66,"rel_captain"_:50,"fullhp"_:2115,"add"_:[0,0,0,0,0],"hurt"_:[360,300,210,224,0,0,0,0],"old_hp"_:2115}],[{"name":“Undead Soldier”,“id”:“12891”,“hid”:“8009”,“pos”:“5”,“mapid”:“10017”,“tpos”:“5”,“group”:“100”,“keeper”:“1”,“face”:“5010”,“level”:“26”,“exp”:“0”,“translift”:“0”,“strength”:“40”,“agility”:“40”,“intellect”:“30”,“captain”:“45”,“sid”:“1009”,“str_arm_add”:“0”,“agil_arm_add”:“0”,“int_arm_add”:“0”,“at_arm_add”:“135”,“df_arm_add”:“124”,“mt_arm_add”:“100”,“mf_arm_add”:“156”,“trop_arm_add”:“0”,“captain_arm_add”:“0”,“rate_arm_add”:“0”,“armyid”:“1009”,“armys_count”:“785”,"ability"_:null,"status"_:null,"addstr"_:null,"addagi"_:null,"addint"_:null,"troop_arm_add"_:null,“uid”:“4”,“npcid”:“0”,"side"_:2,“old_hp”:“785”,"action"_:52,"addact"_:-122083840400,"adddef"_:-122083823600,"mp"_:0,"state"_:0,“buffer”:[],“army”:{"sid":“1009”,“type”:“1”,“group”:“1”,“name”:“3171”,“skillid”:“11”,“tips”:“0”,“add_1”:“0”,“add_2”:“4”,“rate”:“0”,“useskill”:“0”,“mod”:“1”,“add_3”:“0”,“add_4”:"0"},“skill”:{"id":“11”,“name”:“8011”,“tips”:“8111”,“type”:“1”,“target”:“5”,“mis”:“0”,“image”:“5”,“frames”:“8”,“tanentid”:"0"},"rel_strength"_:40,"rel_agility"_:40,"rel_intellect"_:30,"rel_captain"_:45,“fullhp”:“785”,"add"_:[0,0,0,0,0],"hurt"_:[0,0,0,0,0,0,0,0]}],2,[{"t"_:3,"n"_:1},{"b3"_:0,“t”:“1”,“a”:“3”,"at"_:12670154703.2,"hurt"_:-214747185,"amp"_:0,"dmp"_:0,"d"_:0,“h”:“12843”,“e”:[“8009”],"b1"_:0,"b2"_:0},{"b3"_:0,“t”:“1”,“a”:“3”,"at"_:-3.53390648937e+14,"hurt"_:-2147483648,"amp"_:0,"dmp"_:0,"d"_:0,“h”:“8009”,“e”:[“12843”],"b1"_:0,"b2"_:0},{"t"_:3,"n"_:2},{"b3"_:0,“t”:“1”,“a”:“3”,"at"_:8.99177538284e+15,"hurt"_:-644339455,"amp"_:0,"dmp"_:0,"d"_:0,“h”:“12843”,“e”:[“8009”],"b1"_:0,"b2"_:0},{"b3"_:0,“t”:“1”,“a”:“3”,"at"_:-1.37960705464e+15,"hurt"_:0,"amp"_:0,"dmp"_:0,"d"_:0,“h”:“8009”,“e”:[“12843”],"b1"_:0,“b2”:"5"}],3,“8009”,[],2115,0,9,“1”,[[“gbaz69”,“10”,“30”]]]
Filtering out what looks normal, leaving what looks relevant or abnormal:
[{"name":“gbaz69”,"armys_count"_:2115,“troop_arm_add”:“590”,"addact"_:100,"adddef"_:17506148800,}]
[{"name":“Undead Soldier”,“armys_count”:“785”,"troop_arm_add"_:null,"addact"_:-122083840400,"adddef"_:-122083823600]
"at"_:12670154703.2,"hurt"_:-214747185,
"at"_:-3.53390648937e+14,"hurt"_:-2147483648,
"at"_:8.99177538284e+15,"hurt"_:-644339455,
"at"_:-1.37960705464e+15,"hurt"_:0
Added some _’s to avoid kongregate’s formatting system as many of the entries doesn’t have quotes on the value part :)
What I’m most worried about is that the npc’s doesn’t have values on all variables (given the value ‘null’)
Look at the comparison below (what looks normal is excluded)
Normal sanctuary mob from Eloir: (Found in http://kg2.zqgame.com/wos/wosplay.php?play_report=5802154)
“name”:“The Fallen”,“ability”:“0”,“status”:“0”,“addstr”:“0”,“addagi”:“0”,“addint”:“0”,“troop_arm_add”:“0”,"addact"_:100,"adddef"_:100
Abnormal sanctuary mob from Rio: (Found in http://kg4.zqgame.com/wos/wosplay.php?play_report=396056)
“name”:“Undead Soldier”,"ability"_:null,"status"_:null,"addstr"_:null,"addagi"_:null,"addint"_:null,"troop_arm_add"_:null,"addact"_:-122083840400,"adddef"_:-122083823600
Hope this helps debugging :)