I suggest this seperately so Artlogic can’t get around it as easily. Also, note that I designed this to be pretty much the last update regarding items for Epic War Saga.
I think there should be an answer to ALL the useless items around in the game, to give the game a finishing touch, and, to make this idea for Artlogic appealing, with the least amount of programming work possible.
That brought the next suggestion into my mind.
This would be a formula-based system (which is there to calculate upon the final stats and cost depending on the stats/boosts/cost of the items used), which allows you to dump a set of weapons / armor / shields of one sort in the first slot, and another set of items (all forms of runes, ore and unusable items can be dumped here) in the second and a form of ore in the third, to be merged into a new item.
The parameters to decide the boosts are Crystal value and Gold Value, in that order. Original stats don’t matter, but the stat proportion of the items used will be taken into account so the new item will be somewhat similar to whatever the player used for the merging.
Crystal or Reward Items without any stats or boosts, whether they are Dragon Wings, Ninja Marks or Earth Dragon Horns or anything else, doesn’t matter, will just add a solid amount – a percentage of the stat proportion – onto the stat proportion of the main item (Sword/Armor/Shield) used.
Crystal value doesn’t count for the costs for merging (which is just all gold costs combined), but will be remembered in case the player wants to merge the previously merged item with another batch of runes/ore into an even more powerful item.
Note: If a boost can’t be added any further, because, let’s say, there is already Fire +L, then an obvious way to solve this is just to add the remainder into stats according to the stat proportion of the item.
I have no clue if this will make the game feel finished, especially not those who had a rebirth, and I don’t have enough experience with the game to say so, but I think this is the shortest way be rid of updating Epic War Saga while not leaving any item useless AND adding an endless stream of new possibilities at the same time, so I found the idea slightly too interesting to just throw away without posting it.
What do you guys think about it?