Forums Castlot

Official Announcements Thread page 2 (locked)

71 posts

Flag Post

dapeeve, dont seize beyond your means then, so many players just seize and leave it empty because they can just seize it back if someone takes it from them, leaving 90% of anyone lower then level 75-80 locked in sieze forever since they cant face the higher levels head on. this makes people to stop just seizing whatever they lay their eyes on just because they can, and forces them to actually think about what they should do fro ma strategic standpoint.

 
Flag Post

blutiful

 
Flag Post
Originally posted by tiger32k:

dapeeve, dont seize beyond your means then, so many players just seize and leave it empty because they can just seize it back if someone takes it from them, leaving 90% of anyone lower then level 75-80 locked in sieze forever since they cant face the higher levels head on. this makes people to stop just seizing whatever they lay their eyes on just because they can, and forces them to actually think about what they should do fro ma strategic standpoint.

This has nothing to do with seizing within your means, because it is impossible to protect a seize with troops unless you put heroes there as well, and you only get so many heroes. I took a seize with 50k cav and 20k everything else guarding it easily because there were no heroes. That means that the only thing you CAN do is seize and leave it empty because anything else is an exercise in futility.

 
Flag Post

IF there are no heroes i can take out even 200k/each soldiers without any problems, so practically you cannot guard your seizes and with the new “little guy protection system” your seizes can be easy overtaken without anyone fearing you will strike him.

 
Flag Post

I personally dislike the entire idea of seizing. At least in the way it was approached. The loyalty system for games similar to this has worked WONDERS. The attacker should have to do more than just wipe troops to take a city, they should have to lower the loyalty of the city. The cards make battles strategic, but nearly impossible for people just starting. I can have 50k of each troop defending the city, but some level 90 with an impossibly strong Cod comes in and slaughters them like they aren’t even there. Also, implementing the loyalty would be amazing, simply because it would give people more than 5 minutes to get online to protect their city. An Attack/Defense report tab in the League would be incredibly USEFUL. We could see which offline members are being attacked and when the most recent attack was.

Random thoughts; Why do our troops come out of the walls when battling? That makes no sense, seeing how mages and archers could easily shoot over? Maybe make enemies hit the WALL AND DEFENSES before TROOPS. That way they are actually practical.

Also, when does the upgrading stop? Instead of unconquerable level 100 cities, maybe max cities out at like 80? And give us more than 3…

EVERY odd is stacked in the high levels favor. Cards, Techs, Upgrades on troops. Now this is practical, veterans would always be stronger… But the seemingly unending extent of upgrades make them nearly invincible.

 
Flag Post

Update on 9/29 (18:30~18:50, Server Time, GMT+8)

1. Players will not lose Prestige when robbing lower level players.
2. Lower the Prestige deducted each time in seizing.
3. Prestige deduction rules changed:
a. Player will lose Prestige when seizing others who are 20 or more than 20 levels lower.
b. No Prestige will be deducted when player seizes others who are NOT 20 or more than 20 levels lower.

 
Flag Post

Update on 10/11 (16:00~16:20, Server Time, GMT+8)

New Functions

1. Add new functions on the medium-sized World map. Put your mouse over it and a pair of coordinates will show up. You can check out the locations of the NPC cities, your own cities or your league mates’ cities on the Map.
2. Simply click on the World map and you can reach any place in an instant.

Interface Improvements

3. Replace some of the texting shortcuts with icons.
4. The Patron Beast egg will automatically hatch when you reach level 20. You don’t have to click to hatch it manually.

Adjustments

5. Filtered words will be automatically detected and won’t be involved in the league naming process.

 
Flag Post

Update on 10/30 (16:00~16:20, Server Time, GMT+8)

Updates


1. Add the Treat or Trick and Halloween Spook Hunting events from 21:00 on Oct 30 to 23:59 on Nov 13 (GMT+8, Server Time). You can find Headless Horsemen in World and Mutant Pumpkins in Explore. Defeat them to get Halloween ingredients and Pumpkin Souls. And then use them to exchange for Halloween divine equipment for your Epic Heroes. The Halloween divine equipment can feed on other equipment and evolves!
2. Increase drop rate in Explore.

Improvements

3. You will receive an Urgent Report from the system when Crops Change in the Granaries turns negative.
4. You will receive a Deserter Report from the system when there are not enough Crops in your city or annexed lands to feed the soldiers.

 
Flag Post

Update on 11/05 (16:00~16:20, Server Time)

Updates


1. Add Castlot’s first anniversary celebration events.
2. Raider Legion will be divided into two parts allowing more than one player to fight against the raiders at a time.
3. Redo the panel showing up at the end of a battle.
4. Modify the content of the Urgent Report.
5. Players quitting league will receive an alert about Prestige deduction.

