200 armour -—-
Incredible slow movements with this tool make it a defensive log! -—-
AA-12 build in for CQC
Minigun for taking out air and ground forces. -—-
Good VS Air and Ground
Weak VS Explosives -—-
i’d rather have the game made non-sucky with chanced-based weaponry (insta-kill lucky headshots), invisible boxes that are narrow on one side of the map, etx, than any new stuff that’s not really gonna add anything if the game is still sucky anyway.
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