[Sorcery Quest] Complete Walkthrough

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Originally posted by lukediewalker:

ill format it better so it doesent hurt to read

Toutrial for episode 1, to prevent all these questions.

Making your characters-

when you are first starting out I’d recomend you make for you orange(fighter) medal a soldier or guard

a decent attribute build for a soldier is:
7 strenght
6 agility
7 resilence
4 intelligence
4 wisdom
4 charisma

On to a guard I would do:
4 str
8 agi
7 res
4 intelligence
4 wisdom
4 charisma

Skilling the soldier will be shield bash and maces
for a guard get Skill blocker and counter only!

Yellow(rouge) medal make an engineer

give him:
1 str
7 agi
7 res
7 wisdom
4 charima
and the rest into intelligence

reason: wisdom is more mana, agility so he can move faster, resilence is for health.

Skilling: ballista to 30 passives to 15 and catapult will have the rest.

Blue(spellcaster) medal, get a healer.
make the skill points 5’s all around this so that he can be qualified to be your leader without having any negatives.

skilling: 15 heal and comnpassion for regeneration to be unlocked, skill this to 50 to unlock mana regeneration. After that skill piety to 30 so soft may be unlocked.*

After you have made you character and done the tutorial (if you did) go to the arena and set your ladders, do the 5v5 anyway you will gain ladder points win or loss. After doing that create a guild so all you ladder exp. will be put to your guild achievement ladder mastery: after getting 35k ladder exp. you will gain a free ninja.

Save your gold for some equipment, if you made a healer and engineer do not worry about weapons too much.
healers aren’t made to attack and engineer’s skills are independent from weapons. the bonuses are however carried to the skill(s)

Starting Quests
Now after all that I would’ve recommend using one of your starting turns to do the quest in temple, which requires one turn.
Next my memory is vauge of this but I believe if you go to the inn you get a quest. You will have to go to the armory and buy a kitchen knife, the gold given to you will be given to your leader, which should be the healer, if not go to the guild hall before this and rearrange your party. I’m not sure the results for lying to the man, if you have a party member that is not your leader with a certain ammount of intelligence you may pick a different option giving you cheaper prices.

After all the simple quests have taken care of go to outkirts and begin mapping. there is a secret passage at the bottom of the map which will give you a potion of return with 10 charges.

After you have mapped L1 go to L2 and map there, a new monster will be placed there, called kurties which have a weakness to swords or slashing damage.

Continue to map out the areas and for L4 you will another fighter medal

I recomend a guard if you already have one make another.

when you get to L5 you will run into a quest boss, which requires you to have the quest before fighting.

then before you come across the story boss go south for a chest with 500 gold.
You should have some ammounts of equipment on your characters before fighting the boss mushrhum.
use ballista on the boss shroom and have the guard(s) counter and attack everythingand have the healer heal

After this you should have access to the sewers

keep in mind to get to the entrance from town to sewers before 72 hours, or you will have to fight the boss shroom again.
Try and gain some honor with you characters in sewers or upper floors of outskirts.

If you remember the guild, you need 120 points for a charima seed, use it on your healer so you can have more room in you party.

400 for a free sorcerer class

skilling: get mute to a higher level round 30 then empathy relfect, and mana blast will come after that.

Map sewers out like you had done with outskirts, you will find a worn key keep it! Now continue mapping searching for secret passages and what not, I hope you dont leave the floor you’re on for the next if you havent finished.

After so long, you will be threw with mapping sewers and outskirts and almost time to go to sewers, look for secret passages.

Ruins just map and everything, and battle the green dragon, mute him so he wont regenerate if can mute him, then ballista him, and attack, after all that go back for the last sqaure, if you are optioned to go to another area for 100 tokens don’t go!