 
Flag Post

Update on 11/15 (16:00~16:20, Server Time)

Improvement

1. Players can change their avatar anytime they want for free.
2. Chief, Vice Chief and officials can change the league logo anytime for free.
3. Changes on the Arena interface and the player vs player function. 3 Vs 3 in Arena will be available.
4. Changes on the Faction Battle credits rankings panels.
5. The maximum number of players a league can have will increase by 1 instead of 2 after each league level upgrade. If a player quits a league whose current number of members exceeds the max number of members after the update, they won’t be able to join the league again.

Bug Fixing

6. Fix the problem about the conqueror’s name not showing up on the flag on the seized city.
7. Fix the display issue of hero skill Suicide Attack.
8. Fix the problem that attacking Wineshop shows as attacking Headless Horseman on the Army panel.
9. Fix the problem regarding players getting Bits when opening card packages.

 
Flag Post

Update on 11/20 (16:00~16:20, Server Time)

Updates


1. Fix the problem regarding incorrect max number of league members showing in the League tab of the Rank panel.
2. Revisions on the hero battle result panel. Some helpful links will be added.
3. Add the tip about upgrading the Barracks to increase its capacity in the Military Discharge mail.
4. Add the Thanksgiving events. The first wave of Thanksgiving fun will begin on Nov 20, 2012!

 
Flag Post

Update on 11/29 (16:00~16:20, Server Time)

Updates
Function Improvements


1. Players can move to the NPCs that have already shown up in Explore without fighting.
2. Changes on the Team-up Mode entrance panel in Explore.
3. Add the keyword “Guide” at the end of the guide description of the scroll-related quests, by clicking which you can see the brief tutorial of using scrolls.
4. Reinstate Battle Reports in the PVE mode in Arena. Players can find the Battle Report tab in the PVE mode and show their Battle Reports again.
5. VIP Level will be shown under the avatar.
6. Remove the setting about troops auto-leaving the Faction Battle in 10 minutes if not doing anything in a fortress or the stronghold.

Grail Hunting Improvement

7. Both the winning and the losing sides in the first stage will have to defend against mercenary attacks throughout the second stage.

Bug Fixing

8. Fix the display problem in the PVP mode in Arena.
9. Fix the problem about special effects sometimes not disappearing after players have claimed rewards.

Castlot Team

 
Flag Post

Update on 12/20 (16:00~16:20, Server Time)

Function Improvements


1. Players can choose the number of troops they want to be recalled from Tents.
2. Add two tabs “Seized Cities” and “Alliance” in the Army panel.
3. Players can pay Gold, Diamonds or Magic Potions for the Auto-attack function in the Babel tower.
4. Explore Portals offer the options to spend Gold, Diamonds or Magic Potions.
5. NPC’s level can be found in the quest target of the Explore related quests.
6. Add an Auto Merge button on the Draw Cards panel.
7. Players at level 50 or higher can Auto Draw, Auto Pick, and unlock the A Deck with Diamonds. The previous restrictions will be lifted.

Bug Fixing

8. The problem that a hero can equip with more than one card of the same type will be fixed.
9. Fix the display problem in the Hero Changing panel in Arena.
10. The tip about upgrading the level of the Senate will not appear any more after players reach level 50.

 
Flag Post

Update on 12/27 (16:00~16:20, Server Time)

New Function


1. Add the new function “Relics War” which will be another way to get Prestige.

Function Improvements

2. Modify the scheme “Deserter’s Return”. It can increase the number of soldiers of each troop type in the target city by 10% with a minimum of 10 and a maximum of 2,000. The restrictions on using this scheme will be removed.
3. The amount of Prestige deducted in seizing cities will depend on the level difference between Senates in the main cities instead of the level difference between players.
4. Lower the Prestige gain or loss in seizing and robbing cities.
5. Add a newbie tip "Follow Quests to Continue Playing ".
6. Players will be able to copy and paste text in chatframe.

Bug Fixing

7. Fix the problem about inaccurate city seizure score.
8. Fix the bug about wrong HP display of a hero in the Arena fighting.

Castlot Team

 
Flag Post

Update on 01/08 (16:00~16:20, Server Time)
Improvements
1. Troops sent into Faction Battle will not show up on the Army – Alliance menu.
2. Add newbie quest guides to help players finish the first hero recruitment and placing Goblin Case quests.
3. Remove the confirmation box that pops up when players try to conquer a hero in Hero Hall.
4. Players will be able to see which team and which relic they are in.
5. Friends or league members that are in a team cannot be seen in the invite list.

