What does this mean for me? You will always be able to play your favorite games on Kongregate. However, certain site features may suddenly stop working and leave you with a severely degraded experience.
What should I do? We strongly urge all our users to upgrade to modern browsers for a better experience and improved security.
We suggest you install the latest version of one of these browsers:
Kongregate is a community-driven browser games portal with an open platform for all web games.
Get your games in front of thousands of users while monetizing through ads and virtual goods.
Learn more »
The map would be a lot better if the spawns were “fixed”. [CT] is supposed to spawn under the bridge and [T] is supposed to spawn on the platform next to the two ramps. Fix this… and this will be the best map in CS:Port. Of course, in my opinion.
Just so you know this isn’t a per-map thing…. the spawns will either be fixed like this in ALL maps, or stay as they are now.
However, I do think they should just be fixed (like in 2Fort, the CT is supposed to spawn in Blue Team side and T is supposed to spawn in Red Team side, but of course the spawns keep switching sides)
> *Originally posted by **[tally7](/forums/186/topics/302877?page=1#posts-6425245):***
> They somehow made the spawns fixed in de\_dust…
Only in classic are spawns fixed, as with most/all maps (haven’t played all of the maps in Classic Mode)