vote vote vote!!!

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The epic equip changes was too complicated and there were too many that needed changing so now I have decided to focus on 16 changes – these include armors, equips, allies, epics and rares!!.

Some of them you will have a choice on. So firstly vote yes or no to a change and then if given a choice include the version you prefer.

LAMA HAS ADVISED ALL THESE CHANGES ARE POSSIBLE :)

1.Cold Mistress level 5 – no longer the joke of the master pack
A) Wall 20 (new)
Fortify 10 (new)
Magic 30
40 hp
2cc (-1cc)

B) Wall 20 (new)
Fortify 10 (new)
Magic 30
70 hp (+30)
3cc

2.Vapor Level 5 – people will finally take him to level 5

Stealth
Range 40
30 hp (-10)
2cc (-1cc)

3.Ravenger level 5 – she use to be played at 2cc – lets bring her back shes fun

A) 90 explode (+20)
90 hp
2cc (-1cc) MELEE REMOVED

B) 70 explode
110 hp (+20)
2cc (-1cc) MELEE REMOVED

4.Herbalist level 5 – for an epic mage needs more hp – 2 options here
A)drain crystal
40 magic
resonate 2
50 hp (+10)
2cc

B) 40 magic
resonate 2
70 hp (+30)
2cc DRAIN CRYSTAL REMOVED

5. Kamicron level 5 – finally a red crystal sac ally !
anti magic 30
courage 40
50 hp
3cc
crystal 1 (new)

6. Snoozemon level 5 – thrash is trash
cleave
melee 60 (+10)
90 hp
3cc (-1cc) 30 THRASH REMOVED

7. Glumbie level 5 – vote B for a tanky mage
A) 50 magic
80 hp
3cc (-1cc) REGEN REMOVED

B) 50 magic
110 hp (+30)
4cc REGEN REMOVED

8. Destroyers – why are these unique?
No longer unique – Same stats

9. Sparkling Powder changed to
destroy all
4cc

10. Flaming Robe – stop the spam
Made Unique

11. Glowing darts – would be good for DA
range 20
anti air
disease 10 (instead of paint)
3cc in all colors, 4cc generic

12. Gleaming Crown (lets see more cursing)
armor 10 (-10)
magic 20
curse 1 (-1)
2cc purple, green, blue 3cc generic

13. Mithril Staff – CHANGED TO AN ARMOR
10 magic
20 AOE
20 armor (new)
2cc blue/purple, 3cc generic (-1cc)

14.Roaring Powder – CHANGED TO AN ARMOR – would be MC best friend
berserk
20 shield
30 armor (new)
3cc green/red (-1cc)
4cc blue/purple/yellow (now available in yellow)
5cc generic

15. Skeleton staff – 5cc is priced just right to keep it out of AAs and LP – but a great swarm card.
Unique
deathstrike
equip
generic only
5cc

16. War wizard level 4 – no longer the same stats for level 3 + 4
+10 range

and that’s it. Mili

 
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Use this template please -

1. Cold Mistress-
2. Vapor-
3. Ravenger-
4. Herbalist-
5. Kamicron-
6. Snoozemon-
7. Glumbie-
8. Destroyers –
9. Sparkling Powder -
10. Flaming Robe -
11. Glowing Darts -
12. Gleaming Crown -
13. Mithril Staff -
14. Roaring Powder -
15. Skeleton Staff -
16. War Wizard -

 
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1. Cold Mistress- yes, A, good for a rare….
2. Vapor- yes
3. Ravenger- yes – A
4. Herbalist- yes, B is really good… A is great too, but B is my first vote, pretty strong
5. Kamicron- yes
6. Snoozemon- yes
7. Glumbie- yes B
8. Destroyers – yes, but that wont make ANYONE use them…lol
9. Sparkling Powder – idk, this seems extremely good…. for only 4cc super powerful…i feel it might be OP :/
10. Flaming Robe – yes
11. Glowing Darts – absolutely
12. Gleaming Crown – yes
13. Mithril Staff – yes ! but needs to be unique
14. Roaring Powder – yes ! (it still) has berserk right?)
15. Skeleton Staff – no, i think this could be OP… on something like RD, or FP
16. War Wizard – yes

awesome !

