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Common Kongai Forum Threads and Their Answers (read before starting new threads)

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avatar for TheDarkMuse TheDarkMuse 542 posts
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(The purpose of this thread is to answer questions that pop up a lot and hopefully clean up the forums. Know that complaining in the forums about something doesn’t get much done. Feel free to contribute.)

First off, keep in mind Kongai is not meant to be like a trading card game or an MMO. You can read more about what Kongai is meant to be here

If you want a quick summary, Kongai is meant to be a metagame, tying several of Kong’s best games into one big sitewide summation through card challenges. As a game itself, it’s meant to be balanced – no overpowered or underpowered cards. It also encourages good strategy and yomi, or guessing what your opponent will do.

If you have a suggestion that isn’t listed here, look through the forums to find out if anyone’s suggested it before, and if not, create a new topic about your idea and how it should be implemented, or send an email to feedback@kongregate.com – that way, when it’s time for Kongai to be updated, the developers can look and see which ideas receive support.

With that said, here are some things that come up a lot:
Kongai should have a card trading mode
Kongai should have an option to have nude character art
Kongai should have a card leveling option
Kongai’s timer is too long/stallers are annoying
This character is overpowered/underpowered
This attack is bugged
Buying cards is unfair
It’s too hard to win cards by playing matches
Kongai is too luck-based
Kongai should have 2 vs. 2 matches (like in Pokemon)
Kongai should have an option where you can capture the opponent’s cards
Hey, here’s a fake card I designed/a new set idea!
Is Popo/Amaya a boy/girl?
Does Marquis survive if he gets hit while using Life Drain

A quick response to each one:

Kongai should have a card trading mode

First off, Kongai is not meant to be a TCG. Because cards are meant to be won by weekly challenge, it is meant to be that you only need 3 cards to build a deck, and 6 to build a solid one. Trading cards isn’t as practical in a game where one card missing or replaced can throw a whole deck off (compared to a game where a deck has 60 cards)

In addition, trading cards would make it too easy for somebody to create several extra accounts and pick starters. Then, by trading over those cards to their main account, they can make any deck in the world with little effort. This defeats one of the points of Kongai – to tie the whole site together.

Kongai should have an option to have nude character art

Short and sweet, Kongregate is a 13+ site, not an 18+ site, and it’s too easy for someone to lie about their age.

Kongai should have a card leveling option

The general idea with adding new mechanics to the game like this is that it requires too much rebalancing and takes away from what Kongai is. In this case, the game is meant to be one where skill is important, instead of experience. This would also hamper people who do not share a timezone with much of the Kongai fanbase, because they tend to face players of highly different skill rank. It also causes a bit of slippery slope effect – players who have played longer/win more will be more powerful, and win more, and the reverse for players who lose.

Kongai’s timer is too long/stallers are annoying

For the timer issue – there are some players who think out their moves and analyze all the possible outcomes. Also, some people like to chat while playing, and the timer allows people to think and enjoy playing. There have been many good proposals as to how to make the timer better, but these are unlikely to be implemented, especially if all you do is complain in the forums.

As for stallers, it’s possible that:
The server has timed out/stopped receiving and sending out signals temporarily
Your opponent’s internet connection isn’t very good, or they have a type of internet which affects the way they play multiplayer games
A lot of people are using the server at once, so it’s going slowly
And many other things. However, if you’re sure that the opponent is intentionally stalling, kindly ask them to stop, and then if they continue, consider reporting them on their profile or leaving them a message on their profile asking them to not stall next time. Also, use that cool new multi-tabbing feature to open music or chat in a second window (or talk in the Kongai chat, or Kongregate chat)

This character is overpowered/underpowered

Sirlin, Kongai’s designer and balancer, tries to make the game as balanced as possible. It’s safe to say that no character is completely overpowered, or underpowered.

Chances are, if a character is overpowered now, they won’t be so overpowered later. And usually, overpowered characters have a counter. At the time of this writing, Cornelius/Girdle, Balthazar Bomb-Britches, Zina, and Bestor/Prism were thought to be very powerful. However, each one had their own counters, and hopefully in future updates would become slightly less powerful.
As for underpowered characters, they’re likely to receive updates in the future that will make them more powerful. I personally encourage, along with other people, constructive discussions about whether a character really is underpowered or overpowered, how to counter them, and how they can be changed.

