[Top Shot: The Game] Gold Star Reqs

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I'd like to try and put together a list of the Gold Star req on every challenge, since the game itself doesn't tell you. Also, perhaps we could then suggest for certain ones to be changed... either harder or easier.

Format: sec / shots

Pistol Primer:
Use the Bersa
Pistol Basics - 1.25
Shootout - 5
Pop-a-shot - 3
Here Comes the Boom - 4
Contest Chal - 1 shot (can be at least up to 5 sec, if not more)

Taking Aim:
PS90 or M4A1 for Whack-a-Mole, add AR15 for any others.
Friend or Foe Grid - 8
Bulb Battle - 10
Typewriter - 20 / 20
Whack-a-Mole - all 24 under the time limit (too easy, maybe under 30)
Window Shopper - 5

Six Guns:
Either
Bottle Bustin' - 6
Hat Trick - 3
Twenty-One - 3
Flip Train - hit all 6 targets
Revolving Door - 8

Blast-Off
Use the Benelli M3 Super
Behind Bars - 2 (too easy, maybe under 1)
The Split - 1.25 (too hard, maybe under 1.4)
Knockout - 3
Skeet Shoot - hit all 4 targets
Balloon Blast - 6

Weapon of Choice
The AR15 works well for all of these.
Dish Rack - 2
Spy Glass - 3.5
Double Tap - 4.5
Flour Power - 7
Heavy Metal - 3.5

Up Close and Personal
Bersa for 7 shots or less, Glock 19 for more.
Snuff Out - 6
Relay Race - 3.5
Barn Doors - 6.2
Iron Curtain - 7
High Six - 8

Long Shots
I used M16A2
Lineup - 5
Pin Plugger - 5 (too easy, maybe 4)
Window Shopper - 8 (too easy, maybe 5.5)
Six-Pack - 10 (too easy, maybe 7 or 6.5)
Long Shot - 2 (a little too easy, maybe under 1.65)

Revolver Evolved
Rhino FTW
Six Shots - 4.5
Breakout - 14
Pesky Popups - 8
Balloon Blast - 5
Under Cover - 5

Auto-Rama
M4A1 or M27
Russian Dolls - 10 (too easy, either 8 or 6)
Blackout - 20
Mow Down - 5
Balloon Barrage - 15
Tilting at Windmills - 25

Gun That Won the West
I'd recommend the Winchester
Antique Bottles - 6
Claim Jumpers - 6
Freight Train - 2
Shooting Gallery - 15
Hangman - 5 (little too easy, maybe 4.2 or 4)

Reloaded
PS90, AR15, M4A1 all work well
Blowout - 6
Russian Dolls - 3.5
Not Just the Bullseye - 4.5
Arch Enemies - 5.5
Dyna-Foe - 18 (too easy, maybe under 15, or less)

Lights Out
Glock 19, but these are really hard w/o Limcat.
Box o' Bulbs - 9
Marquee - 20
Rolling Blackout - 9
Chaser - 8
Swinging Lights - 5 / 3

Longer Shots
I used the M16A2
Far and Away - 8 (too easy, maybe 7 or 6.5)
Distant Defenses - 1
Long-Distance Runners - 3
Wave Over Yonder - 8 (too easy, maybe 7.5)
Triple Threat - 3

Synchronicity
The PS90 works great.
Caterpillar - 5
Coin Flip - 4
Wave Machine - 6
Phase Change - 8
Sidewinder - 8

Blaster, Remastered
Benelli M3 for 8-shots or less, KSG for 9+
Lights Out - 20
Friend or Foe Skeet - hit all 7 targets
Balloon Blast 2 - 10
Blowout - 9 (too easy, maybe 8)
The Wave - 7

Game Theory
I used the M16A2, but I hear the M27 is badass.
Ten-Pin - 10
Card Shark - 6
Hide and Seek - 6
Crossword - 10
Ferris Wheel - 9 (too easy, maybe under 8)

Getting Picky
M4A1, AR15, or PS90 all work for these.
Crossing Guards - 5
Friend or Flow - 10
Collateral Damage - 10 or 9
Arms Crossed - 3
Behind Closed Doors - DON'T KNOW; EVERYONE HAS GOLD (way way too easy, maybe under 12)

The Front Line
Use the BROWNING
Field Training - 7
Pill Popper - 8
War Zone - 15 (too easy, maybe under 13)
Bombs Away - hit 11+ bombs
Window Pains - 13

Big Iron
Use RHINO for all
Indisposed - 3
Canning Season - 4
Grand Roue - 5.5
Barnstorming - 15
Tread Carefully - 14

European Open
WILL POST WHEN I'VE UNLOCKED
 
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Game Theory
Ten-Pin 10
Card Shark 6
Hide and Seek 6
Crossword 10
Ferris Wheel 9

Getting Picky
Crossing Guards 5
Friend or Flow 10
Collareral Damage 9
Arms Crossed 3
Behind Closed Doors 17

