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\*Version 1.2b - 23/01/13\* - Support classes now have reduced life and attack damage (as they have high base dodge values) - Guided Missiles: their damage has doubled and they also ignore shields. - Explosive missiles : increased damage and cooldown reduced to 5s - Lifesteal gun: Lifesteal value decreased - Death ray: damage has doubled, no longer makes the screen shake - Freeze Beam & Electromagnetic bomb : slight duration reduction - Shielding buff (support): Increased absorption, increased duration and reduced cooldown - Damage buff (support): Increased damage, increased duration and reduced cooldown - Uranium extractor: no longer atracts aggro - Automatic defense units: fires only once per second per player, making it less effective versus a unique player, no changes versus NPCs. - Resurrection : cooldown reduced to 30s - Cleanse: heal value increased - Healing kit: doubled healing value - Secure containers : cooldown reduced to 10s - Godmode: cooldown reduced to 30s - Life buff: reduced base amount and increased variable amount. Change does not affect tanks very much. - Radar now is "Overclocking module": it increases your CPU as well as your range. - Added CPU gems - Time capsules now have increased time reduction in higher galaxies: 5s in G2, 10s in G3 .. 30s in G7. ... \*Version 1.2 - 18/01/13\* - New premium kits as well as 3 free kits - NovaBot, the Arena AI has arrived! If you do not find an opponent, you can measure your skills against him. His difficulty depends on your level. - One now earns uranium and experience for fighting in the Arena. - Only creators and administrators can build and move buildings in HQs. - Reactors now have a research that grants you experience for each resource added. ... \*Version 1.1g - 14/01/13\* - Safety mode: When you target another player, you now have to click again to confirm the attack (CTRL works too). Same system for healing NPCs. - Fixed reactors sometimes being removed for no reason - New leagues have been generated - Arena: Earned arena points reduced by 50% when challenging another player (use the match maker invitations to get 100%) - Arena: One now earns at least 1 point when winning a duel through the match maker - Weapons other than the Safety Laser now inflict 2 damage points to reactors and hypercores. Safety Laser still deals 1 point. - There is now a minimum damage value for reactor cannons (just like the reactor lasers), even if the attacker's research is very high. ... \*Version 1.1f - 11/01/12\* Introducing the Arena MatchMaker: - Server prompts you to join the queue regularly. - Accepting will place you in the queue and search for an opponent (same level with a 10% tolerance, if you're level 30, opponents should be between 27 and 33). - Refusing will report the next prompt. After every successive refusal, the delay will be longer so that you don't feel spammed. Introducing global quest invitations: - Server prompts you to join when a player stars a new public quest - Accepting makes you join - Refusing will report the next prompt. After every successive refusal, the delay will be longer so that you don't feel spammed. Fixed screenshot tool not working. ... \*Version 1.1e - 08/01/12\* HQ balance improvements : - New level 0 for all buildings, making it easier for small guilds to build an HQ - Damage dealt by HQ buildings is now in % of attackers' HP in order to favor number of attackers over level of attackers. - Defense drones now stay close to the Hypercore Other changes : - Guild invitations expire after 24h - Drones can no longer attack when inside a safezone - It is no longer possible to keep a drone after removing the drone from your gear slots or changing spaceship (it will be destroyed) - Fixed the bug that left ex-members' reactors in the HQ - You no longer lose PvP points if you are killed by a NPC just after a PvP fight. - Loots are reserved to the killer for 5s, then free for all to take. - Fixed the bug that caused paralysis times to sum up when stunned multiple times. - Fixed the bug that caused misses even after a confusion state was over.