This attack is bugged

There is a bug report option below the game. Starting an angry thread about it isn’t the best option, but getting community feedback and help testing through the forums or chat is a good way to confirm the problem. Keep in mind if you think an attack misses too much or procs too much, you may just be singling out experiences you’ve had where you lost because the attack missed or proced a lot.

Also, known bugs and other Kongai quirks can be found at the Kongregate Wiki

Buying cards is unfair

On the contrary, it’s a good way for people who have jobs and thus not enough time to win cards through challenges or winning matches to catch up with other players. If you’re upset that people are buying cards that haven’t been released through challenges, just wait until all cards are released and replay cards come out.

It’s too hard to win cards by playing matches

Again, Kongai is meant to tie the site together, and if anything you should be happy you can win cards through winning matches, even if it’s only a 3% chance – it means that you can focus on Kongai if you don’t enjoy other games.
And if the card drop rate was above 3%, it’d be too easy to win cards by playing matches, and people who aren’t good would fall behind too much to
catch up.

Kongai is too luck-based

First off, if this is about Popo, just run something to counter – Ambrosia/Girdle is one of the best ones.

If this is about you missing/not proccing an attack, you’ve had or will have good luck to balance it out.

Otherwise, luck is a good way to balance cards. Take an attack like Phoebe’s Rapid Lashes. The damage done, energy cost, and proc rate are all too small that minute adjustments are hard to make. Changing hit rates makes even the most minute of adjustments possible.

Kongai should have 2 vs. 2 matches (like in Pokemon)

First off, requires too much rebalancing. Certain character combinations would be overpowered. Take Tafari, who prevents opponents from switches, and has a powerful close range attack, and someone like Anex, who hits for high damage at far range. If you want another reason why not – the game is balanced on the 1 vs 1 three-card style. This means that by changing the mechanics a slight bit, (in this case, allowing five card decks) makes cards like Zina and Bestor unbalanced. Now imagine a drastic change like 2 vs 2. It just wouldn’t work.

Kongai should have an option where you can capture the opponent’s cards

Kongai is not the Pokemon RPG (or any RPG, really). It’s a multiplayer competitive game. You can’t capture Pokemon in multiplayer battles, right? It’s to keep most players on a single goal – winning.

Hey, here’s a fake card I designed/a new set idea!

There are threads for this. Here is one: http://www.kongregate.com/forums/18-kongai/topics/85698-make-your-own-card

Is Popo/Amaya a boy/girl?

Beta testers have shown with Tarot Card: The High Priestess, an item which reduces the hit rates of male characters, that Popo/Amaya are both probably female. However, the card album hints at Amaya being a male. So canon-wise, Amaya is male, but game-wise, is female.

Does Marquis survive if he gets hit while using Life Drain
This applies to all drain attacks as far as I know, but he will die if he the damage he takes is greater than or equal to the HP he drains plus his current HP. So if Marquis uses Vampiric Touch on Anex with 30 HP while Anex uses Chakram Slash for 19 damage, and Marquis has 5 HP, he will survive, because he drains 15, takes 19, and has 5, and (15-19+5)=1 – he survives with 1 HP. Any less HP or more damage will cause him to die.

Note that during the animations for regaining health, you’ll appear to have the amount of health drained, instead of how much you actually have.

Any other questions can be addressed in the Kongai chat or forums.
Feel free to improve or counter my points or add new ones.
Also, any better titles would be good.

TL;DR – No.

 
avatar for ZeroMoge ZeroMoge 2349 posts
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Flagged for sticky. Thanks for this.

edit: Please bold the headers above the different sections.

 
avatar for TheDarkMuse TheDarkMuse 542 posts
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Did it before reading your post, but thanks for the suggestion and sticky request.

 
avatar for TheIdioticIdiot TheIdioticIdiot 1867 posts
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for ppl worried about spectators cheating, here are ways to fix it
option 1) spectators get to see what attacks/switches/intercepts the players chose after both has chosen
option 2) spectators get their own chat, that the players can’t see
option 3) players can kick spectators out (so they can kick out those cheating assholes), a spectator who has been kicked can’t re-join the game again

 
avatar for TheDarkMuse TheDarkMuse 542 posts
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Those might work, but here’s what I’m more concerned about:
Alice is facing Bob
Alice’s friend, Charlie spectates
Charlie PMs Alice about what to do. Bob and everybody else spectating won’t know that’s it’s happening, because it’s a PM.
If Bob kicks out Charlie, he can’t prove what was happening. without going to the admins (or if Player 1 and 3 used some other chat, not even then). As a result, Bob can make Charlie look bad.
And even if people did notice Charlie spectated Bob a lot, there are tons of excuses they could make.
Alternatively, Charlie can use his alt to get back into the match.

