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Well heres the problem, most of my colonies have been tactically placed right next to SF’s for training, now with that gone my main training colony is my home colony. I think we should get some movers, maybe inter-planet movers as well because I wouldn’t have my 2nd Aquila colony if there was no SF training.
I like stamina.. I did 10 legendary instances this morning, +30% daily bonus +100% 30 minute recharge and I got roughly 100,000 exp. That isn’t too shabby.
If you get rid of stamina, you’re going to need to nerf the exp from instances and that would be much worse.
Overall I feel that stamina levels the playing field. Not every player can play 8 hours a day.
Right now I think the biggest problem is the limit of military exp. I’m not saying we should go back to the corsair system, although doubling the military exp drop frequency would still give it only 1 out of 7-9 times and that would be fine. Frankly, that benefited maybe 10 players. What I would like to see is ANY war giving 2 x military exp. Keep the 3 x military exp during planet competitions (maybe increase them to 3 or 4 times per week).
Lastly, this is for ALL players: stop being so afraid of fighting! You can now build freaking fleets of ships in hours. Your buildings produce oodles of resources. USE THEM!
Well, I’m not having trouble with stamina any more. On the first day of the new system I didn’t have stamina fully charged so that’s probably why I ran into problems.
Secondly we need more military exp. At this rate I’ll never level up again.
The arena’s stamina is basically the same as what it has now, also I always have trouble with stamina, maybe military rank or something increases your stamina because I can’t even finish a full legendary yet.