 
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1. Cold Mistress- B
2. Vapor- No (can be one shotted by pharo)
3. Ravenger- No (just feels like a mush1 with explode, give it thorns so it has something to do with green)
4. Herbalist- B
5. Kamicron- Yes (still think there should be a different sac)
6. Snoozemon- No
7. Glumbie- No (only mage with regen decrease magic and hp by 10 and make it 3cc)
8. Destroyers– Yes
9. Sparkling Powder- Yes
10. Flaming Robe- YES
11. Glowing Darts- Yes
12. Gleaming Crown- Yes
13. Mithril Staff- Yes
14. Roaring Powder- NO
15. Skeleton Staff- No (want to use this else where)
16. War Wizard- Yes

The only thing about the changes is that you must see how it will affect the questing mode. If you make skeleton staff 5cc generic and only available in swarms, what will happen in ToE with areas that use the card? I agree with most of the changes, but you will have to see how it affects the overall of the game not just for playablity of a card.

 
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1. Cold Mistress- YES – B
2. Vapor- YES
3. Ravenger- YES – A
4. Herbalist- YES – A (B would be too OP imo!)
5. Kamicron- YES
6. Snoozemon- YES
7. Glumbie- YES – B
8. Destroyers – YES
9. Sparkling Powder – YES
10. Flaming Robe – YES!!
11. Glowing Darts – YES
12. Gleaming Crown – YES
13. Mithril Staff – YES
14. Roaring Powder – YES
15. Skeleton Staff – NO (5cc is ok for AAs)
16. War Wizard – YES

 
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1. Cold Mistress- B
2. Vapor- YES
3. Ravenger- B
4. Herbalist- B
5. Kamicron- YES
6. Snoozemon- YES
7. Glumbie- A
8. Destroyers – YES
9. Sparkling Powder – YES
10. Flaming Robe – YES
11. Glowing Darts – YES
12. Gleaming Crown – YES
13. Mithril Staff – YES
14. Roaring Powder – YES
15. Skeleton Staff – YES
16. War Wizard – YES

 
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1. Cold Mistress- B (That would actually be a pretty strong card in my opinion.)
2. Vapor- +1
3. Ravenger- A
4. Herbalist- I’m split on this one. I approve the changes but I’d be happy with either. +1 to whichever one is picked.
5. Kamicron- +100000
6. Snoozemon- +1
7. Glumbie- Once again, I’m split. +1 to whichever one is decided on.
8. Destroyers – +1
9. Sparkling Powder – +1
10. Flaming Robe – +1
11. Glowing Darts – +1
12. Gleaming Crown – +1 (Glad you decided to use my idea :D)
13. Mithril Staff – +1
14. Roaring Powder – I like it, but I don’t want to see it at 3 CC for green. Green has enough equips reduced for it already. Make it 4 CC for green and I’ll +1 it.
15. Skeleton Staff – Sure, why not. +1
16. War Wizard – +1

 
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1. Cold Mistress- no
2. Vapor- yes
3. Ravenger- no
4. Herbalist- A
5. Kamicron- yes
6. Snoozemon- no
7. Glumbie- no
8. Destroyers – yes
9. Sparkling Powder – yes
10. Flaming Robe – yes
11. Glowing Darts – yes
12. Gleaming Crown – yes
13. Mithril Staff – no
14. Roaring Powder – no
15. Skeleton Staff – no
16. War Wizard – yes

 
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1. Cold Mistress- yes B
2. Vapor- yes
3. Ravenger- yes A
4. Herbalist- yes A
5. Kamicron- hell yes
6. Snoozemon- no
7. Glumbie- B
8. Destroyers – no (blue will die more)
9. Sparkling Powder – no to op (removes eqip to ? if no then yes)
10. Flaming Robe – yes
11. Glowing Darts – yes
12. Gleaming Crown – yes
13. Mithril Staff – yes
14. Roaring Powder – yes
15. Skeleton Staff – ok
16. War Wizard – yes

 
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1. Cold Mistress- B
2. Vapor- Yes
3. Ravenger- A
4. Herbalist- B
5. Kamicron- Yes
6. Snoozemon- Yes
7. Glumbie- No. useless and boring.
8. Destroyers– Yes
9. Sparkling Powder- No. Too strong.
10. Flaming Robe- Yes
11. Glowing Darts- Yes
12. Gleaming Crown- No. More curse, less magic.
13. Mithril Staff- Yes
14. Roaring Powder- Yes.
15. Skeleton Staff- No. useless this way.
16. War Wizard- Yes

 
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1. Cold Mistress- no (i like heal version)
2. Vapor- no
3. Ravenger- no (too bad)
4. Herbalist- yes – A
5. Kamicron- yes
6. Snoozemon- no (too bad)
7. Glumbie- no (uninteresting)
8. Destroyers – yes
9. Sparkling Powder – yes
10. Flaming Robe – yes
11. Glowing Darts – yes
12. Gleaming Crown – no

13. Mithril Staff – no (too strong…. If it is this spec, it is necessary to make it unique.)
Do you understand that this performance is stronger than what set Planet Smasher to 2cc?

