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Can you make the ranking value a score that is based on won battles devided by fought battles? that would make much more sense. it would show who truely is a good commander.
pvp score additionally should take into account if the fight was against a player of same level or one of lower/higher level.
digging even deeper into that idea, instead of taking into account the players levels you could base the score that is gained in a battle on the army setups in the battle. meaning that if a player is capable of winning a battle with a weak setup against an opponent with a strong setup, should give more score than winning with evenly strong setups. that would make the most sense, but might also be a bit complicated.
> *Originally posted by **[SirPeterIII](/forums/159/topics/265441?page=1#posts-5711326):***
> PvP is based on your army strength. Meaning that it always have to be around your own army strength. This prevents ppl that has a high level to kill off lower levels (sadly).
yeah, i think everyone noticed that. still, the ranking issue is unaffected by that. thanks anyways.