New Units page 8

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pixie void/earth temple lvl 2-3 cost 14 500 g
hp 210 population 8-15
atack 170 cost 3
heal,range,splash

 
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failed phoenix hatchling/fire temple lvl 45 cost 18000
HP 2000 population 2
attack 127 cost 7
drain HP,range,melee,splash

 
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Captain low Brasstic: Info: Trombone playing Hero from the Future/ Hero unit/ Pop:1, Cost:0
Stats: 19000/1200/890, Apptitude: 520/190/59
Spells: heal 3/ meteor 2/ sheild 2/ charming smile/ Special: bladdy sound: attacks the enemy with 3 very bad, and powerful, sounds
Apearance: if you make him, he should look like a tall man, wearing a white fedora, and holding a trombone, his pants striped, his skin a little tanned, and wearing a grey thermal, also wearing glasses
Cost: monster lab: 15 galaxy stone, 30 dimension axe, and 50 hero signature, plus 7,777,777 gold, or 3700 crystals
PLEASE AT LEAST CONSIDER MAKING THIS GUY XD

 
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@deathmasta,

-1 i dont think that would be such a good idea. lvl 9000+ would never lose. he would one hit kill anything.
 
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Ballista
http://images.wikia.com/wowwiki/images/0/07/Alliance_Ballista.jpg

Element: Water or Wind
Cost: 1200 crystals
Type: Siege/Titan
Mana: 7
Pop: 1
Range: Long
Stat: 200-100-80
Speed: 0.6
Attack: splash/aoe/fatality,slow
Attack power:1

Description: A weapon of mass destruction with slow attack/movement speed. He has a blind spot and cant hit melee unit. It is deadly to ranged/magic/semi ranged units and heroes if he come any close, and has the highest titan range. Hit anything on the ballista arrow’s path(except melee)

 
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Originally posted by Trossoca:

Ballista
http://images.wikia.com/wowwiki/images/0/07/Alliance_Ballista.jpg

Element: Water or Wind
Cost: 1200 crystals
Type: Siege/Titan
Mana: 7
Pop: 1
Range: Long
Stat: 200-100-80
Speed: 0.6
Attack: splash/aoe/fatality,slow
Attack power:1

Description: A weapon of mass destruction with slow attack/movement speed. He has a blind spot and cant hit melee unit. It is deadly to ranged/magic/semi ranged units and heroes if he come any close, and has the highest titan range. Hit anything on the ballista arrow’s path(except melee)

Hmm, for a lesser crystal cost: 100,000gold, catapult, elite hobbit, 2 epic stones

 
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ultimate wind titan:
blade monster: HP: 5600 – ATK: 100 (a blade) – def: 45 – pop: 1 – cost: 8 – hits/blades: 10
aptitude: 280/65/84 – move speed: 1.8 – attack speed: 4.5 – type/range: semi-ranged/short (and shorter ranges)
attack status: poison – status immunity: fly, shock, fataality, burn – status weakness: poison
bought from: wind temple lvl5 – cost: 1900 crystals
colour: blades: light purple – head and arms: dark green – body, neck and legs: dark turquoise
ulitmate earth titan:
legendary cerberus rider: HP: 6000 – ATK: 135 – def: 50 – pop: 1 – cost: 8 – hits: 3
aptitude: 290/120/82 – move speed: 1.4 – attack speed: 5 – type/range: melee/melee-very short
attack status: burn+stun – status immunity: fly, freeze, burn, shock – status weakness: fataality
bought from: monster lab lvl10/earth temple lvl5:
temple cost: 1.600.000 gold – recipe cost: beast rider, fire dragon, 15×eternal fire, 400.000 gold or 2000 crystals
colour: rider: red armor, green skin, black helm – cerberus heads: fire-colour – cerberus: light brown

 
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treant: (earth element) HP:1000 – ATK: 400 – DEF: 500 – pop: 6 – cost: 5 – hits: 1 – move speed: slow – type: melee
attack status: stun – status immunity: stun, poison, fatality, fly – status weakness: freeze, burn – found at earth temple lvl 5: cost: 2M gold – attack decription: simalar to the yeti

druid (earth element, magic unit) hp: 50 – ATK: 300 – DEF: 200 aptipute: 10/50/25, movement speed: normal – hits: five – pop: 8 – cost: 3 – attack status: poison – status immunity: poison, stun – status weakness: freeze – found at: earth temple lvl 5 – cost: 40000 gold
attack description: a small globe above them glows then shoots out 5 razor sharp, and poisonous leaves aimed at the target, doing around their attack number.