Then go to the man in the guild hall and hand him your maps

Credits to Luke for formatting the wall of text. :P
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Alright, so Ep2 starts right after you beat the Green Dragon, so go ahead move right on up to progress the story! You’ll get some dialogue, then be warped be back to town, you’re now given the quest to head to Snowy Peaks and talk to the Grandmaster well it’s not as easy as you’d think, cause you first need to get to Gokoda Village but the monks won’t let you in!! So you need to go east until you find the quest boss Admiral Eagle, beat him, he isn’t that hard, you can one turn him with 2 ballistas if you have the party from last episode, which’ll take you pretty far until recycle so do what needs to be done.
When you reach level 145 for your starter medals it’s time to recycle :D So if you spend tokens, make a paladin, a ninja, and a healer, those’ll be nice, even though you get a free ninja from ladders, but two is always is good! So how to make a first recycle paladin, high wisdom, high strength, high agi, anf high resi. Around this time Banish Evil will be a most useful skill and so will Shining power, so skill fame to 30, shining power to 90, Banish Evil 60, and anything needed to get those leave ‘em except courage have that at 30 maybe. 50 Point Ninja, high agi, str, wis, and resi, for skills 40 ninjustu asap, 30 in shadows, and deadly, boost SF to 60 then you can move deadly and shadows up to 60, SF up to 90, deadly up to 90 or shadows to 90, not both, then SF to 100. Healer’ll be leader so no attribute below 5, and if you got the charisma seed you can make his charisma 9 and use that on him, any other seeds follow as well. Same build following the previous healer, except, after you get those skill heal to 20 and skill heal all and revive
Now you got a freshly made leader ready to uphold 7 members (or should), so add everyone you got, healer first, and make a bard, and sorcerer if you have the medal, if not make another guard.
Bard, similar attribute build to an engineer, but may need more intelligence later on.
Skll as followed:
Song of healing 20
Song of Mana 1 (*You just need it unlocked!)
Song of Sleep 30
Ballad of weakness 60
Ode to Magi 30-60 (this’ll be usefull for Old Mines and you’ll soon know why. :))
So recycle the others that haven’t been recycled, same builds.
Keep going on, progress the story, you’ll come across the RD eventually, After you beat head back to gokoda, and sleep You’ll need it!

This is rather simplified, and I was rather lazy. :P

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If you took my last bit of advice you got some sleep, well got some return potions too! Alright head out of the Tavern and into some dialogue, you’ll get charged with murder of the Grandmaster and Master of Faith, well guess what you’ll be carried off into a prison and enter a fight against 4 zombies. After the fight you’ll find out your cell was left unlocked and be left on floor 6, explore the area a bit and you shall come across a priest which will serve as your temple, you will find a bartender who will maintain your characters, next up there is also a thief named Lilith, she also runs the shop outside of the prison, and lastly but surely not forgotten the Duke who a brother of the King. If you’ve explored L6 then you will be given the quest to find Madella’s cell key, which is protected by the key master again not a hard fight. When you try and leave the floor you will be confronted against the Wraithmaster and his crew, these guys are just like the Keymaster’s fight easy and no chance of beating you. So you’ve beaten him and can explore the rest of the prison.
So if you reach L3 then hope you are prepared, because the first time you meet the 16 Zombie mob party it’ll be on and poppin’! And you’re either gonna be ready for it or die and then grind or run for your life to escape prison. After escaping you gotta go through it again if you tell the truth or lie and don’t have enough of an attribute on your leader, or be able to use mind control if you have an illusionist (not sure of the results from this). Okay so after you’re done you should pay a visit to the facilities available, you’ll be able to rest, visit the shop (not much is available here), go the arena and set ladders, and look you have a new one for ya the 4v4 arena, and you’ll get the option to kill small mobs of zombies for the Duke and be informed of the King’s acts as well as know what the next part of the game.
To access the next map you need to talk to the father and be told about the problems at the Abandoned Port.
Guess what, he was right the issue which was in the prison is also in the port where everyone or everything was being turned into zombies, but unlike in prison a sleep bard is extremely useful for when handling mobs.
While you are adventuring your way through the port you’ll come across a pirate by the name of Cigalo who will take you to the ocean so long as you can free his ship from pirates and find a way to get underwater. To get underwater you must to go L3 and killed another Hooked Captain and go east of where you fought him to find the Tear of the Sea (or something like that, I forget) you can take it the old pervert at the church and he’ll want you to strip to your nudes (you don’t have to) to perform the ritual.
So after you’ve found Cigalo, freed his ship, and did the pervert’s ritual, you have all access to the ocean which can be an arse if you’re going through without proper guidance and if you guide through there you reach the palace.
So you’ve reached palace, awesome you made it this far but if you want quick and easy transportation to there, I’d recommend taking a tower to L5 and down to L4 (don’t forget to flip ya switches), which after using the chute to L4 you’ll be heading to the bottom of the map to the exit to L3, but before that look for a secret passage to get a gem worthy of praise after you defeat the Master Caster. After receiving this magnificent gem you can commit suicide or just use a return potion out. Head to the duke once you’ve gotten back to town and give him the gem which’ll give you leeway to the palace without going through port and ocean. (I’m gonna skip a major part of palace which involves a large number or getting levers flipped which is well an arse.) Now you’re at the good ole blue dragon, strategy for him is attack attack attack, but don’t buff. If you got reflect and a boss-killer or 2, then this guy will be a joke.

