[Wings of Destiny] [Guide] Mage's Rune Skills

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Mage: Possesses destructive power and an innate ability to control enemy targets. Able to specialize as either a Sage or Warlock as the game progresses.

With the ability to wield powerful ranged spells, Mages are the main source of damage for a Team.
A master of the mysterious elements, the Mage is a fearsome class that manipulates nature for devastating effects. Though inept at frontline battles, a wide array of AOE and Single-target spells can usually turning the tide of the battle.


Magic Blast – Default attack skill. (Single-Target)

Fireball – Regular single Target attack. (Single-Target)
Rune #1) Increases damage by 10%.
Rune #2) Inflicts DMG over time for 3 secs. 200 + 30% MDMG.
Rune #3) Ignores 15% MDEF of your target.

Lightning Strike – Advanced single-target attack. (Single-Target – Buff)
Rune #1) Grants a 15% chance of freezing a target for 1 sec.
Rune #2) Increases Critical Damage by 15%.
Rune #3) Reduces movement speed of a target by 10%.

Energy AssaultAOE attack. (AOE)
Rune #1) Increases skill damage and movement speed reduction effects by 15%.
Rune #2) Increases skill range by 100m. Reduces skill damage by 25%.
Rune #3) Decreases MDEF of affected targets by 10% for 6 secs.

Magic Shield – Creates a protective shield to absorb damage. (Survival)
Rune #1) Increases damage absorption to 30%.
Rune #2) Removes Cooldown.
Rune #3) Allows Magic Shield to absorb maximum damage and restore up to 10% Max HP to its caster.

Teleport – Teleports you to a specific location. (Survival)
Rune #1) Absorbs all damage taken for 3 secs after teleporting.
Rune #2) Recovers 5% Max HP after teleporting.
Rune #3) Cancels all abnormal statuses after teleporting.

Blizzard – Deals damage to all enemy targets in the skill area. (AOE)
Rune #1) Increases damage by 10%.
Rune #2) Reduces Cooldown by 2 secs.
Rune #3) Increases skill duration and Cooldown by 3 secs.