legodude12
332 posts
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Ah….5 new units! The Jammer truck, Warmachine, Stealth tank, Lancer Tank and spider tank.
Or is there going to be more? Remember this is only a beta!
There could be more new units!
And I got a few suggestions!
Hovercraft Price:$120
Movement type: Air Bubble(Explained Later) 8 spaces
HP:40 Armor: Light
Guns:Light 5 damage
This unit carrys Any ground unit
Buffs: Bubble:+1 movement point while travelling on shore
Battle-Mecha Price:$950
Movement type: Foot 4 spaces
HP:100 Armor: Heavy
Guns: Medium 70 damage
Buffs: Metal-Clad:Cannot be hurt by Light attacks
Tall:Can walk over enemy units Sky-Sweeper(You know what this does already)
Hover-Tank Price: $400
Movement Type: Air bubble 6 spaces
HP: 60 Armor: Medium
Guns:Medium 45 damage
buffs: Bubble, High-tech: You lose 10 morale if this is lost
Salvage: If this is lost you get a 25% refund
Hack Camando $200
Movement type:Foot 4 spaces
HP: 30 Armor: Light
Guns: None
Buffs: Hacker: Sacrifices it self to steal a Stealth Tank, Battle-Mecha or Hover-Tank if it ends its turn beside this unit.
Flame-tank Price: $500
Movement type:Wheels 4 spaces
HP: 60 Armor: Medium
Guns: Medium 10 damage
Buffs: FIRE!: Instantly kills camandos and troops
Fuel: Heavy Attacks instantly kill this unit
Genetic Troop Price: $220
Movement type: Foot 6 spaces
HP: 60 Armor: Light
Guns: Heavy(Fists) 40 damage
Buffs: Oblivious: Counter-attacks do 50% less damage
Gatling troop Price: $190
Movement type: Foot 3 spaces
HP: 40 Armor: Medium
guns: Medium: 30 damage
Buffs: Tracking(You know what this does) Full-Auto: 80% chance to hit twice ina row and 60% chance to hit Three times in a row.
WOW! that was long……
Oh yeah….A description for Air-Bubble movement type..
Air-Bubble: Air-Bubble units can go over anything except Mountains and Rock Formations.
Feel free to post your opinions!
PS: Heavy Fists on Genetic Troop was a joke…Heh.
PPS: I congragulate you if you Read all this!
EDIT: NO MORE UNITS WITH MORE THAN $1000 IN COST, NO MORE INFANTRY, PUT ALL UNITS IN ONE POST AND THINK ABOUT YOUR UNIT AND WHETHER ITS BALANCED!!!!!!!!!!!!!!
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lambard667
505 posts
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Genetic Troop? Price?
Gatling Troop? Price?
In my opinion, there isn’t much difference between a commando and your Gatling Troop.
Next…
Flame-Tank
>Instant Kill Commando? What if opponent runs out of money, and reverts to commando-spaming?
>Cost?
Moving On…
Hack-Commando
>How does it get into a stealth tank?
Hovercraft
>It can attack, carry, AND has sufficient HP to move around
>Movement?
How about:
General
Cost 500
Hp 20
Move 4
It can’t attack, so it rides atop another machine to give it a 10% power/Hp boost.
Admiral
Cost 750
Hp 25
Move 4
It can’t attack, so it rides atop another machine to give it a 25% power/Hp boost.
Commander
Cost N/A
Hp 50
Move 5
It can’t attack, so it rides atop another machine to give it a 50% power/Hp boost.
Since there is only 1, if it dies, you lose. (That’s why it’s free)
And just for jokes….
Heavy Beat Truck
Cost 1200
Hp 100
Move 6
Atk 60
Rng 1-5
Abilities Blitz, Mammoth, Sonic, Traction, Strike, THE EYE
Sonic – Acts as a jammer truck
Traction – No matter where you are travelling, it costs ‘1’ to move
Strike – Deal 45% Extra Dmg on counter-strike
THE EYE – All seeing, All powerful, can manuever on anything, and adds 120% Extra HP, but reduces movement by 1
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ga57ul
4 posts
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OH YEAH FIVE 5 UNITS VERY GOOD
BUT DONT YOU THINK YOU NEDD MORE UNITS?