The Front Line
Field Training 7
Pill Popper 8
War Zone 15
Bombs Away 20/11 Hits
Window Pains 12.9

Big Iron
Indisposed 3
Canning Season 3.5
Grand Roue 5.5
Barnstorming 15
Tread Carefully 14

European Open
Tempus Fugit 7
Lay down your Burdens 10
Cross Training 10
Exposure 3
Peek-a-Boom 13

 
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High Six – 7,9
Long Shots
Pin Plugger – 4,3
Window Shopper – 7,27
Six-Pack – 9,9
Long Shot – 1,67
Pesky Popups – 7,3 (7,8 no gold)
Balloon Blast – 5,5 no gold
Under Cover – 5,5 no gold
Not Just the Bullseye – 4,2
Arch Enemies – 5,47 no gold
Dyna-Foe – 15,8
Rolling Blackout – 9,2 no gold
Chaser – 9,7 no gold
Swinging Lights – 4,56
Pill Popper 7,77
Window Pains (13sec not enough) 12,6 enough
Canning Season 4,8 is not enough

 
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The Split is probably 1.3 (1.23 gets it)

 
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And just got a 3.41s/10shts to get gold on Russian Dolls (Reloaded)

 
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Revolver Evolved, Pesky popups is wrong as i have 7.52 seconds and no gold star

 
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Originally posted by Sophie_Snow:

Revolver Evolved, Pesky popups is wrong as i have 7.52 seconds and no gold star

How many shots?

 
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Awesome post guys , it’s probably helping out a lot of people.
Some of then are waaaay to hard even to get the 3 stars.
Maybe you should add to the list the “Recommended” weapon to get gold on each section.

 
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Pesky Popups is 7.5

 
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What I know:

The Split is either 1.25 or 1.3

RELOADED
Russian Dolls is 3.5
Not Just the Bullseye is either 4 or 4.5
Arch Enemies is LESS than 5.64, don’t know anybody that has it.
Dyna-Foe is either 17, 18, or 19 based on my friends list.

LIGHTS OUT
Chaser is ridiculous. I’m first on my list with 13.54 and it’s not even 3 stars.

 
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Also, Revolver Evolved — Under Cover has to be 5. I have 5.13 and no gold star.

 
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Arch Enemies is probably < 5s, possibly with just 5 shots. A 4.83s/5shot got gold.
Yeah, only gold I see for Revolver Evolved is 5.0s

 
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Originally posted by malizzle:

The Split is probably 1.3 (1.23 gets it)

Originally posted by tordana:

What I know:

The Split is either 1.25 or 1.3

For you to know:

IT’S NOT 1:30

 
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Must be 1.25 then on the Split.

Also 5s Arch Enemies sounds right, I just got gold with 4.87s / 5 shots.

 
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Sorry I keep posting, but I just killed Under Cover. 4.56 :O

That gives me 100/100 on both Rookie and Expert.

 
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The split is way to hard , i can’t do less than 1.40 no matter what.

 
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I gold starred The Split with 1.17.

It is more than doable but it just requires you to pretty much have the sight lined up on 1 pin in the first half second then you have to swing your gun and just take a wild shot. I am surprised I got it. I also used the benelli M3 super 90, NOT the kel-tec(which I don’t have anyway) I don’t know what the recoil on the kel-tec is like but the benelli m3 super 90 has almost no recoil.

Tordana, why don’t you help us out with Under Cover? It seems impossible that quickly lol. Any tips?

 
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Tass, I’ll give you some extra numbers where you’re not so certain:
Whack-a-Mole – 35.05 gives gold
Behind Bars – 1.34 gives gold
Pin Plugger – 4.51 gives gold
Six-Pack – 6.55 gives gold
Long Shot – 1.93 gives gold
Pesky Popups – 6/6 in 7.51 does NOT give gold
Hangman – 4.14 gives gold
Dyna-Foe – 14.16 gives gold, perfect accuracy is not needed

 
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Under Cover — I start with the one furthest away. Gives me slightly more time to line it up before you can start shooting. That one takes the longest time to aim both shots, then I move to the next nearest, then the closest last. The closest one you can pretty much just double tap as fast as it’ll shoot because the target is so huge.

 
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for dyna foe- it is somewhere between 20 and 16

 
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updated, accurately, with everything except Euro Open.

 
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Great Work Tassel and everyone helping.

Btw Longer Shots – Distant Defenses must be less than 1.00.
I’ve done exactly 1.00 and didn’t unlocked gold stars for me.
After a few more tries i was able to do in in 0.91 and then the gold stars unlocked.

 
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I haven’t quite figured out the “exact” times… everything listed is exact. but i’ve had multiple instances of situations where 1 person has the exact req (say 5s), and has 5.00 and gold and then another has 5.00 and 3-stars. So I really am not sure what determines it. But yeah, assume you actually need .01 under the req.

 
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Number of shots is as important as time

 
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Having some troubles with Pistol Primer’s Contestant Challenge. Anyone knows how to one-shot it?