 
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ultimate thunder titan:
phantom dragon: HP: 5800 – ATK: 165 – def: 40 – pop: 1 – cost: 8 – hits: 2
aptitude: 285/115/89 – move speed: 0.8 – attack speed: 5.5 – type/range: melee/melee-short
attack status: shock+fly – status immunity: fly, shock, freeze, fataality, burn – status weakness: poison
bought from: monster lab lvl9 – recipe costs: fafnir, phantom beast, 6×cursed seal, 900.000 gold or 2100 crystals
colour: wing and horn: dark grey-phantom – body, head and legs: faint dark green-phantom – fire: neon-green
ultimate water titan:
elf forest guardian: HP: 5000 – ATK: 200 – def: 40 – pop: 1 – cost: 8 – hits: 3
aptitude: 250/125/70 – move speed: 0.7 – attack speed: 6 – type/range: semi-ranged/short
attack status: first – fly+poison – second: poison – third: poison+fataality
status immunity: fly, shock, freeze, poison, burn, fataality, stun – status weakness: none
bought from: water temple lvl5 – costs: 5.000.000 gold
colour: plants: dark green+blue-grey – elven robe: white – attack monster: neon-green – elven hair: blond (female-long)

 
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Originally posted by kisember:

ultimate wind titan:
blade monster: HP: 5600 – ATK: 100 (a blade) – def: 45 – pop: 1 – cost: 8 – hits/blades: 10
aptitude: 280/65/84 – move speed: 1.8 – attack speed: 4.5 – type/range: semi-ranged/short (and shorter ranges)
attack status: poison – status immunity: fly, shock, fataality, burn – status weakness: poison
bought from: wind temple lvl5 – cost: 1900 crystals
colour: blades: light purple – head and arms: dark green – body, neck and legs: dark turquoise
ulitmate earth titan:
legendary cerberus rider: HP: 6000 – ATK: 135 – def: 50 – pop: 1 – cost: 8 – hits: 3
aptitude: 290/120/82 – move speed: 1.4 – attack speed: 5 – type/range: melee/melee-very short
attack status: burn+stun – status immunity: fly, freeze, burn, shock – status weakness: fataality
bought from: monster lab lvl10/earth temple lvl5:
temple cost: 1.600.000 gold – recipe cost: beast rider, fire dragon, 15×eternal fire, 400.000 gold or 2000 crystals
colour: rider: red armor, green skin, black helm – cerberus heads: fire-colour – cerberus: light brown

And boom, cerberus get fatality’d by archangel.

 
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ultimate titans cost is crystal (kisember)
and has a weakness
arch angel can kill cerberus as fast

 
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Giant:Stats:7295/1462/1337:COst:8 Pop:1: Element: Earth, True Earth Titan, Slow: Melee,Magic: Attack speed, 1.0, Speed, 0.5: Immune:Freeze,Burn,Shock,Poison
Info: Attacks by Stomping with one foot then another, Then he smashes the ground with his hands and causes all enemy units to fly in the air and/or be damaged.Then he Summons spikes made of rock that has range that goes half the map. He also has a special attack when he grabs a unit and eats him, Causes drain damage. Apperance: Has Armor made from earth and has a helmet made from Earth, he also looks very big, tall, and musc

 
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Originally posted by irulepiem123:

Giant:Stats:7295/1462/1337:COst:8 Pop:1: Element: Earth, True Earth Titan, Slow: Melee,Magic: Attack speed, 1.0, Speed, 0.5: Immune:Freeze,Burn,Shock,Poison
Info: Attacks by Stomping with one foot then another, Then he smashes the ground with his hands and causes all enemy units to fly in the air and/or be damaged.Then he Summons spikes made of rock that has range that goes half the map. He also has a special attack when he grabs a unit and eats him, Causes drain damage. Apperance: Has Armor made from earth and has a helmet made from Earth, he also looks very big, tall, and musc

Ok, first, if he is “true earth” element he will suck 99% of the time (true elements do 300% damage vs opposing element, so thunder in this case, but 1% vs EVERYTHING else, including void). Second, units don’t have “special attacks”, and no way is art going to completely redesign the unit system for one unit, sorry. Third, his attack reaching half the map, after 3 presumably very high damage close range shots, seems a bit much. Maybe cut the range down on the spikes to, say, 1/4 screen, or lose that part altogether. Last, immunity to every status effect is also unreasonable, IMO. Even twin diablos can get burn status. Oh and that speed…at .5 speed no one will use him, no matter how powerful he is. You could summon him, go to the store, make some dinner, wash the dishes, have an after dinner smoke and he MIGHT be halfway across by the time you get back…

I don’t want to sound completely negative tho, I do like the giant idea, and your attack animation sounds cool.:)

 
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Last three additional character for upcoming Epic War Saga update:
https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-ash4/315020_10151040002313199_1573967231_n.jpg

 
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blue dragon from ew3, weretiger from ew4 and forest guardian from ew2.

 
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blue dragon’s attack animation similar to the aeon

 
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Rename current sea serpent as leviathan and make sea serpent like this
http://s17.postimage.org/4in2hjnm7/sea.png

 
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artlogicgames don’t ask for rename and animation for sea serpent

new titan: The Sleeper: void element, titan
atk: 400
hp: 5000
def: 30
cost: 8 mana
pop: 1
found in monster lab: great wyrm + giant spider legs X8 + cursed seal X50
special: imnume to freeze and stun, weakness magic and attack status leech

 
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Galaxy shield is no.62
Lucky charm(which is right next page) is no.71
Then gold ore is no.81

Hidden items spoilers????