I GOT SOME SUGGESTION TO YOU!:
SUICIDE BOMBER
SUICIDE BOMBER PRICE:$160
HP:40 ARMOR:LIGHT
GUNS:DESTROY ANHITING THAT TOUCH (TOUCH AND DESTROY THE TARGET AND HIMSELF
MOVEMENT:AIR 6 SPACES
WEAK: LESS HP
STRONG:DESTROY ANITHING
ROCKET SUBMARINE
ROCKET SUBMARINE PRICE:$550
HP: 50 ARMOR:MEDIUM
GUNS:HEAVY 100 DAMAGE
MOVEMENT: 5 SPACES
RANGE:10
WEAK: NOT HAVE MANY HP
STRONG:ALL EXCEPT HP
STEALTH PLANE
STEALTH PLANE:PRICE:$750
HP:70 ARMOR:MEDIUM
GUNS:HEAVY 70 DAMAGE (STEALTH) NORMAL 40 DAMAGE (WITHOUT STEALTH)
MOVEMENT:7 SPACES
WEAK:CANT ATACK OTHER PLANES
STRONG:ITS STEALTH
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miragem
179 posts
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The stealf planes its my idea,you need to pay from me 1000€(near 1100$)
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miragem
179 posts
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And my for mt plane its:
Stealth plane-cost 1000$
HP-75 type-ligth
Gun-40(2x if cloaked),type ligth
Mov-wings-6
Mods-cloked,skysweper(can atack planes),new tecnology(can´t be built at bliz)
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miragem
179 posts
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legodude12
332 posts
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Originally posted by lambard667:
Genetic Troop? Price?
Gatling Troop? Price?
In my opinion, there isn’t much difference between a commando and your Gatling Troop.
Next…
Flame-Tank
>Instant Kill Commando? What if opponent runs out of money, and reverts to commando-spaming?
>Cost?
Moving On…
Hack-Commando
>How does it get into a stealth tank?
Hovercraft
>It can attack, carry, AND has sufficient HP to move around
>Movement?
How about:
General
Cost 500
Hp 20
Move 4
It can’t attack, so it rides atop another machine to give it a 10% power/Hp boost.
Admiral
Cost 750
Hp 25
Move 4
It can’t attack, so it rides atop another machine to give it a 25% power/Hp boost.
Commander
Cost N/A
Hp 50
Move 5
It can’t attack, so it rides atop another machine to give it a 50% power/Hp boost.
Since there is only 1, if it dies, you lose. (That’s why it’s free)
And just for jokes….
Heavy Beat Truck
Cost 1200
Hp 100
Move 6
Atk 60
Rng 1-5
Abilities Blitz, Mammoth, Sonic, Traction, Strike, THE EYE
Sonic – Acts as a jammer truck
Traction – No matter where you are travelling, it costs ‘1’ to move
Strike – Deal 45% Extra Dmg on counter-strike
THE EYE – All seeing, All powerful, can manuever on anything, and adds 120% Extra HP, but reduces movement by 1
HEY! I just edited it okay!
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Panzershrek44
113 posts
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How about my Halo 3 masterchief?
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legodude12
332 posts
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Originally posted by Panzershrek44:
How about my Halo 3 masterchief?
What are its stats?
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Panzershrek44
113 posts
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Weapons:Assualt Rifle,Sniper,rocket laucher,and battle rifle
Abilitys:Build camps and bunkers,blitz,steath detection,and supress fire
Damage:70 on heavy,120 on light
Money:75 bucks
Hp:90
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Panzershrek44
113 posts
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Originally posted by ga57ul:
OH YEAH FIVE 5 UNITS VERY GOOD
BUT DONT YOU THINK YOU NEDD MORE UNITS?
I GOT SOME SUGGESTION TO YOU!:
SUICIDE BOMBER
SUICIDE BOMBER PRICE:$160
HP:40 ARMOR:LIGHT
GUNS:DESTROY ANHITING THAT TOUCH (TOUCH AND DESTROY THE TARGET AND HIMSELF
MOVEMENT:AIR 6 SPACES
WEAK: LESS HP
STRONG:DESTROY ANITHING
ROCKET SUBMARINE
ROCKET SUBMARINE PRICE:$550
HP: 50 ARMOR:MEDIUM
GUNS:HEAVY 100 DAMAGE
MOVEMENT: 5 SPACES
RANGE:10
WEAK: NOT HAVE MANY HP
STRONG:ALL EXCEPT HP
STEALTH PLANE
STEALTH PLANE:PRICE:$750
HP:70 ARMOR:MEDIUM
GUNS:HEAVY 70 DAMAGE (STEALTH) NORMAL 40 DAMAGE (WITHOUT STEALTH)
MOVEMENT:7 SPACES
WEAK:CANT ATACK OTHER PLANES
STRONG:ITS STEALTH
You are nuts with all that power stuff.
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legodude12
332 posts
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Originally posted by Panzershrek44:
Weapons:Assualt Rifle,Sniper,rocket laucher,and battle rifle
Abilitys:Build camps and bunkers,blitz,steath detection,and supress fire
Damage:70 on heavy,120 on light
Money:75 bucks
Hp:90
You too with Master Cheif
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Panzershrek44
113 posts
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Originally posted by legodude12:
Originally posted by Panzershrek44:
Weapons:Assualt Rifle,Sniper,rocket laucher,and battle rifle
Abilitys:Build camps and bunkers,blitz,steath detection,and supress fire
Damage:70 on heavy,120 on light
Money:75 bucks
But its not hell.
