After some time without being active I felt like it was time to come back and for my undelightfull surprise we have this strange aim system that seems to take away all of the fun the original game once had.
There where many things I liked about Big Head Bash, it was the challenge of dodging the precise attacks of others and the great simplicity of the system, it was simple and non-laggy, there where many good players and it felt great. Now it’s hard to hit and even to get hit! It’s almost close quarters combat, buggy and laggy everytime with even less players
I witnessed over time the big decrease of players (especially the good ones) and we can’t keep our arms crossed letting the game die, we can fix what is broken and avoid fixing what it isn’t. I can’t have my ideas flow (for the concept thread I made) after playing 5 rounds today, what I played was a whole different game that does not spell the game’s title like it used to.
Please note that I am not going to stop supporting this game, the potential and the fun can’t be reproduced in any other game so please consider this post as constructive criticism.