deathreapers
270 posts
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Originally posted by AleXinoS:
Originally posted by thisisarealman:
alex if your quiting this game can you join my guild if i invite you and you can just put your heros down and attack for me? please
I do not understand your logic. he is new alex just dont know the meaning of quitting properly or he was hoping you would join his guil XD
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helg2887
121 posts
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Originally posted by thisisarealman:
alex if your quiting this game can you join my guild if i invite you and you can just put your heros down and attack for me? please
Are you stupid? Seriously, you should go and get yourself tested.
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AleXinoS
596 posts
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Update 29 released. Tarkus info added and hero stats adjusted.
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JeremyEmperor
102 posts
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chazzacheez
34 posts
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don’t forget about leadership bonuses for tiles
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AleXinoS
596 posts
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Originally posted by chazzacheez:
don’t forget about leadership bonuses for tiles
Since the season will end soon, I’ll have to erase all that info anyway, so I may as well not add it.
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JeremyEmperor
102 posts
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AI homebase:
Outland Town: 1240 health. 16 wood, 16 iron, 6 food, 3 arcana (Citadel 1, Level 5)
Fendor Outpost: 8420 health. 305 wood, 305 iron, 186 food, 209 arcana (Citadel 2, Level 10)
Fendor Keep: 29750 health. 3750 wood, 3750 iron, 2730 food, 2730 arcana (Citadel 3, Level 15)
Occupied Bulwark: 63750 health. 9825 wood, 9825 iron, 6250 food, 6250 arcana (Citadel 4, Level 20)
Triumvirate Compound: 108200 health. 14475 wood, 14475 iron, 9825 food, 9825 arcana (Citadel 5, Level 25)
Triumvirate Fortress: 161200 health. 25350 wood, 25350 iron, 19350 food, 19350 arcana (Citadel 6, Level 30)
Triumvirate Stronghold: 226400 health. 33600 wood, 33600 iron, 25650 food, 25650 arcana (Citadel 7, Level 40)
Triumvirate Enclave: 306400 health. 39600 wood, 40950 iron, 29700 food, 29700 arcana (Citadel 8, Level 50)
Campaign:
Foothold: 850 health = 1 archer tower and 1 flame bunker level 1. 7 wood, 7 iron, 3 food, 3 arcana. Cost 10 energy (Attack Mission)
Withstand: 160 health = 8 swordman level 1. Cost 15 energy (Defend Mission)
Crast Irons: 270 health = 6 swordman level 2, 1 rivet level 1 and 5 ranger level 1. Cost 20 energy (Defend Mission)
Production Reduction: 4225 health = 1 archer tower and 1 flame bunker level 2 and 1 archer tower and 1 flame bunker level 3, 100 wood, 100 iron, 75 food, 75 arcana. Cost 25 energy (Attack Mission)
Hornet’s Nest: 1570 health = 10 swordman level 3, 5 ranger level 3. Cost 25 energy (Defend Mission)
Liberation: 37800 health, 3000 wood, 3000 iron, 2400 food, 2400 arcana. Cost 30 energy (Attack Mission)
Assault: 4675 health = 10 swordman level 5, 5 rivet level 3, 5 ranger level 5, 5 mage level 3. Cost 35 energy (Defend Mission)
Half of the Problem: 61100 health, 2500 wood, 2500 iron, 1800 food, 1800 arcana. Cost 40 energy (Attack Mission)
Vespar: 10420 health = 8 rivet level 5, 12 mage level 4, 12 ranger level 7. Cost 45 energy (Defend Mission)
Runs Red: 95950 health = , 9900 wood, 9900 iron, 7500 food, 7500 arcana. Cost 50 energy (Attack Mission)
A Plea: 19275 health = 9 swordman level 7, 6 rivet level 6, 3 vagoul level 6, 5 mage level 6, 9 ranger level 7. Cost 55 energy (Defend Mission)
The Monolith Complete: 165750 health, 11250 wood, 11250 iron, 9000 food, 9000 arcana. Cost energy (Attack Mission)
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AleXinoS
596 posts
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What is this “X health = …” ?
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urchindragon1
5 posts
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xp for hero skills:
level 1: 5
level 2: 15
level 3: ?
level 4: 30
level 5: 60
level 6: 120
level 7: 480
level 8: 720
level 9: 1440
level 10: 2880
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AleXinoS
596 posts
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Originally posted by urchindragon1:
xp for hero skills:
level 1: 5
level 2: 10
level 3: 15
level 4: 30
level 5: 60
level 6: 120
level 7: 480
level 8: 720
level 9: 1440
level 10: 2880
Fixed. But what’s that post even for? o.o The numbers look strangely similar (equal) to the amount of minutes it takes to upgrade a skill. o.0
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JeremyEmperor
102 posts
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then the answer….the xp we take mean how many minutes we upgrading :O
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AleXinoS
596 posts
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Originally posted by JeremyEmperor:
then the answer….the xp we take mean how many minutes we upgrading :O
Oh, interesting.
Anyhow, version 31.0 is now live. all Hero info has been updated with some addition to their ratings, and Dacron info was added as well.