Bug Fixing
6. Fix the bug about Morale not showing on the battle result menu.
7. Error messages will pop up in the form of animated text.
8. Fix the problem about pop-up text of hero’s stats on mouse over not working in the Arena fighting.
9. That garrisoned troops don’t go out and fight after players uncheck the box before “Allow” will be fixed.
10. Fix the problem regarding Morale not showing after players open the Casket in Explore.

Castlot Team

 
Flag Post

Update on 01/17 (16:00~16:20, Server Time)
Improvements
1. Improve the Auto-Merge function on the Draw Cards panel.
2. Zero Gold gain from the random events during the Grail Hunt won’t happen again.
3. Players cannot build fortifications while battling. Fortifications under construction won’t be affected.
4. Layout changes of the Allocate & Wash Attributes panel. Long press on the “+” or “-” sign can add or subtract points continuously.
5. Add level restrictions to relic occupation. Players at lvl 35 – 49 can occupy Junior Relics; at lvl 50 – 79 Medium Relics; at lvl 80 – 100 Advanced Relics.

Bug Fixing
6. Fix the wrong display of troop stats on the hero appointment menu of the Explore Team-up mode.
7. Fix the problem about pop-out message not showing after players reach the max number of relics they can occupy.

Castlot Team

 
Flag Post

Update on 01/23 (16:00~16:20, Server Time)
Improvement
1. Add more newbie guides to the early stage of the game to help new players complete quests.

Bug Fixing
2. Fix the problem about troops not defending the city after garrisoned troops from league members were wiped out in the last successful city defense battle.

 
Flag Post

Update on 02/02 (16:00~16:30, Server Time)
Interface Improvements
1. Shortcut icons on the top right corner, Quest Menu, and the Cooldown List will be removed from the Faction Battle interface.
2. The window that pops up when you lose an Arena fight will show you the first thing you can do to improve your heroes’ fighting abilities.
3. Slight changes on the Cooldown List in the city interface.

Function Improvements
4. Add buffs to Faction Battle. Players may use Gold or Diamonds to enhance their troops’ fighting abilities during the Faction Battle.
5. Upgrade the rewards of the “First Purchase Big Bonuses” event. If players finish the event, they will receive another purchase bonus event. Both events offer extraordinary rewards and legendary level equipment.
6. Modify the newbie guides and change the order of appearance of the game functions. Remove level limit on accessing the following functions: Building, Hero, Friend, Mail, Army and PVP in Arena.

Bug Fixing
7. Fix the problem about wildland troops occasionally stationing in and defending cities of the newly created accounts.

 
Flag Post

Update on 02/28 (16:00~16:30, Server Time, GMT+8)
Improvements
1. When a mail contains an attachment, there will be an icon displayed next to it in the mail list.
2. Add descriptions to the Faction Battle buffs.
3. Lower the price to refresh the equipment list in the Smithy, Workshop and Stable.
4. Trumpets are NOT needed in the world chat, which means world chat is free! Trumpets are needed only in league mass mailing.
5. Reduce the number of Trumpets required for league mass mailing.

Bug Fixing
6. Fix the glitch about players seeing 4 hero slots when checking heroes in Arena.
7. Fix the problem about game freezing after players move the Hero Hall according to the Scroll tutorial.
8. Fix the problem regarding some Techs in Academy losing their effect at their highest level.

 
Flag Post

Update on 03/07 (16:00~16:30, Server Time, GMT+8)
Improvements
1. Add two main Promotion quests (promotions to King/Queen and Emperor/Empress) and other side quests.
2. When a hero is assassinated, his HP will be automatically restored in 8 hours.
3. Cannot dispatch or recall soldiers while the city is being seized (the battle is happening).

Bug Fixing
4. Fix the glitch about buffs may not be effective in Arena.

 
Flag Post

Update on 03/14 (16:00~16:30, Server Time, GMT+8)
Improvements
1. When players buy Holy Lights in the Senate, its price will look the same as the price in the Shop.
2. Players can choose any hero to assist them in the Race up challenges regardless of which city the hero is in.

Bug Fixing
3. Fix the glitch that troops may be stuck in Explore waiting and the fight won’t happen.

 
Flag Post

Update on 03/21 (16:00~16:30, Server Time, GMT+8)
New Functions
1. Add the Hero Transformation System. When Friendship reaches a certain value, heroes can transform. Each hero can be Glazed (the first transformation when Friendship reaches 100) and Moulded (the second transformation when Friendship reaches 200). Heroes will acquire new bonuses for duels and commanding troops after transformation. Check out the details HERE
2. Add new announcements in World chat every time things like the following happen:
Enhance equipment from a high level to a higher level;
Hero transforms;
Get high-quality equipment from the Alchemy chest;
Draw high-quality cards from the card decks;
Be the first to defeat an NPC in Explore;
Etc.

