chandl34
111 posts
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Streamwind Assassin is supposed to do weapon damage on play, but Grand Summoner blocked all the damage with his 2 spell protection. Summoner had no armor, and I was fighting against Bahamut. He’s doing magic damage.
Also, Ability Shift steals everything from Skybreaker Giant except his intimidate 2.
edit Nvm, Ability Shift almost never steals everything. Also not working against Deathblow Wyrm.
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mykael
29 posts
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Screen doesn’t scale properly when using + and -.
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mykael
29 posts
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There seems to be an extra section of the card editor hidden below the bottom of the screen. You can see it if you expand the screen area with + and -.
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Shamandalie89
20 posts
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When Mana Sprite dies of Volatile, it doesn’t turn to dust like it should – instead, she leaves a corpse, which also gives you mana for every card the opponent plays. I see why it won’t be happening a lot, it was a weird situation (I was careless and put my Mana Sprite in front of a poisoned Demolition Golem, forgetting it has Volatile). On the opponent’s turn, Golem died, and so did my Mana Sprite, but she turned into a corpse; he played a couple of cards, I was still getting mana for each one. I tested it again because I thought it was strange, and the same thing happened.
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iofstorm
330 posts
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Divine-Resurrected creature should come back to life at buffed stats , however when I resurrect my Angel , she lost her Divine fury buff and come back at 2/2.
It works on “real” creatures (Slayer of the Damned , etc.) , but has some bugs on summoned creatures.
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storml13
21 posts
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Could there be made a new story line?
I completed it in 2 hours, with only three rare cards.
And you should be able to get more money or crystals.
I think I never will get 100.000 to get tier 3 hero.
hope you’ll response.
STORM
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postDVS
63 posts
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Fireball states that it targets creatures, while in fact it targets slots. Something wrong.
Elemental Bequest is not working correctly on creatures with abilities. It seems that only half of the ATK from a creature with ability gets transfered to target creature. Doesn’t matter if the ability is key-worded or written.
Works fine on vanilla creatures.
Reclaim + QDC
Grand Sorceror “Copy Spell” ability’s copy of Reclaim does not trigger Quickdraw Cannon.
Poverty
The turn counter doesn’t go down. What the …?
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rocktheworld315
808 posts
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And where did my comments go? Why doesn’t it at least say “This post has been removed by an administrator or moderator?”
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ehiii
16 posts
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Sometimes on spells, when I click the trash can to discard them, it cast the spell instead.
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gtmeteor
63 posts
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Originally posted by iofstorm:
Divine-Resurrected creature should come back to life at buffed stats , however when I resurrect my Angel , she lost her Divine fury buff and come back at 2/2.
It works on “real” creatures (Slayer of the Damned , etc.) , but has some bugs on summoned creatures. IMO it’s a bug (non-intended) behavior that a resurrected creature comes back with buffs… Doesn’t make much sense :P
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chandl34
111 posts
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Golemnify doesn’t always turn a creature into a 2/2 golem. For example, a Skybreaker will often turn into 3/8 golem… making Golemnify almost worthless.
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gotaway
76 posts
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Dust along with reassemble.
Either dust activates and so no corpse nor skeleton warrior is created, OR corpse appear and skeleton warrior is made via reassemble. But in this case, neither of those cases happened and I was left with a corpse taking up the slot which is the worst case scenario…..
Is this intended or bug?
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postDVS
63 posts
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Originally posted by gotaway:

Dust along with reassemble.
Either dust activates and so no corpse nor skeleton warrior is created, OR corpse appear and skeleton warrior is made via reassemble. But in this case, neither of those cases happened and I was left with a corpse taking up the slot which is the worst case scenario…..
Is this intended or bug? Was Mana Sprite killed by Volatile effect by any chance?
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postDVS
63 posts
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Originally posted by chandl34:
Golemnify doesn’t always turn a creature into a 2/2 golem. For example, a Skybreaker will often turn into 3/8 golem… making Golemnify almost worthless. Can’t reproduce. Any other battle conditions?
Just general Golemnify on Skybreaker worked fine 10 out of 10 tries.