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Arrav
19 posts
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Dacron has only 5800 health and 295 damage :O that’s less damage than Collete and less health than Locke…. And also no armor
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AleXinoS
596 posts
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Originally posted by Arrav:
Dacron has only 5800 health and 295 damage :O that’s less damage than Collete and less health than Locke…. And also no armor
Indeed. He’s weak as fawk, but can do good/really high damage with skills and heals a bit over time.
I don’t get the point of giving a hero so little HP like him and locke, and how an attack hero is weaker than a support hero, go figure. But then again, since he’s ranged, the damage he deals should be smaller than close-ranged heroes.
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deathfighters
4 posts
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Originally posted by AleXinoS:
Originally posted by Arrav:
Dacron has only 5800 health and 295 damage :O that’s less damage than Collete and less health than Locke…. And also no armor
Indeed. He’s weak as fawk, but can do good/really high damage with skills and heals a bit over time.
I don’t get the point of giving a hero so little HP like him and locke, and how an attack hero is weaker than a support hero, go figure. But then again, since he’s ranged, the damage he deals should be smaller than close-ranged heroes. XD alexino and arrav what are you talking about,he is fantastic not because of his skills which are moderate but his passive skill,at lvl 10 he heals himself 400hp/20secs,if you assume if no one defends and the battle lasts 5 mins complete he will get about 6000 hp healed on 5 mins and together with 5800 hp its like 11800hp total,he will be a monster if we equip him with aquinas/RS and some speed+armour providing lens like alizarin/iridescent lens.
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AleXinoS
596 posts
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Originally posted by deathfighters: XD alexino and arrav what are you talking about,he is fantastic not because of his skills which are moderate but his passive skill,at lvl 10 he heals himself 400hp/20secs,if you assume if no one defends and the battle lasts 5 mins complete he will get about 6000 hp healed on 5 mins and together with 5800 hp its like 11800hp total,he will be a monster if we equip him with aquinas/RS and some speed+armour providing lens like alizarin/iridescent lens.
No shit, Sherlock. We already pointed that out. The fact that he can heal himself doesn’t make him any better. He can’t support units much and can’t really take down a town on his own, so healing 6k HP in 5 mins isn’t all that worth removing all other capacities. We’ll see anyway.
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deathreapers
270 posts
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Originally posted by AleXinoS:
Originally posted by deathfighters: XD alexino and arrav what are you talking about,he is fantastic not because of his skills which are moderate but his passive skill,at lvl 10 he heals himself 400hp/20secs,if you assume if no one defends and the battle lasts 5 mins complete he will get about 6000 hp healed on 5 mins and together with 5800 hp its like 11800hp total,he will be a monster if we equip him with aquinas/RS and some speed+armour providing lens like alizarin/iridescent lens.
No shit, Sherlock. We already pointed that out. The fact that he can heal himself doesn’t make him any better. He can’t support units much and can’t really take down a town on his own, so healing 6k HP in 5 mins isn’t all that worth removing all other capacities. We’ll see anyway. okay agreed on attacking a base he cant do it one go on strong defences. but for defending he is better than even isunda,his so called crippling arrow with just 15 mp cost he can use this one skill to even beat any army with colette as support hero.
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WhiteLionKing
121 posts
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but was he not intended as a defender? more specifically against air strikes and colette? why want to use him as a tank then??
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AleXinoS
596 posts
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Originally posted by WhiteLionKing:
but was he not intended as a defender? more specifically against air strikes and colette? why want to use him as a tank then??
I guess, but he’s not better than Isunda, lol. Also, cripple arrow is a straight line like Colette’s BL and Gasket’s Barrage, and we all know how hard to aim it is with that. But I guess he’s an OK defender.
Originally posted by joelandos:
Shield Generator
Lv.1 health 3,000 need 60,000 wood + 120,000 metal
> citadel armor 20 , 9h build time
Lv.2 health 6,000 need 140,000 wood + 280,000 metal + 120,000 arcana
> citadel armor 30 , 2d build time
Wtf you talking about? Also, it’s 10 hours for first one. These stats were already up about 20 hours ago, dude. – . -
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helg2887
121 posts
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What is the slowest a hero could possible go? Like a speed of 3?
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deathreapers
270 posts
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Originally posted by helg2887:
What is the slowest a hero could possible go? Like a speed of 3? slowest hero is gasket on siege when he gets hit by a web tower XD
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markboy11
362 posts
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Originally posted by deathreapers:
Originally posted by helg2887:
What is the slowest a hero could possible go? Like a speed of 3? slowest hero is gasket on siege when he gets hit by a web tower XD
With rivet steel.
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deathreapers
270 posts
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Originally posted by markboy11:
Originally posted by deathreapers:
Originally posted by helg2887:
What is the slowest a hero could possible go? Like a speed of 3? slowest hero is gasket on siege when he gets hit by a web tower XD
With rivet steel. +1000 XD spot on and without any speed lens also XD
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AleXinoS
596 posts
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Originally posted by markboy11:
Originally posted by deathreapers:
Originally posted by helg2887:
What is the slowest a hero could possible go? Like a speed of 3? slowest hero is gasket on siege when he gets hit by a web tower XD
With rivet steel.
Giving him 3.25 speed. (80-15=65. 65-90%=6.5. 6.5/2=3.25.) Yes, you were right, that’s almost 3.
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lDorjel
9 posts
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some recent update made the lvl1 war banner be built in 6 hours, dont know about the rest, didnt get there :)
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