Improvement
3. When someone leaves a team occupied relic during the occupation, the Prestige yield for every one of the rest of the team will not change.

 
Flag Post

Update on 04/18 (16:00~16:30, Sever Timer, GMT+8)
New Functions
1. When you obtain the title of Grand Duke/Grand Duchess, your Senate can be upgraded up to level 110. With the title of Prince/Princess, your Senate can be upgraded up to level 120.
2. Increase the level limit of buildings (except the Academy) to level 120. Heroes can be trained up to level 120.
3. Level 110 and level 120 equipment will be available.
4. Add two stronger Patron Beasts: Iron Wing and Hydra.
5. Troops can be upgraded to five-star troops.
6. Increase the difficulty of Floor 9 and 10 of the Babel Tower. Level 110 and level 120 equipment can be obtained in Floor 9 and 10.
7. Red Cards which are superior to their yellow counterparts will be attainable. You can also collect Bits to exchange for Red Cards.
8. Open Snowberg and Aether in Explore. Increase the highest NPC level in Explore to level 120.
9. Increase the highest Race Up NPC level in Arena to level 140.

Improvements
10. Change the number of resources that can be donated and the number of footholds in the first stage of the Grail hunting. There will be 5,000 enemy footholds in the world view. Each kingdom has 1,000 of them, except Cumbria and Kent. These footholds will be refilled at 00:00 server time every day during the first stage.
11. Each seized city can only be levied once per day. Every conqueror will have 10 free chances to levy their captives every day.
12. Adjust the influence on troop battles by Technologies, Items and Formations.
13. Adjust the effect of the Production, Attack and Defense scrolls.
14. Adjust the effect of the two Faction Battle buffs on the right.
15. Add a new option Gold Mass Raising which can carry out 50 Common Raisings at a time.
16. Arena buffs will not only affect the lord (the character representing you), but also affect other heroes who are involved in the fighting.
17. Add reminders for cards and Avalon chests onto the Daily Guides menu.

Bug Fixing
18. Fix the problem regarding Patron Beast not auto-hatching at level 20.

 
Flag Post

Update on 04/28 (16:00~16:30, Server Time, GMT+8)
Improvements
1. Add instructions (hover your mouse over the “i” icon to view them) in the Market panel explaining the rules for doing business in the Market.
2. Neutral kingdoms seized in the Grail Hunting events will be available options while players use common Relocators to relocate.
3. Hover your mouse over the image of the equipment obtained in Babel Tower and you will see a popup window showing the details of the equipment.

Bug Fixing
4. Fix the Patron Beast error that happens to some players when they reach level 20.

 
Flag Post

Update on 05/24 (16:00~16:30, Sever Time, GMT+8)
New Function
1. Add a new event – Weekly Arena Leaderboard which will be held on Sundays. Players’ previous scores will be wiped out. Rewards will be delivered based on players’ Arena titles and rankings. More details about this new event will be posted on the homepage and forum.

Improvements
2. Level 110 and level 120 Yellow Equipment Boxes will be available.
3. Add the level 110 and level 120 Yellow Equipment to the Grail Hunting rewards.
4. Level 110 and level 120 Yellow Equipment Boxes will be added to the Equipment Exchange menu of Faction Battle.
5. Players will be able to buy level 110 and level 120 Yellow Equipment Boxes during the Shopping Spree event (Discounted Gift packs event).
6. Level 110 Equipment Boxes and a set of red war element cards will be available reward options in the letters/vellums finding event.
7. Add new targets (level 110 and 120 monsters) and new rewards (level 110 and level 120 Yellow Equipment Boxes) to the second part (the repeatable part) of the Ultimate Explore event.
8. Players can click on the Giant Dragon fountain in the city to zoom in or out.

New VIP Functions and Interface
9. VIP players get more free chances of:
a. Upgrading Patron Beast through Common Raising every day.
b. Opening Avalon Chests every day.
c. Levying seized cities.

10. The following extra privileges will be available at VIP level 3:
a. Using Gold to do auto-attack in the Babel Tower.
b. Veteran Imbuing which can greatly improves the chances of getting Higher attribute values for the equipment without changing the current attribute types.

11. The following extra privileges will be available at VIP level 5:
a. Using the Levy All function on the Seized Cities page in the Senate.
b. Expert Imbuing which can greatly improves the chances of getting Perfect attribute values for the equipment without changing the current attribute types.

12. At VIP level 7, players can upgrade their Patron Beasts through Gold Mass Raising.