HI, I want to save and retrieve data from Kongregate regarding a players progress and stats. I read somewhere this could be done, so that player progress/saved data can be accessed from any computer. HOW?
I see two mechanisms for saving (submitting statistics :: Is there a method for retrieving statistics?) and (save :: Is there a method for loading?). I saw this example (kongregate.sharedContent.addLoadListener(“Contraption”, onContraptionLoad);). However, it suggests the user has to initiate the transfer. It’s confusing. Does this mean that if CONTRAPTION was SAVEd for this USER, then it will be AUTO loaded (trigger onContraptionLoad) when the user logs in or is logged in when game is started? How do I get at the saved data?
It be easiest for me to just use the statistics SUBMITed data. Is there a way to retrieve statistics for a user? (kongregateAPI.stats :: sharedObject? with key-value pairs?) Since the game is uploaded to Kongregate, do I simply make a sharedObject in the usual way and it gets magically tagged for that user and stored on Kongregate’s server? As you can read in this post… I’m confused? HELP!