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t3a6ag
18 posts
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I have found that golemnify sometimes gives creatures bonuses that they had before. eg. using it on a creature that has had turn undead used on it creates a 4/4 golem. It didn’t do it before the last update so I don’t know if it is intended but if so it is not clear in the description.
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postDVS
63 posts
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Originally posted by t3a6ag:
I have found that golemnify sometimes gives creatures bonuses that they had before. eg. using it on a creature that has had turn undead used on it creates a 4/4 golem. It didn’t do it before the last update so I don’t know if it is intended but if so it is not clear in the description.
Apparently creatures retaining buffs even after death and transformations is intended.
We need to see the buffs on creature stats tho…
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Pseudomancer
13 posts
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I was building a gold deck through the “Gold Arena > Join> Choose Your Deck > Edit Deck” path, and I got this message when I clicked on the Arena Rules button: “Error, not implimented: cLadderRules.GetLadderRules(-1)”
Mfw error messages have spelling errors…
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gotaway
76 posts
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Originally posted by postDVS: Was Mana Sprite killed by Volatile effect by any chance?
unfortunately I do not remember at this point. =\
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EM1NEM
175 posts
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Can’t make foils.
Have had 20 of the same card for 5 days now and can’t upgrade it to a foil because it says 19/20. But up the top it says 20.
I have about 4 cards that can be turned into foil but it won’t allow it. IGN EM1NEM
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chandl34
111 posts
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Originally posted by postDVS:
Originally posted by chandl34:
Golemnify doesn’t always turn a creature into a 2/2 golem. For example, a Skybreaker will often turn into 3/8 golem… making Golemnify almost worthless. Can’t reproduce. Any other battle conditions?
Just general Golemnify on Skybreaker worked fine 10 out of 10 tries.
I’ll see if I can get it to happen again. I’ve seen it three times so far. He probably had some buff on him, but I can’t remember what.
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tlo_seigi
87 posts
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Originally posted by EM1NEM:
Can’t make foils.
Have had 20 of the same card for 5 days now and can’t upgrade it to a foil because it says 19/20. But up the top it says 20.
I have about 4 cards that can be turned into foil but it won’t allow it. IGN EM1NEM
I had a look at my collection and yeah half the cards are bugged like that for me too and dont have matching number. For example i own 4 mana potion but it say 0/20 for foil.
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postDVS
63 posts
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Originally posted by EM1NEM:
Can’t make foils.
Have had 20 of the same card for 5 days now and can’t upgrade it to a foil because it says 19/20. But up the top it says 20.
I have about 4 cards that can be turned into foil but it won’t allow it. IGN EM1NEM
t3a6ag pretty much solved this – cards in your decks are removed from Foiling process. Remove the cards from decks first, and then foil it up :)
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9404rype
11 posts
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I’m concerned about how badly the gear card dread tome works, it gives creatures reassemble, and then, after they die, it continues giving its effect to the same creatures skeletons, which doesn’t have any effect, since it turns to dust anyway. If it should work like this, it should be a common, or 2 mana. Probably dread tome should be edited so it doesn’t choose skeletons, but the creatures that hasn’t been reassembled already?
Also, I’ve noticed skeletons disappearing when the reassemble number of a creature gets high

(it does cost as much as quickdraw (and is more expensive to get), after all)
edit I saw how gotaway had trouble with dust/reassemble too.
Originally posted by gotaway:
Either dust activates and so no corpse nor skeleton warrior is created, OR corpse appear and skeleton warrior is made via reassemble. But in this case, neither of those cases happened and I was left with a corpse taking up the slot which is the worst case scenario…..
Is this intended or bug?
Maybe it would be best if reassemble cancelled out dust when it was added on any creature,
since they don’t work together very well
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dudenstien
27 posts
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Tome of Life doesn’t heal a random creature 2 hp. Instead it heals ALL ally creatures 2 HP. Making it pretty incredibly powerful.
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alpreb
1 post
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After the last patch, when playing the Epic format, you do not get a HP and MP bonus as advertised.
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