CARD CONCEPTS (please read thread rules) page 11

281 posts

Flag Post

FinalCheetah’s Speech is hilarious, nice joke card.

Dreadcat is one weak epic…

Gemfinder
NPC
0/0
Rare

Heal up to one card of each rarity from your depletion pile. (Common, uncommon, rare, epic, legendary)

 
Flag Post

Pyronuke:
dark
0/1
Rare:
remove up to 20 opponents mc then deal one for each mc removed this way OR remove up to ten of your mc and deal two for each mc removed this way.
“Hmm, I can either use my power or your power to do the same amount of killing, I choose yours.”-Pyrolord Droloryp

 
Flag Post

Someone was talking about a “Clotting Potion” or something a while back. Here’s my take on that:

Stanch
light
0/1
Rare
Heal 1. When Stanch is depleted by an opponent’s attack or card effect, that attack or card effect deals no further damage.
“I can’t make you better, but I can keep you from getting any worse.”

Either a hard-to-get rare on par with GHP, or a fairly easy-to-get epic. You could make some interesting psuedo-cycles with this. They could work entirely without NPCs, but they’d have a vulnerability to multi-hits that normal cycles don’t.

 
Flag Post

Pheonix
Legendary
7/7
NPC

Deal +3 damage for each card in all player’s banish.
Heal 3 for each point of damage done.

 
Flag Post

Some glitch didn’t let me place a quote, whenever I tried to it would replace Pheonix’s card description.

“Oh no, a songbird… Wait, is that… OH NO, A SONGBIRD!” -Assassin, now running from Pheonix

Edit: It just did it again, replacing the rest of my message. Let’s see if it works now that I’ve added a character description… Oh, now it works… o.O

 
Flag Post

Ike
NPC Rare
0/1

take one of your oppponents npcs and play it against them then deplete it. If opponemts has no npcs ike is depleted and deals 2 dmg to them.

“sometimes the tricksters hurt more then the goliaths” Commander Cassius

 
Flag Post
Originally posted by rocktheworld315:

Pheonix
Legendary
7/7
NPC

Deal +3 damage for each card in all player’s banish.
Heal 3 for each point of damage done.

Overpowered.

 
Flag Post

Typo, that should say “Heal 1”. Sry!

If you still think its OP, go look at Elyssa.

 
Flag Post
Originally posted by rocktheworld315:

Typo, that should say “Heal 1”. Sry!

If you still think its OP, go look at Elyssa.

Still OP, there is a reason why elyssa got removed last time and only made available through crafting in nexus recently. Maybe nerf the stats to around 2/4, deal +1 dmg for each card in all banish pile and heal 1 for every 2 dmg done.

 
Flag Post
Originally posted by shotgunner12345:

elyssa got removed last time and only made available through crafting in nexus recently

Really? Never heard of that

 
Flag Post
Originally posted by sam2008:
Originally posted by shotgunner12345:

elyssa got removed last time and only made available through crafting in nexus recently

Really? Never heard of that

yes, pyro elyssa is supposingly made craftable, according to devs. But, she was removed from packs last time before nexus came in

 
Flag Post
Originally posted by rocktheworld315:

Pheonix
Legendary
7/7
NPC

Deal +3 damage for each card in all player’s banish.
Heal 1 for each point of damage done.

Way overpowered. Scorched earth + burn the dead + that = op

 
Flag Post

Mabye make it 6/6 (highest in each stat so far) and +1 each?

Cookie monster
NPC
0/6
Rare
Deplete any cookies in your hand. Heal 10, add a cookie counter to Cookie Monster per cookie depleted. Shuffle a cookie into your deck. Deal +2 damage per cookie counter on Cookie Monster.

Cookie
Potion
0/0
Rare
+1 to a random stat for the rest of the battle.

 
Flag Post
Originally posted by r2d2go:

Mabye make it 6/6 (highest in each stat so far) and +1 each?

Cookie monster
NPC
0/6
Rare
Deplete any cookies in your hand. Heal 10, add a cookie counter to Cookie Monster per cookie depleted. Shuffle a cookie into your deck. Deal +2 damage per cookie counter on Cookie Monster.

Cookie
Potion
0/0
Rare
+1 to a random stat for the rest of the battle.

Sounds..fun.

 
Flag Post
Originally posted by UndeadNecro:
Originally posted by r2d2go:

Mabye make it 6/6 (highest in each stat so far) and +1 each?

Cookie monster
NPC
0/6
Rare
Deplete any cookies in your hand. Heal 10, add a cookie counter to Cookie Monster per cookie depleted. Shuffle a cookie into your deck. Deal +2 damage per cookie counter on Cookie Monster.

Cookie
Potion
0/0
Rare
+1 to a random stat for the rest of the battle.

Sounds..fun.

Um. Quick pointer, 6/6 is not the highest in each stat. Screaming Skulls has 7/0. 6 is probably the highest defence though.

 
Flag Post

Oh. Yeeeah. hmmmmmm….
Memecat
Epic
0/0
NPC
+1 attack/defence per meme in your deck.
Shuffle a meme into your deck.

Meme
Common
0/0
Dark
Shuffle a meme into your deck.

Marionette
Common
0/0
NPC

Puppeteer
Epic
0/0
NPC
Shuffle Marionette into your deck. The opponent plays one of the cards in their hand against themself for each Marionette in your deck.

Nom
Rare
0/0
Melee
Deplete all the potions in your deck. Deal +2 damage, heal 1 per card depleted.

Feast
Rare
0/0
Potion
Heal 3. +1 to all stats for 3 turns.

Chef
Epic
0/0
NPC

Shuffle Feast into your deck.

 
Flag Post

Puppeteer and Marionette remind me of my Master of Puppets from page 1. I’m not saying the similarity was intended, but it might mean that the idea behind it has some appeal…

 
Flag Post

ELITE VOLLEY
Attack: 3, Defense: 1
Ranged Attack

+2 attack for every Silver Arrow in your deck

Now, bend the bow and break the foe!

 
Flag Post

Last stand:
rare generic weapon 0/0
tactic :if your library reaches 0, heal your entire depletion pile, but any cards that are depleted from now on are banished.

Chaos :
uncommon potion
heal your entire depletion pile, then deplete the amount of cards that you healed

Plague :
rare dark magic 1/1
-1 to a random stat for every card in both depletion piles for both you and opponent

Apocalypse :
legendary dark magic 20/20
deplete 20
skip your next turn

 
Flag Post

forgot to add apocalypse is not affected by shields or absorption

 
Flag Post

PESTILENCE
Attack:2, Defense: 1
Dark Magic Attack

-Shuffle a copy of Vermin into your deck.

“Did you hear something? It sounded like… scuttling, or maybe…. scurrying…”

VERMIN
Attack: 1, Defense: 1
NPC
(Only available in battle after playing Pestilence; non-permanent/not obtainable on its own)

-Shuffle 2 copies of Vermin into your deck
-ON DEPLETE: Banish Vermin, opponent takes 2 damage

“These things are disease-ridden, foul-tempered, and they breed at an alarming rate. They must be from Titar.”
-Borgus the Bigot

 
Flag Post

 
Flag Post

 
Flag Post


 
Flag Post