How does armor effect the attackign damage of units? How can I calculate that?
armor types ... How do they effect damage?
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Heavy damage on light armor or light damage on heavy armor causes 50% damage. |
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Med armor or weapon will cause 100% damage… |
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hes telling how |
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so heavy armor does: Light does: and medium does 100% to all armor types? |
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Originally posted by delos: uhhh yes……. |
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Not really … Subs are lightly armoured compared to other combat naval vessels … they would more or less sink otherwise. Also, they have a bunch of vulnerable spots which could be reflected by “light” armour. |
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it’s so that the hunters can pwn them even if they attck first- altought i truly think hunters might need a damage boost…the only thing they can do is light amored planes and subs- thats it! make them slightly cheaper ORR slighty stronger so they can actually kill off a battleship with less than 15 hp |
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Armour (defence) and weapon (attack) are two different things .. To see the attack /defence type & value of various units, you can look in the top box in the ‘build’ window or in the ‘details’ bar at the bottom of the map window (when you click on a unit) |
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Originally posted by legodude12:Originally posted by delos: |
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Originally posted by steveb444: I understand how to tell what their attack is worth and the defense level. I was wondering how the armor types effect this. Am I correct with my previous post: Originally posted by delos: |
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1+AW/2 where A = defender armor type, W = attacker weapon type, and {L,M,H} = {-1,0,1} you are correct |
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