Please Fix false auto-lose.

Subscribe to Please Fix false auto-lose. 6 posts

avatar for NathanJ50 NathanJ50 7 posts
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I really hate it when I’m out of cards and I lose to an infinite loop that I would have won if I could just sacrifice the card in melee position. Please make it so that when it forces a loss due to turns going too long that we have the option to sack a card.

 
avatar for Bloderprotector Bloderprotector 125 posts
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- Yes is a frustation lose snail vs snail or healer when you can sacrifice a card and do damage in center position

 
avatar for JuzzieJT JuzzieJT 347 posts
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Pretty sure Lama addressed this before. When all cards are played, the game calculates an end-state for you.

To allow saccing cards would prevent this calculation, meaning no surrender-to-skip-animations trick.

It’s a terrible inconvenience to lose the ability to surrender-skip your swarms for a situation that’s relatively rare and avoidable by playing right.

 
avatar for NathanJ50 NathanJ50 7 posts
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What about when you lose just because a flying monster dodged x ammount of attacks in a row and it ends that way. Eventually you would have hit and won. Can we at least agree on that one?

 
avatar for chaosguard chaosguard 406 posts
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Sounds like the easy option is when that dialog comes, you should get the option of a `force manual control` toggle in which you can take actions or skip.

 
avatar for JuzzieJT JuzzieJT 347 posts
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Originally posted by chaosguard:

Sounds like the easy option is when that dialog comes, you should get the option of a `force manual control` toggle in which you can take actions or skip.

Which would make no difference, and still result in the “cannot surrender-skip swarms” negative effect.
You cannot sac cards on the field after your last card has been played.