Spicyhorse
171 posts
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Originally posted by Bloo1234:
Toy Store’s music is missing =’(.
The Dev Team is aware and is looking into it.
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Spicyhorse
171 posts
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The Dev Team released a new update specifically for bug fixing.
Fixed Bugs:
Invisible Cursor/Crosshairs
Toy appearing in the back of the Lobby
Being stuck in the lobby until all player clicked Ready
Debug console
Can’t exit tutorial mode
Invisible Player fix
Invisible Health Bar fix
Falling through map bug (added new code to detect and respawn player when this happens)
Team Bar not displaying icon of last person to join a match
Players assigned to team when entering tutorial and Climber mode
Added:
Min and Max player information is displayed in the lobby
Sound notification when map loads in Lobby
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bloodstar23
56 posts
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That was pretty quick. Good job on the bug fixes!
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Kgummy
29 posts
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I’m in a game, and in addition to a red and blue team, there’s a WHITE team.
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LittleBlitzer
12 posts
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Originally posted by Kgummy:
I’m in a game, and in addition to a red and blue team, there’s a WHITE team.
Can you provide a screenshot and more information?
How did the WHITE team look? Were the toys all white or the UI was showing white? Please give as much information as possible so we can solve this issue.
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bloodstar23
56 posts
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Originally posted by LittleBlitzer:
Originally posted by Kgummy:
I’m in a game, and in addition to a red and blue team, there’s a WHITE team.
Can you provide a screenshot and more information?
How did the WHITE team look? Were the toys all white or the UI was showing white? Please give as much information as possible so we can solve this issue.
I’m going to guess the issue he’s talking about is when a player lags incredibly badly and gets stuck in spawn limbo. They generally appear hovering in midair, stuck in walls/objects, etc. They block bullets, iirc, but do not take damage. If it’s the same bug as gummy is talking about, there is no team info on these lagged players in the UI. I can’t remember if they eventually disappear when the player disconnects or if they hang around for the game.
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bloodstar23
56 posts
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Originally posted by bloodstar23:
Originally posted by LittleBlitzer:
Originally posted by Kgummy:
I’m in a game, and in addition to a red and blue team, there’s a WHITE team.
Can you provide a screenshot and more information?
How did the WHITE team look? Were the toys all white or the UI was showing white? Please give as much information as possible so we can solve this issue.
I’m going to guess the issue he’s talking about is when a player lags incredibly badly and gets stuck in spawn limbo. They generally appear hovering in midair, stuck in walls/objects, etc. They block bullets, iirc, but do not take damage. If it’s the same bug as gummy is talking about, there is no team info on these lagged players in the UI. I can’t remember if they eventually disappear when the player disconnects or if they hang around for the game.
Nope, there is actually a playable state that puts you on a white team now. There’s no UI association to it, and you don’t seem to have any booster effects, not can you score points, technically.
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Kgummy
29 posts
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The names/healthbar were white. I was on the red team, and the kill announcements had the white team members show up as red when I or my teammates killed them. Not sure about if the blue team killed them, though. They also were players that did not appear on the scoreboard.
Possibly related is the issue that when two players click on ready, and the game starts, it sets everyone as ‘playing’, even if they haven’t clicked ready. So they get stuck in the lobby because the game ‘thinks’ they’re in the match already, but they’re not actually inside. I think they DO count as ‘members’ on the team though, since it seems like you can’t always switch teams to even them out, due to people in the lobby but not in the match being on the outnumbered side.
And sometimes if you switch teams, the game doesn’t seem to register it for everyone, and you can get teamkilled after you spawn. It’s fine after that teamkill, though.
A glitch/oddity that I came across a few days ago, that might be fixed already, is that midmatch the game added two bots to each side. With names of something like ‘bot__1’. They didn’t move at all, though. It only happened once. I only just recalled it, though.
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Kgummy
29 posts
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I ended up seeing it happen again, just now. 
This is a screenshot after I killed someone on the white team.

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blakzer
2289 posts
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It’s literally impossible for me to move at all in Hot Potato. In fact, I just float there while I get spawnkilled.
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Kgummy
29 posts
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Well, another new oddity with the white team. Now it just kind glitches out really badly; white team players just sort of ‘bounce’ or jitter in midair, and in the jungle map they can instantly get killed on spawn, most likely because of said glitches putting them out of bounds.
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jimmahgee
26 posts
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I don’t think this is just me being a sore loser… newbies SMGs can kill me in about 3 shots, it’s as if they’re using some kind of super weapon. Have I just lost my touch, or is something going on?
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Spicyhorse
171 posts
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Originally posted by jimmahgee:
I don’t think this is just me being a sore loser… newbies SMGs can kill me in about 3 shots, it’s as if they’re using some kind of super weapon. Have I just lost my touch, or is something going on?