14. Roaring Powder – yes
15. Skeleton Staff – no
16. War Wizard – yes

I do not desire adjustment which simplifies a game.
It is not necessary to adjust Ravenger and Snoozemon.
I am not looking at the opinion which adjusts this cards.
Please do not change cards on your idea.

I like rare cards only event.
The order of the rare card which should be adjusted completely differs.

Now, there is no meaning which discussion.
I am opposed to change of the card by this vote.

 
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1. Cold Mistress- Yes
2. Vapor- YEEES! PLEASE
3. Ravenger- A) seems to be the strongest version
4. Herbalist- B) I personally think this card is all about preventing the use of crystal through ressonate, so it should be able to sustain some extra hits
5. Kamicron- YESS
6. Snoozemon- Not a big fan of those changes.. Looks like an upgraded Lost Explorer to me, and I dont think he will find room in any deck
7. Glumbie- I like A) better (better than current), but I still think we can come up with something even more awesome for her!
8. Destroyers – Agreed
9. Sparkling Powder – Agreed
10. Flaming Robe – AGREEEED!! PLEASE DO!
11. Glowing Darts – ok!
12. Gleaming Crown – ok!
13. Mithril Staff – ok!
14. Roaring Powder – ok
15. Skeleton Staff – better than current.. ok!
16. War Wizard – ok!!

Aaand thanks again mili :)

@Bugchan
Why would you oppose to the VAPOR change????
Cards should be better as they level! All of them are!

You said “It is not necessary to adjust Ravenger and Snoozemon.”
Do you ever play them?

Oh sure you can play Ravenger when there is a non epic event..
… that does not exclude red..
… or green

seriously.. how often do you use this card? Compare it to clam or chimp..
It is a rare! It should be useful for LP or AA.

seriously.. how often do you use this card? Compare it to clam or chimp..
It is a rare! It should be useful for LP or AA.Edit -@Bugchan
Ofc you can express your opinion – this is why the forum exists.
Vapor – while I agree that pharadox will kill him with ease, this is still a buff to him. He will no longer be killed to cheap strike all usables. If you are facing a pharadox deck, you will just have to know when to use him.
His current form is really weak (3cc is too much), so this is, IMO, a buff.

 
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1. Cold Mistress- A
2. Vapor-Yes but 40 hp seems better imo
3. Ravenger-B
4. Herbalist-A
5. Kamicron-Yes
6. Snoozemon-Yes
7. Glumbie- A
8. Destroyers – Yes
9. Sparkling Powder -Yes
10. Flaming Robe -Yes
11. Glowing Darts -Yes
12. Gleaming Crown -Yes
13. Mithril Staff -Yes
14. Roaring Powder -Yes
15. Skeleton Staff -Yes
16. War Wizard -Yes

 
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1. Cold Mistress- B
2. Vapor- YES
3. Ravenger- YES
4. Herbalist- B
5. Kamicron- YES
6. Snoozemon- YES
7. Glumbie- B (but would prefer something better)
8. Destroyers – NO (would prefer something better)
9. Sparkling Powder – YES
10. Flaming Robe – YES
11. Glowing Darts – YES
12. Gleaming Crown – YES (but would prefer something better)
13. Mithril Staff – NO (YES if made unique)
14. Roaring Powder – NO
15. Skeleton Staff – NO
16. War Wizard – YES (still wouldn’t use it though!)

Glumbie – As others said, pretty generic. I liked the old idea of adding cautious to it (only mage immune to silence).

Destroyers – Still wouldn’t use them with Dragoon Helm around. Can they be 2 CC, or 3 CC 1 Draft? Or 10 armor with explode?

Gleaming Crown – Can we do 10 magic and 2 curse?

Roaring Powder – I don’t like it as an armor card, could we just add Draft 1 to the original stats?

Skeleton Staff – I think this is actually too powerful. Maybe make it 7CC with 2 Draft?