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So when you get back to town after killing the Bluey, you’ll get a lil’ chat with Captain Cigalo saying he’ll take you to the next area when you visit him in Port L2. When you reach the new island you won’t be directly taken to the spot, you’ll have to work you’re way through the mini-map to reach Kraal. When you first reach Kraal the place will be empty, enter the Hut and exit, you’ll get some dialogue and then gain entry to the “guild hall” at the hut, and temple services and the option to buy 10k 1 use return potions at the great construct. When you enter jungle you’ll need to search for the cores that’ll be blocking you from entering, you’ll also need to find a beautiful crown for Jables which is dropped by a King Shroom.
Yippee you made it to the tower, sadly you’re gonna be transported to the Rift on your first step there. The Rift is a wonderful place full of well phys. immunes, suicidal maniacs, and some suicidal zombie like things with oozes flowing from them (yuck?). A major problem with the rift is there’s no map for you to guide yourself, and all you have to tell your location i the icons you’d normally see. If you’ve made it to L3 then you’d notice every time you click the same movement twice you go back rather forward, this is due to the “fog” which makes your second step a reversed one, so go east once then go east to head west, go east then west you’ll make progress. You’ll need to fall from a pit to reach the proper spot on L4 which can only be accessed by pits. After you’ve gotten the spot you needed you can work on getting the Dragon’s Tear which will be needed to reach Tower and explore it successfully. (Skips useless exploring here for reasons I don’t want to share). Woohoo you got the Tear and you’re at Duragon and can now explore Tower if you’ve given him the stone. So you’ll need to climb 6 towers now and flip their switches if you want to access the sorcerer’s chambers and defeat the Hydra
(No known knowledge [from me] on how to defeat him so I’ll just give a wiki link)
P.S. Click Hydra.

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Guild Achievements

Gold Digger #1
Donate 250,000 Gold, reward, 35 point fighter medal (Knight class unlocked)

Gold Digger #2
Donate 1,500,000 Gold, reward, seed of skill (5 points)

Gold Digger #3
Donate 7,500,000 Gold, reward, Resilience Seed

Gold Digger #4
Donate 25,000,000 Gold, reward, Seed of Skill (5 points)

Gold Digger #5
Donate 70,000,000 Gold, reward, Strength Seed

Gold Digger #6
Donate 300,000,000 Gold, reward, Seed of Skill (10 Points)

Gold Digger #7
Donate 600,000,000 Gold, reward, Seed of Skill (10 points)

Ladder Mastery #1
Obtain 5,000 ladder xp, reward,Seed of skills (5 points)

Ladder mastery #2
Obtain 15,000 ladder xp, reward,Agility seed

Ladder mastery #3
Obtain 35,000 ladder xp, reward,35 Point Rouge Medal (Ninja Class Unlocked