Hp:90
You too with Master Cheif
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legodude12
332 posts
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Okay……..
Now I got some more units…
Acid shot truck Price: $875
Movement type: Wheels 5 spaces
HP: 50
Guns: Light: 10 damage Range: 2-3 spaces.
buffs: Sulfuric Acid: Instantly kills Comandos and troops (except genetic troop)
Splash: Also hits ajacdent squares from target.
Acid: Can’t hurt Tanks or a warmachine.
Flame troop Price: $160
Movement type: foot 3 spaces.
HP: 40 Armor: Light
Guns: Light 5 damage
Buffs: tracking, FIRE!, fuel, Piercing(You know what this does)
Assasin troop Price:$150
Movement: Foot 5 spaces
HP: 10 Armor: light
Guns: Light 20 damage
Buffs: Knifed: Instantly kills comandos
Stealth(you know what this does)
Cloak(You know what this does)
Swim: Can be in water for up to one turn
Remember to post your Ideas!
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lambard667
505 posts
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Originally posted by legodude12:
Okay……..
Now I got some more units…
Acid shot truck Price: $875
Movement type: Wheels 5 spaces
HP: 50
Guns: Light: 10 damage Range: 2-3 spaces.
buffs: Sulfuric Acid: Instantly kills Comandos and troops (except genetic troop)
Splash: Also hits ajacdent squares from target.
Acid: Can’t hurt Tanks or a warmachine.
Flame troop Price: $160
Movement type: foot 3 spaces.
HP: 40 Armor: Light
Guns: Light 5 damage
Buffs: tracking, FIRE!, fuel, Piercing(You know what this does)
Assasin troop Price:$150
Movement: Foot 5 spaces
HP: 10 Armor: light
Guns: Light 20 damage
Buffs: Knifed: Instantly kills comandos
Stealth(you know what this does)
Cloak(You know what this does)
Swim: Can be in water for up to one turn
Remember to post your Ideas!
I like the swim idea. Does stealth negate in water?
And also, how about submarines destroying them when in water?
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legodude12
332 posts
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thanx by the way swim does not negate stealth
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Conquerer95
416 posts
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I’m sorry to ruin your fun, but urbansquall already said he would not be adding any new units to this game. Althoug he might take these suggestions into consideration when he makes a sequal to Nemesis.
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1337al
748 posts
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i hope no new units are put in the game, especially these units
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legodude12
332 posts
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Originally posted by Conquerer95:
I’m sorry to ruin your fun, but urbansquall already said he would not be adding any new units to this game. Althoug he might take these suggestions into consideration when he makes a sequal to Nemesis.
You just had to ruin our fun……….
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legodude12
332 posts
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Originally posted by 1337al:
i hope no new units are put in the game, especially these units
WHY? These units could add a whole new level of strategy and variety!
and besides we need more infantry and air units!
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Terabyte324
160 posts
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Originally posted by legodude12:
Originally posted by 1337al:
i hope no new units are put in the game, especially these units
WHY? These units could add a whole new level of strategy and variety!
and besides we need more infantry and air units! Ahem…
Originally posted by Conquerer95:
I’m sorry to ruin your fun, but urbansquall already said he would not be adding any new units to this game. Althoug he might take these suggestions into consideration when he makes a sequal to Nemesis. Case in point, stop making unit suggestions, the developers are going to ignore them anyway so what’s the point. No official units are going to be released into the game, but that doesn’t mean it’s not possible to make them on your own. Once all the bugs in the script editor are sorted out, it may be possible to give certain units special qualities or capabilities. There will probably be certain limits as to what you can make these special units do but it’s better than nothing right?
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Beerblog
28 posts
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@Terabyte324
Thanks thought police, but there is no reason for anyone to stop. Some people in this thread are probably having fun making up units not because they think they’ll be added to the game, but because they enjoying doing it. And since you’re not the developer you have no idea what they may or may not do in the future.
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Terabyte324
160 posts
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Originally posted by Beerblog:
@Terabyte324
Thanks thought police, but there is no reason for anyone to stop. Some people in this thread are probably having fun making up units not because they think they’ll be added to the game, but because they enjoying doing it. And since you’re not the developer you have no idea what they may or may not do in the future.
Well you’re right, I’m not the developer but…
Originally posted by Conquerer95:
urbansquall already said he would not be adding any new units to this game.
And I never said they should stop thinking them up, just stop posting them. By the way, I caught the 1984 reference.
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lambard667
505 posts
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Terabte Destroyer 648
Forum Bomb.
Eradication.
No cost, or anything else.
Flame Me.
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Terabyte324
160 posts
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Originally posted by lambard667:
Terabte Destroyer 648
Forum Bomb.
Eradication.
No cost, or anything else.
Flame Me. Was that really necessary? I feel insulted.
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