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We just released some graphs of overall ship statistics on the Vorp Facebook page [https://www.facebook.com/VorpTheGame](https://www.facebook.com/VorpTheGame)
This is not a complete picture of our statistic tracking but we thought it would be cool to share a peek at some of the tools we use behind the scenes to drive our decisions on balancing.
These particular graphs tell us a few things:
1) how popular every ship is
2) how are they performing in ship to ship battles
3) how survivable are they in ship to ship battles
Note this set of graphs does not take into account other very important aspects of certain roles, such as base defense, Drone kills, and support (heals, buffs/debuffs, assists), so by no means is it the only one we use.
very interesting. but shouldn’t in theory Elo-adjusted win/loss ratio mostly be sufficient?
also i imagine a large part of why new ships do so well is (aside from not having been nerfed yet) because nobody knows how to counter them yet.
Torpaz hasn’t been free to play. That means only people that generally have a good idea of what they’re doing are playing it against people that generally never fight Torpaz, which skews the statistics severely.
> *Originally posted by **[Lichice](/forums/187/topics/302493?page=1#posts-6423159):***
> Torpaz hasn’t been free to play. That means only people that generally have a good idea of what they’re doing are playing it against people that generally never fight Torpaz, which skews the statistics severely.
I know, I’m one of those “people” who bought it.