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I really hate it when I’m out of cards and I lose to an infinite loop that I would have won if I could just sacrifice the card in melee position. Please make it so that when it forces a loss due to turns going too long that we have the option to sack a card.
Pretty sure Lama addressed this before. When all cards are played, the game calculates an end-state for you.
To allow saccing cards would prevent this calculation, meaning no surrender-to-skip-animations trick.
It’s a terrible inconvenience to lose the ability to surrender-skip your swarms for a situation that’s relatively rare and avoidable by playing right.
> *Originally posted by **[chaosguard](/forums/163/topics/317155?page=1#posts-6822064):***
> Sounds like the easy option is when that dialog comes, you should get the option of a `force manual control` toggle in which you can take actions or skip.
Which would make no difference, and still result in the “cannot surrender-skip swarms” negative effect.
You _cannot_ sac cards on the field after your last card has been played.