M112x
2 posts
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bwells626
1 post
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It’d be great if you could set the zoom-out and double speed to be on automatically so you don’t have to click the top of the screen each game
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BloodyChucky
9 posts
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Originally posted by bwells626:
It’d be great if you could set the zoom-out and double speed to be on automatically so you don’t have to click the top of the screen each game
Yes i would love it if this could be implemented or at least an option to auto set it each fight.
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kisember
282 posts
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Daily challenge suggestions:
mondays: The colossus – enemy level: 750
enemy hero: King of golems – hero spells: sword of judgement, ice blaster 2, thunderstorm 3, giant fist X
hero stats: HP: 180.000 – ATK: 1400 – def: 100 – aptitude: 650/185/135 – move speed: 0.5
enemy units: failed experiment creature, troll, gorilla, masked brawler, stone guardian, yeti, lava golem
enemy items: 2×Barbatos king armour, 1×TDKA2, 1×tiamat claw, 1×Khronos shield, 1×fataality drink
item reward: sure: demon stone – common: epic stone – rare: giant foot
BP cost: 300 – XP reward: 8.000 – gold reward: 60.000 – crystal reward: 50
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kisember
282 posts
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Daily challenge suggestion:
tuesdays: The fallen dark angel (dark orange sword, dark purple robe and dark grey wings) – (burn+fly+fataality attacks) – enemy level: 800
enemy hero: Traitor fallen angel – hero spells: sword of judgement, heal 3, thunderstorm 3, twin tornado
hero stats: HP: 190.000 – ATK: 1350 – def: 95 – aptitude: 680/170/130 – move speed: 1
enemy units: phantom beast, arch angel, warg rider, mystic, twin salamander (EX), gorilla, fafnir
enemy items: 1×angel slayer, 1×demon sword laevatine, 1×Khronos shield, 1×elixir, 2×Barbatos king armor
item reward: sure: angel stone – common: dragon steak barbeque – rare: black matter
BP cost: 350 – XP reward: 7.500 – gold reward: 64.000 – crystal reward: 50
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sireggalot
1 post
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- enable selling items for gold
- enable transfer of gold to crystals
- enable more than 99 items of given type
- make everything attainable with gold and not just crystals
- enable trading of items, gold, crystals, with other kongregate users
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deathmasta
35 posts
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Captain low Brasstic: Info: Trombone playing Hero from the Future/ Hero unit/ Pop:1, Cost:0
Stats: 19000/1200/890, Apptitude: 520/190/59
Spells: heal 3/ meteor 2/ sheild 2/ charming smile/ Special: bladdy sound: attacks the enemy with 3 very bad, and powerful, sounds
Apearance: if you make him, he should look like a tall man, wearing a white fedora, and holding a trombone, his pants grey with black stripes, his skin a little tanned, and wearing a grey thermal, also wearing glasses
Cost: monster lab: 15 galaxy stone, 30 dimension axe, and 50 hero signature, plus 7,777,777 gold, or 3700 crystals
PLEASE AT LEAST CONSIDER MAKING THIS GUY XD
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piedude139
145 posts
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This is a fantastic game, I’ve been avidly playing it for a few days now. I do however really wish it was a bit more in-depth; the ability to “level up” your individual units as you use them would add great depth and versatility to this game. Then the game wouldn’t be as simple as “spam goblins” or “just use Centaur Archers”, as the monsters would have somewhat different stats for each person (unless they both max it out).
Also, I don’t know if this is the correct place to offer ideas for Monsters / Heroes / Items, but I’m just gonna put something out there.
-Gemini Star Sisters
-Info: Playful twins from another galaxy
-Hero Unit
-Pop: 1, Cost: 0
-Stats: 7150 / 1220 / 270
-Aptitude: 320 / 65 / 55
-Spells: Special Attack 1 (Summons medium-damage “falling stars” that do a very small explosion on impact all across a medium range), Meteor II, Ice Cannon II, Fire Volcanoz III, and Thunder Storm III
One of the Gemini Star Sisters would be in a blue one-piece, and the other in a red one-piece. They’d be side-by-side as a unit, because they’re a single unit. They’d have long blonde hair and would halve elf-ish faces (pointy ears and such).
