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Knight: High HP and DEF. Employs melee combat as its primary mode of attack. Able to specialize as either a Crusader or Berserker as the game progresses.
An unbeatable melee combatant, basing its primary stats on Strength, the Knight possesses a natural advantage by having the highest HP and Defense of all four classes.
The Knight is extremely versatile. As a tank, it can absorb exorbitant amount of damage, generally keeping teammates from harm. When it comes to dealing damage, the Knight can dish out rapid and lethal combos to his enemies.
Mastery of the deadly combat arts allows the Knight to deal great amounts of damage to anyone within range. Unfortunately, the lack of ranged skills can prove to be a stumbling block at times.
(Single-Target) Hack – Default attack.
(Single-Target) Furious Chop – Regular single-target attack.
(Single-Target) Explosive Strike – Advanced single-target attack.
(Directed Single-Target) Fatal Throw – Remote single-target attack that requires manual control. Decreases enemy Movement Speed and inflicts Rage.
(Single-Target) Charge – Single-target attack that allows you to rapidly move towards a target.
(AOE) Trample – AOE attack that may inflict the Dazed status upon enemies.
(Directed AOE) Tornado Chop – Primary AOE attack that requires manual control. Causes damage to all enemies hit by the skill.
(Survival) Vigilance – Temporarily decreases all damage taken.
(AOE) Intimidation – Reduces nearby enemy Physical Defense (DEF) and increases their Rage.
(AOE) Declaration of War – Increases nearby ally Physical and Magic Attack values (ATK, MATK).