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I can’t always attack the enemy I want to, and it’s getting frustrating when I only have one enemy able to be attacked. Is this a range issue, and if so why isn’t this elaborated in game?
For example, sometimes I’ll be unable to attack an enemy that’s standing right in front of my melee character, but I’ll be able to attack the enemy above it. If it actually is a range issue, then that’s pretty dumb.