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full energy regen with all items on focused 2 and medium armors and armor mastery max(atm) is
disequiping one focusII item yields to
disequiping 2 focus II items leads to
so basically one focus II yields
armor mastery alone(maxed)gives
raging II (damage boost)
in my case it raises dmg from 235-232 so 7 points.. kinda ridiculous
hyperII (energy boost)
raises max energy by 75 points.. considering a spell costs bout 300 per cast, meeeeh
any1 checked the other bonuses? like precise? although that one is dependant on ur stats as well, but just to have a general idea