And back on topic:

Phoenix
Fire titan, melee AOE
220-95-85
Cost from monster lab: 15 eternal fires, 20 fire dragon crystals, 200,000 gold
Attack power:0.6/0.6/0.7/0.7
Hits: 4
Description: The phoenix attacks with its 2 fangs, then launch a wave of fire hitting twice.

 
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iron guardian (titan)
HP/2000 ATK/500 DEF/1200
cost 8 pop 2
on monsterlab lv. 8
recipe: stone guardian, failed experiment creature, galaxy stone x2, and 15000 gold
crystals cost: 11000
element: thunder info:melee unit stuning

 
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new upgraded fire units:
puppy dragon+: aptitude: 15/13/11 – pop: 10
recipe costs: puppy dragon, 10 monster jewel, 25 fire crystal, 1.000.000 gold or 600 crystals
skeleton archer+: aptitude: 18/22/14 – pop: 12
recipe costs: skeleton archer, 2×prism stone, 1.000.000 gold or 650 crystals
fire succubi+: aptitude: 20/32/14 – pop: 10
recipe costs: fire succubi, 12×eternal fire, 1.200.000 gold or 900 crystals
war tank+: aptitude: 100/75/50 – pop: 6
recipe costs: war tank, 2×epic stone, 15×titanium ore, 1.500.000 gold or 1100 crystals
lava golem+: aptitude: 180/90/110 – pop: 7
recipe costs: lava golem, 25×eternal fire, 5×golden idol, 1.550.000 gold or 1250 crystals
flame devil+: aptitude: 299/166/122 – pop: 1
recipe costs: flame devil, 18×cursed seal, 17×eternal fire, 1.800.000 gold or 2000 crystals

 
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new upgraded wind units:
centaur lancer+: aptitude: 32/24/16 – pop: 12 – poison pierces
recipe costs: centaur lancer, 40×meteorite, 1.050.000 gold or 750 crystals
centaur archer+: aptitude: 38/24/15 – pop: 12 – double pierces
recipe costs: centaur archer, 30×meteorite, 1×wh. kn. seal, 1.150.000 gold or 850 crystals
winged folk+: aptitude: 60/45/30 – pop: 9
recipe costs: winged folk, 40×fire crystal, 40×wind crystal, 1.300.000 gold or 900 crystal
white tiger+: aptitude: 130/66/33 – pop: 6
recipe costs: white tiger, 18×titanium ore, 18×wh. kn. seal, 1.500.000 gold or 1200 crystals

 
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new upgraded earth units:
elite hobbit+: aptitude: 24/18/12 – pop: 38 – burn attacks
recipe costs: hobbit, elite hobbit, 8×titanium ore, 1.000.000 gold or 650 crystals
elite knight+: aptitude: 30/25/20 – pop: 24 – poison attacks
recipe costs: elite knight, 5×wh. kn. seal, 1.000.000 gold or 600 crystals
gorilla+: aptitude: 60/45/30 – pop: 8
recipe costs: gorilla, 2×prism stone, 8×cursed seal, 1.250.000 gold or 950 crystals
catapult+: aptitude: 80/55/30 – pop: 6
recipe costs: catapult, 2×epic stone, 1.400.000 gold or 1000 crystals
cyclops+: aptitude: 270/135/90 – pop: 1 – mana cost: 6
recipe costs: cyclops, 60×monster jewel, 15×ultimate seal, 1.800.000 gold or 1700 crystals

 
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new upgraded thunder units:
dark knight+: aptitude: 75/55/35 – pop: 20
recipe costs: dark knight, dark warrior, 16×cursed seal, 1.300.000 gold or 1000 crystals
pegasus knight+: aptitude: 64/56/48 – pop: 14
recipe costs: pegasus knight, templar knight, 25×pegasus wing, 1.500.000 gold or 1400 crystals
thunder crystal+: aptitude: 80/60/40 – pop: 8
recipe costs: thunder crystal, 10×prism stone, 25×thunder crystal, 1.450.000 gold or 1300 crystals
fafnir+: aptitude: 290/135/95 – pop: 1 – cost: 6
recipe costs: fafnir, sea serpent, 10×fire dragon crystal, 1.900.000 gold or 1750 crystals

 
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new upgraded water units:
totem+: aptitude: 16/20/12 – pop: 10
recipe costs: totem, 40×meteorite, 1.000.000 gold or 800 crystals
valkyrie+: aptitude: 48/35/22 – pop: 21
recipe costs: valkyrie, 6×angel stone, 1.000.000 gold or 900 crystals
cursed pirate+: aptitude: 30/25/20 – pop: 15
recipe costs: cursed pirate, 5×cursed seal, 15×black matter, 1.000.000 gold or 850 crystals
Turdzilla+: aptitude: 100/80/60 – pop: 5
recipe costs: Turdzilla, 20×tortoise shell, 1.500.000 gold or 1400 crystals
reaper+: aptitude: 195/130/65 – pop: 3
recipe costs: reaper, 5×evil mask, 35×cursed seal, 1.600.000 gold or 1500 crystals
sea serpent+: aptitude: 250/115/90 – pop: 1 – cost: 6
recipe costs: sea serpent, 4×fire dragon crystal, 15×sea god seal, 1.850.000 gold or 1700 crystals