Ladder mastery #4
Obtain 80,000 ladder xp, reward, Seed of skills (5 points)

Ladder mastery #5
Obtain 200,000 ladder xp,reward, Wisdom seed

Ladder mastery #6
Obtain 350,000 ladder xp,reward ,Seed of skills (10 points)

Ladder mastery #7
Obtain 700,000 ladder xp,reward, Lord of darkness

Honorable guild #1
Obtain 120 honor points, reward, Charisma seed

Honorable guild #2
Obtain 400 honor points ,reward, 35 Point Spellcaster medal (Sorcerer Class unlocked)

Honorable guild #3
Obtain 1,000 honor points, reward, Seed of skills (5 points)

Honorable guild #4
Obtain 5,000 honor points,reward,Seed of skills (5 points)

Honorable guild #5
Obtain 12,000 honor points,reward, Intelligence seed

Honorable guild #6
Obtain 30,000 honor points, reward, Seed of skills (10 points)

Honorable guild #7
Obtain 60,000 honor points, reward, 35 Point Rouge Medal (Singing Axe class unlocked)

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Individual Achievements

Achievement How to Get Reward

Episode 1 Complete Episode 1 None

Dark ruins Completely explore the Dark Ruins Seed of skills (5 points)

Episode 2 Complete Episode 2 None

Volcano core Completely explore the Volcano Core Resilience seed

Monster hunter Kill a total of 10,000 monsters Strength seed

Treasure hunter Open a total of 1,000 treasure chests None

Fanatic Spend a total of 1,500 turns 40 turns

Big spender Spend over 10,000,000 gold in shops Elixir

Trade master Sell for over 5,000,000 gold in shops Banker’s mark

Gofer Complete 40 quests Seed of skills (5 points)

Lucky Bastard Trigger 1,000 luck events Good Luck Charm

Kamikaze Your party has been decimated at least 75 times As good as new potion

Sound Sleeper Rest at the inn or sanctuary over a thousand times Pendant of the awakening

Episode 3 Complete Episode 3 None

Deep Sea Completely explore the Deep Sea Seed of skills (10 points)

Episode 4 Complete Episode 4 None

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Ep1 Maps

Outskirts(1-5 chronological order)
Credits to thalesrb of Edgebee(?)
I take no credit for any maps posted.
Sewers (1-5 chronological order)
L2 was done by someone else, and I take no credit for any maps posted.
Ruins (1-5 chronological order)
I take no credit for the maps posted.
It’s a bit blurry sorry, I didn’t take credit for it, and if someone could post a new map, please do so.

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Ep2 Maps

Mountain Pass Level 1: http://img843.imageshack.us/img843/7713/mp1hq.png

Mountain Pass Level 2: http://i37.tinypic.com/2sa067p.png
GV=Gokoda Village, OM=Old Mine, M=Mega cacti, A=Admiral Eagle, L2A & L2B correspond to their letter counterparts in my map of L3 Mountain Pass

Mountain Pass Level 3: http://i46.tinypic.com/168d7as.png
White crosses = chests, L3<alphabet> corresponds to their counterparts for in each level (courtesy of Triomphe)

Mountain Pass Level 4: http://i45.tinypic.com/j78bxl.png
T=Titan, L3<alphabet> corresponds to their counterparts for in each level, same applies to L5<alphabet> (courtesy of Triomphe)

Mountain Pass Level 5: http://i37.tinypic.com/flcaz9.png
L4A & L4B correspond to their letter counterparts in the mountain pass L4 map (Go South on N:7?)

Road to Paladia: http://img341.imageshack.us/img341/8534/gvhq.png – Courtesy of Triomphe

Snowy Peaks L1: http://i47.tinypic.com/2evgbqu.png

Snowy Peaks L2: http://i50.tinypic.com/2ahyxqx.png
The coloured squares show where the slopes start and end.

