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Hunter: Swift, agile, and quick on the draw, Hunters are a skilled ranged class suitable for players who prefer from a distance. Able to specialize as either a Ranger or Stalker as the game progresses.
With superior field of vision, a Hunter’s ranged abilities are key for many battles.
Renowned for their agility and accuracy, Hunters carefully end their target’s existence with the quick draw of their arrow. The killing efficiency of the Hunter is near limitless as they can enchant their arrows with magic spells.
A skilled, ranged class. Compared to Mages, the Hunter has more control over enemy statuses but lacks survival techniques.
(Single-Target) Simple Shot – Default attack skill.
(Single-Target) Piercing Shot – Regular single-target attack.
(Single-Target – Buff) Concentrated Shot – Advanced single-target attack.
(Single-Target) Impact Shot – Powerful single-target attack that pushes enemies back and inflicts Dazed.
(AOE – Buff) Cloud Splitting Arrow – Deals damage to all enemies in a straight line. Also reduces Movement Speed of affected targets.
(Directed AOE) Rain of Arrows – An AOE attack that requires manual control.
(AOE – Buff) Hunter’s Trap – Places a trap on the ground. Inflicts damage and Stun status on affected enemies.
(Survival) Escape – Temporarily increases your Movement Speed.
(Single-Target) Detection – Temporarily increases your Critical Rate (CRIT%) and Hit Rate (HIT).
(Survival) Concealment – Temporarily enters a state of invisibility to protect against enemy attacks.