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**Knight** : High HP and DEF. Employs melee combat as its primary mode of attack. Able to specialize as either a Crusader or Berserker as the game progresses.
An unbeatable melee combatant, basing its primary stats on Strength, the Knight possesses a natural advantage by having the highest HP and Defense of all four classes.
The Knight is extremely versatile. As a tank, it can absorb exorbitant amount of damage, generally keeping teammates from harm. When it comes to dealing damage, the Knight can dish out rapid and lethal combos to his enemies.
**Hack** Default attack. (Single-Target)
**Furious Chop** Regular single-target attack. (Single-Target)
Rune #1) Increases damage by 20%.
Rune #2) Reduces Cooldown by 1.5 secs.
Rune #3) Guarantees Critical damage. Increases Cooldown by 2 secs.
**Explosive Strike** Advanced single-target attack. (Single-Target)
Rune #1) Ignores 10% of the target’s DEF.
Rune #2) Reduces Cooldown by 2 secs.
Rune #3) Increases damage by 20%.
**Charge** Single-target attack that allows you to rapidly move towards a target. (Single-Target)
Rune #1) Reduces target’s movement speed by 70% for 2 secs. Reduces Charge skill Cooldown by 2 secs.
Rune #2) Grants immunity to abnormal statuses for 3 secs after using the Charge skill.
Rune #3) Restores 10% Max HP after using the Charge skill.
**Tornado Chop** Primary AOE attack that requires manual control. Causes damage to all enemies hit by the skill. (Directed AOE)
Rune #1) Allows the Tornado Chop skill to be cast while moving. Reduces damage by 20%.
Rune #2) Increases damage dealt by Tornado Chop by 50%.
Rune #3) Increases skill range of Tornado Chop. Reduces damage taken while using Tornado Chop by 50%.
**Vigilance** Temporarily decreases all damage taken. (Survival)
Rune #1) Increases Vigilance duration by 3 secs.
Rune #2) Reduces Cooldown by 20 secs.
Rune #3) Increases movement speed by 20% when using Vigilance. Allows this skill to be cast while Stunned.
**Intimidation** Reduces nearby enemy Physical Defense (DEF) and increases their Rage. (AOE)
Rune #1) Increases DEF reduction by 100%.
Rune #2) Reduces Cooldown by 10 secs.
Rune #3) Increases skill range by 100%.