It’s a good idea conceptually, but in reality it’s just making it easier for certain people to win without actually having skill.

 
avatar for Dudleydino Dudleydino 1714 posts
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Originally posted by TheIdioticIdiot:
option 1) spectators get to see what attacks/switches/intercepts the players chose after both has chosen
 
avatar for KeroroGunsou333 KeroroGunsou333 766 posts
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What Esie did.

 
avatar for TheDarkMuse TheDarkMuse 542 posts
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You don’t need to know what the opponent will do in order to help someone. When I played on Pokemon Netbattle, I saw several cases where people would spectate and then tell people what to do, even though Netbattle is double blind even for spectators.

It’s not especially common, but it’s still an issue like alt farming or stalling that while not something you might see everyday, it’s still annoying when it happens (even if you can’t tell).

And restricting both player and spectators from chat doesn’t work because some of us do game chat while playing.

EDIT: Yeah – if you really want to spectate matches use livestream or have the person record it.

 
avatar for zdrummon zdrummon 596 posts
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I think spectator mode is a fine concept, apparently the bigger issue is a technical one.

But the point remains that posting about it in the forum is useless and not going to make it happen faster if at all, so that should be addressed.

If a spectator is chatting with one of the players and telling them what to do, you may think of this as a ‘playing without skill’ problem, but I think of it as “teaching people good tactics” and not a problem, as it will eventually help to harbor skill. This is a bit of an elitist mindset.

 
avatar for TheDarkMuse TheDarkMuse 542 posts
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I agree that spectator mode is something that would be cool. I just think it’s abusable.

Though I’ll go ahead and add the points about technicalities and forum complaints.

 
avatar for zdrummon zdrummon 596 posts
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Originally posted by TheDarkMuse:

I agree that spectator mode is something that would be cool. I just think it’s abusable.

Though I’ll go ahead and add the points about technicalities and forum complaints.

It’s not any more abusable then putting your game on webcam and asking someone for help, which is not, in any way, wrong. There are no rules against coaching, and in fact this is a good way to teach people.

Also, should we have a “So I’m a new player and I don’t know what to do!!!!” FAQ stickied?
What about a link to the wiki and perhaps a sticky about what you should consider before starting a new thread, proper (n)etiquette, how to use the chat functions (they can be a little weird for new users), and other such basic forum things. That could all be added into this.

 
avatar for EsIeX3 EsIeX3 921 posts
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It’s actually easy to make a spectator mode that nobody can cheat off of. Just don’t reveal the player’s decks and don’t reveal the moves before they happen.

 
avatar for TheDarkMuse TheDarkMuse 542 posts
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I think the important thing is that this is a multiplayer game with chat, and as a result is easy to take advantage of, but it’s not something that taking advantage is overwhelming cheap.

And as for the other FAQs, should those all be in one thread? If so, this one might have to be restarted because I only have the first post and don’t want the rest to be scattered.

 
avatar for zdrummon zdrummon 596 posts
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Originally posted by TheDarkMuse:

I think the important thing is that this is a multiplayer game with chat, and as a result is easy to take advantage of, but it’s not something that taking advantage is overwhelming cheap.

And as for the other FAQs, should those all be in one thread? If so, this one might have to be restarted because I only have the first post and don’t want the rest to be scattered.