Snowy Peaks L3: http://i49.tinypic.com/335gyew.png

Snowy Peaks L4: http://i48.tinypic.com/2zpk1hs.png
This map had a lot more slopes, so I had to use lines to help you. MSpaint has only so many colours! The “C” denotes where you find the cold mistress.

Snowy Peaks L5: http://i48.tinypic.com/14ch6hs.png
“G” is the grandmaster’s location.

Old mine 1: http://i38.tinypic.com/35d5av5.jpg
MP=Mountain pass, white cross=treasure chest, L=Lever, M=Mederina

Old mine 2: http://i38.tinypic.com/2aqmhx.jpg
white cross=treasure chest, match corresponding exit to counterparts in Old mine L3, P2A and P2B are teleport locations from L3

Old mine 3: http://i34.tinypic.com/23jmv6x.jpg
white cross=treasure chest, red cross=treasure chest (magic key), match corresponding exit to counterparts in Old mine L3, P2A & P2B are teleporters to L2

volcano grotto 1: http://i37.tinypic.com/2l8kwzn.jpg

volcano grotto 2: http://i36.tinypic.com/10879kz.jpg

volcano core: http://img842.imageshack.us/img842/9786/vcwalkthroughhq.png – Courtesy of Triomphe

Copied directly from Edgebee Forums. I take no credit whatsoever.

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Ep3 Maps

Prison Dungeon L1: http://i55.tinypic.com/2vwfcl3.jpg

Prison Dungeon L2: http://i55.tinypic.com/50pnd2.jpg

Prison Dungeon L3: http://i56.tinypic.com/k0kqr8.jpg

Prison Dungeon L4: http://img534.imageshack.us/img534/387/pd4hq.png

Prison Dungeon L5: http://img709.imageshack.us/img709/5936/pd5hq.png

Prison Dungeon L6: http://img594.imageshack.us/img594/7426/pd6hq.png

Prison goes in reverse order meaning 6-1, be aware of this.

Abandoned Port L1: http://i52.tinypic.com/2lke88l.jpg

Abandoned Port L2: http://i53.tinypic.com/2udytrn.jpg

Abandoned Port L3: http://i51.tinypic.com/2wc04jr.jpg

Ocean dungeon L1: http://img832.imageshack.us/img832/5558/capturegt.png – Courtesy of pacukas

Ocean dungeon L2: http://i34.servimg.com/u/f34/11/14/74/38/oceanl11.jpg – Courtesy of iewinja

Ocean dungeon L3: http://i34.servimg.com/u/f34/11/14/74/38/oceanl12.jpg – Courtesy of iewinja

Ocean dungeon L4: http://img12.imageshack.us/img12/5973/ocean4.png – Courtesy of Pyranor281

Ocean dungeon L5: http://img413.imageshack.us/img413/1858/oceanl5.png – Courtesy of Pyranor281

Palace L1: http://img823.imageshack.us/img823/7705/palace1.png

Palace L2: http://img195.imageshack.us/img195/9854/18036666.png

Palace L3: http://img811.imageshack.us/img811/8239/palacel3.png

Palace L4: http://img689.imageshack.us/img689/3819/palacel4.png

Palace L5: http://img718.imageshack.us/img718/4955/palacel5.png

Deep Sea: http://img827.imageshack.us/img827/9343/deepsea.png – Courtesy of Nafyser

I take no credit for the maps provided.

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Ep4 Maps

Jungle Entrance: http://s1.directupload.net/images/111224/qtkmpyz7.jpg

Jungle maps will feature chests, sparkflies, and Cores

Jungle L1: http://s1.directupload.net/images/111228/er7oveo7.jpg

Jungle L2: http://s14.directupload.net/images/111228/5jjcrorq.jpg

Jungle L3: http://s14.directupload.net/images/111228/w5hbohaw.jpg

Jungle L4: http://s1.directupload.net/images/111228/umq4n3vk.jpg

Rift Maps

Maps from Rift was made by players who had copied the spaces from they moved (the maps have also been verified as correct).