War Wizard – Would be an ideal candidate for crystal 1, maybe even better than Kamicron.

 
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Originally posted by Dgias:
Why would you oppose to the VAPOR change????
Cards should be better as they level! All of them are!

You said “It is not necessary to adjust Ravenger and Snoozemon.”
Do you ever play them?

Oh sure you can play Ravenger when there is a non epic event..
… that does not exclude red..
… or green

seriously.. how often do you use this card? Compare it to clam or chimp..
It is a rare! It should be useful for LP or AA.

-VAPOR
Since I thought that HP30 was weak, I opposed.
If halfway adjustment is carried out, I will choose NO.

Supposing it uses this card by the dragon live, the first natural enemy will be Pharodox.
I have killed many Vapor using Pharodox.

HP30 are almost the same as HP10.
This card has many choices and its way which is not adjusted is interesting.

-Ravenger and Snoozemon
I use these cards by non epic event.
And I like non epic event.

I am playing the Live match rather than whom.
Although my live score is over 150k, more persons than I have not been seen.

I have not seen you in non epic event.
Have just you used these cards?
I am using 100 or more games with these cards at least.
May not I express an opinion?

If adjustment of these cards is an upgrade, I may also agree.
These change is not visible to me at an upgrade.
It is opposed to strange adjustment.

Lowering cost differs from becoming useful.
When epic card is restricted, Dragon’s Tear will go into many decks.
It is satisfactory even if cost is somewhat high.

P.S.
Snoozemon is an unlocking card.
Many of users have not used this card.
It is good to raise, supposing you have not used.
It goes into a quite strong category in a rare card.

 
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1. Cold Mistress- B
2. Vapor-Yes
3. Ravenger-B
4. Herbalist-B
5. Kamicron-Yes. Red still needs an Epic Crystal ally, though.
6. Snoozemon-Yes. Love the card from a practical POV, somehow think it lacks flavour though.
7. Glumbie- B. Very nice, seems like there’s finally a solution.
8. Destroyers – No. Needs change, too, will still be unused without unique.
9. Sparkling Powder -Yes
10. Flaming Robe -Yes
11. Glowing Darts -Yes
12. Gleaming Crown -Yes
13. Mithril Staff -Yes
14. Roaring Powder -Yes
15. Skeleton Staff -No. We want this as a swarm-only card, right? Any reason why Regen can’t be kept? Heal? Wall?
16. War Wizard -Yes

 
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1. Cold Mistress- Eh, yes to B. Don’t really like either.
2. Vapor- Yes. I mean, 30 HP on stealth might be the same as 10HP but it is an improvement that’ll save your life at some point.
3. Ravenger- Yes to A. The current ravenger is a downright Insult to what it was once, it needs to be restored.
4. Herbalist- Yes to A.
5. Kamicron- Yes.
6. Snoozemon- No. Remove the cleave and give it fear instead, reduce the melee and give it more thrash. Thrash isn’t trash, thrash has no options.
7. Glumbie- No to both.
8. Destroyers – …Yes?
9. Sparkling Powder – Yes?
10. Flaming Robe – Who uses this?…Yes.
11. Glowing Darts – Fine.
12. Gleaming Crown – No. Keep the curse as high as it is, still drop the armour or even magic.
13. Mithril Staff – No. The current staff is fine. Maybe un-unique it.
14. Roaring Powder – Armour and Beserk combined make little sense imo.
15. Skeleton Staff – Fine.
16. War Wizard – …Fine?

 
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From my post on Edgebee:

1. Cold Mistress- B. A is too archmage-esc. Speaking of, he could use a buff too. Maybe remove 10 wall for some more hp.
2. Vapor- Y. 40hp to 30 hp is nothing. any backstab will still kill him. armor him up to stop backstab, thrash and trample. Its vulnerable to 1 card with 30 hp. Pharodox. Worth the 2cc.
3. Ravenger- Indifferent about this. I guess i would go with B. 70 explode is more reasonable for a rare.
4. Herbalist- I prefer A. 10hp will stop a reflect and take a 40 range hit. I do like drain crystal and think it is worth it. B. is also acceptable but i prefer A.
5. Kamicron- Y
6. Snoozemon- Y. Becomes a red giant rat of sorts. Lots of nice combos for him now.
7. Glumbie- A/B both have merits. I see A being played more than B. I still wish this card was blue. Somehow purple has the best mages in the game and all the 50 magic ones. Lame.
8. Destroyers – Y. Definitely agree with not being unique as Dragoon Helm is not. But still not on par with Helm. Needs draft 1 maybe or just drop the armor to 10 and make it 2cc for all.
9. Sparkling Powder – Y. People are asking if it needs to be unique but I would say it doesn’t. Unsummon scroll and Bagpipes are no longer unique and they are not OP. It will get fierce competition from M80 if that is no longer unique. I think it would be worth the 1cc more.
10. Flaming Robe – Y. Still a shame this is only tops in 1 color. I hate that about phoenix shield, sorrow, etc. Really stifles deck creativity, but what are you going to do.
11. Glowing Darts – Y. Great for DA. Yes hydra will not proc anti-air but whoever has it will hit him with disease eventually. I would also be cool with cleave instead of disease 10.
12. Gleaming Crown – Y. I dont know that you need to drop curse to 1 to get it to 2cc. I think the armor is enough. But this is still good.
13. Mithril Staff – Y. Separates it from Wierding staff. Wish other colors got some magic love. If AOE was cheaper in yellow that would be interesting to have this be 2cc in yellow too. Like how Red gets gleaming robes because of wall.
14. Roaring Powder – Why is this card cheap in red,green and blue as an equip but you add armor and it is no longer cheap in blue? makes no sense! Maybe lower the armor? At 20 shield and 30 armor it can be broken by 50 melee, which is most common. Lowering the armor would not change that. So it would probably be best to lower it to 10. Then putting this on a RD it would be 50 shield, 10 armor needing more than 60 to get through which is only possible with certain allies or if courage is on the field. This card should be unique too then.
15. Skeleton Staff – Almost a Y, kind of. As Lama said it would actually be 4cc for all colors which is too cheap. Maybe add aggression back to it or disease. Or any ability for that matter to make it 6cc gen, 5cc colored. At 4cc would trickle into AAs and Live.
16. War Wizard – Y, duh.

 
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I don’t care

 
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1. Cold Mistress-yes
2. Vapor-yes
3. Ravenger-yes
4. Herbalist-yes
5. Kamicron-yes
6. Snoozemon-yes
7. Glumbie-yes
8. Destroyers yes–
9. Sparkling Powdyeser -
10. Flaming Robe -yes
11. Glowing Darts -yes
12. Gleaming Crown -yes
13. Mithril Staff -yes
14. Roaring Powder -yes
15. Skeleton Staff -yes
16. War Wizard -yes

 
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1. Cold Mistress-A
2. Vapor-yes
3. Ravenger-B, but i’d prefer 20 fortify over hp
4. Herbalist-A, cant be oneshotted by reflect. thats great
5. Kamicron-no, think its to strong
6. Snoozemon-no, this version is redundant. the old one had some special options
7. Glumbie-B
8. Destroyers –yes, but this wont make it more usefull, it needs a buff/change.
9. Sparkling Powder -no, to strong/cheap
10. Flaming Robe -yes
11. Glowing Darts -yes
12. Gleaming Crown -yes
13. Mithril Staff -no, think its way to strong.
14. Roaring Powder -yes
15. Skeleton Staff -no
16. War Wizard -yes

 
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1-yes B
2-yes
3-no
4-yes-B
5-yes
6-no
7-yes A
8-yes
9-yes
10-YES
11-no
12-no
13-YES
14-yes
15-yes
16-yes
sorry, i saw the format post too late and can’t think of an easy way to reformat my responses… good luck!

 
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1. Cold Mistress- A
2. Vapor- yes
3. Ravenger- no
4. Herbalist-yes
5. Kamicron-yes
6. Snoozemon-yes
7. Glumbie- yes
8. Destroyers –yes
9. Sparkling Powder -yes
10. Flaming Robe -yes
11. Glowing Darts -yes
12. Gleaming Crown -yes
13. Mithril Staff -no
14. Roaring Powder -yes
15. Skeleton Staff -yes
16. War Wizard -yes

 
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I agree for all of them but I also want to add conbra

Conbra (lvl 5)
Backstab
Melee 50 (+10)
80 hp
2cc
Disease (remove)
Wall 20 (new)

 
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Leo, Conbra already has 50 melee at level 5. Also, yellow does not get a discount in wall and likely this would not be 2cc anymore. I assure you conbra is quite nice now in his current form. Try him out!