You can edit the first post at any time :)

Also, keep in mind that the odds of having a bunch of stickied threads is very unlikely, and it’s probably better to keep all the things that would be stickied in one thread to keep it manageable.

 
avatar for KeroroGunsou333 KeroroGunsou333 766 posts
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The first sticky in the history of Kongai!

 
avatar for Tokkele Tokkele 136 posts
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Maybe add a link to kongai wiki

 
avatar for ZeroMoge ZeroMoge 2349 posts
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Originally posted by Tokkele:

Maybe add a link to kongai wiki

This, and grats on the sticky!

 
avatar for TheDarkMuse TheDarkMuse 542 posts
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Originally posted by zdrummon:

You can edit the first post at any time :)

Also, keep in mind that the odds of having a bunch of stickied threads is very unlikely, and it’s probably better to keep all the things that would be stickied in one thread to keep it manageable.

I was under the impression that there was a character limit on each post, because other threads had been divided up, but that’s probably just for convenience.

I’ll start adding other stuff as I (or anyone interested in helping) write it up.
Link to wiki added in the ‘This card is bugged’ section.

Thanks for all the feedback, and keep it coming!

 
avatar for FateIsEscaped FateIsEscaped 274 posts
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Kongai should have a spectator mode

Spectator mode is abusable, sadly enough, but then again, so are alt farming and stalling. It’s really just a case of if the programmers can do it and have the time. Otherwise, it’s not a bad idea.

I like this idea. They could always just delay the spectating until after the move is done?

 
avatar for zdrummon zdrummon 596 posts
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Originally posted by TheDarkMuse:
Originally posted by zdrummon:

You can edit the first post at any time :)

Also, keep in mind that the odds of having a bunch of stickied threads is very unlikely, and it’s probably better to keep all the things that would be stickied in one thread to keep it manageable.

I was under the impression that there was a character limit on each post, because other threads had been divided up, but that’s probably just for convenience.

I’ll start adding other stuff as I (or anyone interested in helping) write it up.
Link to wiki added in the ‘This card is bugged’ section.

Thanks for all the feedback, and keep it coming!

If you would like, I can do some write ups in your same format and you can use them to add to your main post. When I have some time :)

Also, ideally, if we can get Cerbs approval, the primary thread should be locked and stickied after the first post (perhaps we should clone this thread and do that) to keep the signal to noise ratio good, and make it so people always go to the first post when clicking on the thread.

 
avatar for Gassa Gassa 28 posts
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Good work, TheDarkMuse!

Minor bugreport: “kongregate.wikia.com” is not a link yet.

 
avatar for lightshaver lightshaver 487 posts
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Originally posted by zdrummon:
Originally posted by TheDarkMuse:
Originally posted by zdrummon:

You can edit the first post at any time :)

Also, keep in mind that the odds of having a bunch of stickied threads is very unlikely, and it’s probably better to keep all the things that would be stickied in one thread to keep it manageable.

I was under the impression that there was a character limit on each post, because other threads had been divided up, but that’s probably just for convenience.

I’ll start adding other stuff as I (or anyone interested in helping) write it up.
Link to wiki added in the ‘This card is bugged’ section.

Thanks for all the feedback, and keep it coming!

If you would like, I can do some write ups in your same format and you can use them to add to your main post. When I have some time :)

Also, ideally, if we can get Cerbs approval, the primary thread should be locked and stickied after the first post (perhaps we should clone this thread and do that) to keep the signal to noise ratio good, and make it so people always go to the first post when clicking on the thread.

well we could delete our post yeah I think we should still have that option. just go to edit your post you will find it.

 
avatar for TheDarkMuse TheDarkMuse 542 posts
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Originally posted by Gassa:

Good work, TheDarkMuse!

Minor bugreport: “kongregate.wikia.com” is not a link yet.

Fixed using shmexy formatting.

And getting everyone to delete their post is a bit impractical, plus there are still some things that could be fixed (my wording for some of the responses is bad, there are bound to be other threads that I haven’t mentioned)

 
avatar for shaboozie shaboozie 3 posts
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Just make it so spectating can only be done in unranked matches, and you can turn the option on or off in a preferences check-box somewhere on the main screen (Maybe next to the music option). [x] Check this to allow spectators to watch your unranked matches. If both don’t have that box checked than other people can’t spectate. I like the kick option too if that ever looked like it was an issue.
I would love to watch my little brother and give him tips, but I wouldn’t want to give him a rank he doesn’t deserve.
Two cents deposited

 
avatar for TheDarkMuse TheDarkMuse 542 posts
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Adding one for ’Kongai’s timer is too long!’ (once I come up with an explanation as to how to deal with stallers – is it a reportable offense?)