Rift L1: http://s14.directupload.net/images/120103/uivdre84.jpg

Rift L2: http://s14.directupload.net/images/111230/9v7d3k8o.jpg

  • Squares with arrows designate that one must move in the opposite direction to enter it (some may be off/incorrect)
  • The ONLY way to enter L4 is to fall through a hole.
  • If one is searching for the dragon’s tear, the player needs to fall through the hole on square C:9

Rift L3: http://s1.directupload.net/images/120124/gz4qezwf.jpg

Rift L4: http://s7.directupload.net/images/120124/ouwtmjuj.jpg

Sorcerer’s Tower L1: http://s14.directupload.net/images/120202/623stpm5.jpg

Sorcerer’s tower L99: http://s14.directupload.net/images/120118/shqtstm4.jpg

Tower Dungeon L1: http://s1.directupload.net/images/120113/9nmw3un6.jpg

Tower Dungeon L2: http://s1.directupload.net/images/120105/9ds8vvcd.jpg

Tower Dungeon L3: http://s1.directupload.net/images/120113/4csrvz48.jpg

Not gonna post maps to all of the Directional towers since they’re is too many to post and I don’t want this to be a long friggin’ post.

South-West Tower: http://www.edgebee.com/wiki/index.php?title=South-West_Tower

South-East Tower: http://www.edgebee.com/wiki/index.php?title=South-East_Tower

East Tower: http://www.edgebee.com/wiki/index.php?title=East_Tower

West Tower: http://www.edgebee.com/wiki/index.php?title=West_Tower

North-West Tower: http://www.edgebee.com/wiki/index.php?title=North-West_Tower

North-East Tower: http://www.edgebee.com/wiki/index.php?title=North-East_Tower

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Not really complete due to lack of detail, but close enough.

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there any to stop this being moved off of the front page?

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This, “The_Lone_Pisces” is a really nice help to us retards… (ok me…) so many thanks!
One piece of thing I would like put into the players face, but I havent found yet is the maximum level for your characters, meaby you should include it in the start of the post.

~ Sleepingpill

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Originally posted by Sleepingpill:

This, “The_Lone_Pisces” is a really nice help to us retards… (ok me…) so many thanks!
One piece of thing I would like put into the players face, but I havent found yet is the maximum level for your characters, meaby you should include it in the start of the post.

~ Sleepingpill


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I found a random flute worth 4K gold on L3 of the woods. Is this normal?

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Originally posted by ploopyploopy101:

I found a random flute worth 4K gold on L3 of the woods. Is this normal?

Anything except for end-battle chests are set for the players.

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Thank you, this post is very helpful for starting the game, and giving some pointers for further play.

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Originally posted by Hhound42:

Thank you, this post is very helpful for starting the game, and giving some pointers for further play.

No problem, just tryna help.

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Also just a tip for anyone who isn’t going to pay:

Save every key you get, keys are in a limited supply so you need to stretch them out. Very few items are worth getting from ep1/2.

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Time for a bump for my crappy, but good enough to suffice, walkthrough. :D Cheers gaise.

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Just going to suggest, but for the images put !s around the link and they’ll turn into a picture: (First outskirts map)

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That sir, is the reason I didn’t format them. They’d make the posts much much longer than what need be.
Also, I know how to format. Seeing as how I got more than twice as many posts than you, most with formatting on them. :)

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Make more walk throughs i love them

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Since the links to these maps aren’t working here are new ones:
Jungle L2: http://img822.imageshack.us/img822/7292/ewb7.jpg
Jungle L3: http://img62.imageshack.us/img62/5296/lvn7.jpg
Don’t know if they’re complete, but all cores are on them, as are all chests from the wiki (plus one that isn’t listed)

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I dont understand, why the rest intelligence for Engineer? Wisdom gives more Mana. Do you mean spend the last points into Intelligence? Cuz that makes the most sense. Which is the default 4, so Im a bit confused why this post even attracts attention to that.