Also, I’d love to see a quest or a formula or an achievement in the future to craft a Gaea Bolga. Maybe put it in with an expanded Blacksmith upgrade and some rare materials from one of the missions in the new chapters coming eventually? :3
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CarlosTheNick
1 post
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you need to get mytplayer or get more gold faster because im have ia slow prcoess playing this game
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neothelamp1
1 post
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i think you should be able to sell the unused items you don’t need or want anymore
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kisember
282 posts
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daily challenge suggestion:
wednesdays: The undead beast king (red eye and black coloured giant white tiger) (leech and poison attacks)
– enemy level: 800
enemy hero: Undying primal beast – hero spells: poison cloud 2, thunderstorm 2, meteor 2, meteor 3
hero stats: HP: 195.000 – ATK: 1350 – def: 100 – aptitude: 700/165/135 – move speed: 5
ememy units: phantom beast (EX), twin salamander (EX), beast rider, dark knight, fafnir, lamia, reaper
enemy items: 1×invisible cloak, 1×meteor shield, 1×TDKS2, 1×Turd-zilla shield, 2×infinity blade
item reward: sure: titanium ore – common: fataality drink – rare: hero signature
BP cost: 350 – XP reward: 8.000 – gold reward: 62.000
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flyaway4312
1 post
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The enemy spamms very often range units not melee
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kisember
282 posts
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daily challenge suggestion:
thursdays: Dragon of lightnings (green wing and orange skin coloured fafnir) – enemy level: 800
enemy hero: The lightning dragon – hero spells: ice blaster 2, thunderstorm 3, thunder shield, dragon roar
hero stats: 185.000 – ATK: 1400 – def: 95 – aptitude: 660/180/135 – move speed: 1.6
enemy units: dark guardian (EX), twin diablos (EX), twin salamander (EX), pegasus knight, fafnir, mermaid, Sir Kholai clone
enemy items: 1×cyborg suit, 1×TDKA2, 1×meteor shield, 1×angel slayer, 2×fataality drink
item reward: sure: prism stone – common: earth dragon crystal – rare: golden idol
BP cost: 400 – XP reward: 8.100 – gold reward: 63.000
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joeygr
1 post
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3 things.
1. pielude has a good idea in using said gemini has heroes.
2. the option to sell old units would be very helpful
3. the ability to reset the game back to lv 1 or 0
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Flippy1988
3 posts
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It should be a good idea if we could reset everything in the game.
An update made me lose half my level, which is quite boring. By restarting, some missions could get much simpler.
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Jerry9888
3 posts
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My Suggestion is that people get unneeded- unwanted items so could you let us sell our items? and crystal items for gold? Also if you could Let us exchange gold for crystal
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edudua
7 posts
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Eu gostaria de poder vender meus objetos e também, quando completamos uma missão, escolher se vai ganhar o premio em ouro ou em cristais.
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edudua
7 posts
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I wish I could sell my items and also, when we complete a mission, choose whether you will win the prize in gold or crystals.
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deathmasta
35 posts
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Originally posted by edudua:
I wish I could sell my items and also, when we complete a mission, choose whether you will win the prize in gold or crystals.
selling items is a great idea (would satisfi alot of players) but the rewards suggest is really crappy, if there is going to be a crystal reward it need to be from CoT 9+
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surfredragon
2 posts
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The game is great, but the number of battles to arrive 300% is excessive, which returns the boring game.
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lake030
3 posts
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well i think you should put some cards in the daily reward thang with the chest
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kaygo
41 posts
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Need to be able to sell items, also would be cool if we had some sort of daily quest system
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Blazer205
145 posts
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more units
like
Blaze
a fire sprite that summons several fire spikes to attack
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deathmasta
35 posts
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this game is currently a 5.5 out of 10, it has the potential to become an 8 out of 10 or mabye even a 9, but you ruined it with the energy and action system, that brought it down about 3 solid points, anyway ONTO THE SUGGESTION
there needs to be an upgrade system like the one in EW5 where it is pretty basic stuff, minor upgrades per unit, gotta use the unit in battle so you can upgrade them, i know what your thinking (lets make all the upgrades crystal only and be doucheFAGs hu hu hu hu hu), WELL DONT, make units recive exp or better yet use bp as the exp for the upgrades, the upgrades could be minor things like hp+15, pop+2, def+15, ya know… minor stuff, just the hp atk and def upgrades would be to the apptitudes of the units, not thier current stats, that way we get a good deal from the upgrade and not just a minor bit of health that wont matter what so ever, units could recive exp from the arena and use that to buy the upgrades, or bp can be used as the currency for the upgrades, just it would cost a good 2 or 3 epicfarm battles (500 bp per battle) for just the beginner upgrades
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jjpants12
5 posts
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It would be extreamly nice to what a skill did. Because all it says now is rng/mel attack, healing or support. not how much dmg/health it deals/restores or how much is raises a stat. And it would be nice to sell items
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