The weapon damage values have not been changed. If you suspect someone is cheating please send a private message with the name of the player and action you observed. Also try to include a screenshot.
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KonradC
8 posts
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I cannot play beacause i cant move shoot or anything
help me
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Spicyhorse
171 posts
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@Kgummy, Bloodstar and blakzer
Thanks for providing more information about the latest bugs you’ve encountered in BHB. The Tech team have been informed and are working on trying to fixing those issues.
For the white team bug in particular, we’ve been unable to reproduce thus far. If you happen to see it again, you can help the team out by sending us the text log.
Please visit the linked post for a more compete guide to finding and submitting a log file.
Submitting a log file Guide and FAQ
http://spicyworld.spicyhorse.com/social/forum.php?mod=viewthread&tid=122&fromuid=11471
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blakzer
2289 posts
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Occasionally while moving my mouse around the game lobby, the arrow thing gets stuck and it duplicates.
Also, upon further testing, whenever I host a game, I become immobile.
After a game ends, the game freezes.
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Ppyromann
16 posts
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I’m getting a lot of failed to connect errors. Seems that once it happens once I cannot connect to any game unless I refresh.
Also I am getting a failed to connect to lobby “Reason:Egs_UserStateError”. The error comes up if I double click to join, but if I select a game and hit join I get “Hint Select a game first”.
I got the White team bug this morning too, but wasn’t able to grab a log before I closed the game.
And finally, I got kicked from my first game today, YAY! :’(
How many people have to agree to kick a player?
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B10H4Z4RDX
235 posts
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Originally posted by Ppyromann:
I’m getting a lot of failed to connect errors. Seems that once it happens once I cannot connect to any game unless I refresh.
Also I am getting a failed to connect to lobby “Reason:Egs_UserStateError”. The error comes up if I double click to join, but if I select a game and hit join I get “Hint Select a game first”.
I got the White team bug this morning too, but wasn’t able to grab a log before I closed the game.
And finally, I got kicked from my first game today, YAY! :’(
How many people have to agree to kick a player?
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Kgummy
29 posts
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Well, not sure how useful the logs will be, the largest is from last month, before the white team glitch. The others are from a few days ago, but seem to hardly contain anything. (Yeah, I keep firefox open for a long time)
What keeps appearing is ’(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/WebPlayer/UnityEngineDebug.cpp Line: 43)
The source data seems to have an inconsistent number of columns. 1’
I don’t think the log files cover the white team glitch, though. Unless the inconsistent number of columns thing is causing it. I guess the logs were cleared out from everything besides that, though, from reading it. I’ll try to see if it happens again and get the log from that, though.
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Kgummy
29 posts
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Alright got a log where it just sort of kept giving errors when trying to join any game. Including when I try to make a game. Is there an email you want me to send it to?
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Kgummy
29 posts
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And now I’ve got a log of the white team glitch. I’ll send it as soon as I know where to send it to.
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Spicyhorse
171 posts
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Originally posted by Kgummy:
And now I’ve got a log of the white team glitch. I’ll send it as soon as I know where to send it to.
Send your logs to this email address below or feel free to post it on our forums.
bhbtest@spicyhorse.com
http://spicyworld.spicyhorse.com/social/forum.php
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Spicyhorse
171 posts
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Originally posted by Ppyromann:
I’m getting a lot of failed to connect errors. Seems that once it happens once I cannot connect to any game unless I refresh.
Also I am getting a failed to connect to lobby “Reason:Egs_UserStateError”. The error comes up if I double click to join, but if I select a game and hit join I get “Hint Select a game first”.
I got the White team bug this morning too, but wasn’t able to grab a log before I closed the game.
And finally, I got kicked from my first game today, YAY! :’(
How many people have to agree to kick a player?
The team is working on the UserState error bug. As for the kick feature. It’s depends only on the host.
This bug has been fixed as of 10/23
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Kgummy
29 posts
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Alright, sent the two logs. Sorry the first one is a bit long, but the fact that the UserState error bug happened pretty much right after I typed in ‘wow’ in response to the match before should help narrow down where to look. Although there apparently is a ‘cannot find texture’ error before that, glancing through the log. Not even sure what texture it was, or if it was more than one.
EDIT:
I think the UserState error might be related to the White Team bug; it might result in ‘too many players’ being registered in the room, when the visible number clearly shows empty slots. Such as one room that had 3/12 people, but trying to join it throws the ‘too many players’ error, and then causes the game to not join any other games due to the UserState error. At least until refresh, which presumably clears out the user state.
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Spicyhorse
171 posts
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Originally posted by blakzer:
Occasionally while moving my mouse around the game lobby, the arrow thing gets stuck and it duplicates.
Also, upon further testing, whenever I host a game, I become immobile.
After a game ends, the game freezes.
The team is looking into those bugs. Thanks for reporting those bugs.
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